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Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.
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How to make a object array and follow along a drawn curve?
I have a central object here (call it A) and I want to draw a curve and have the object array as well as follow the curve path.
I want to be able to draw curves in realtime or use grease pencil and h …
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How to create a bracelet chain with different objects arraying around a curve
I want to wrap the three objects around this curve such that they appear like the beads in a sequence (cube, sphere and cone) and don't deform.
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Rounded Caps for Blender Geo Node Hair Curves?
I am trying to recreate this cloth.
And have used the set hair profile geo nodes to achieve this till now:
I just want to add rounded caps to the end of the strands so they look like the cloth above …
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How to slow down and optimize fluid animation for a collision animation
I have a scene where a fluid flow object(a plane) is emitting fluids which is then affecting the main object. I am trying to animate the entire scene, but the animation is so fast I can hardly catch i …
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Why is this Geometry Node setup not rotating around a central pivot point but around its own...
Currently working on this Geo nodes setup where the cards are supposed to fanout in this fashion:
Question where this answer was posted:
How do I make bunch of collection instances follow along a cu …
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Resolving Z-Fighting and Unequal Instances Along Curves in Blender Geometry Nodes
I'm currently experimenting with Blender's geometry nodes and curves to create arrays of instances along a curve, specifically using cubes as instances. However, I've run into two issues that I'm str …