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0 votes
0 answers
115 views

How to make rigged vector shadows on 3d mesh?/changing Texture shapes based on lighting/ Making freestyle lines look more 2d like

I want to do flat 2d shadows on a 3d mesh for that cartoon effect in blender. The problem is, from my research, is the human eye can always detect when the shadow wraps perfectly around the mesh, ...
Jessie Ferret's user avatar
1 vote
1 answer
1k views

Transparent Alpha textures and Freestyle rendering

(Using version 2.83) When I use Transparent alpha and render image with Freestyle it keeps rendering transparent Edges and are visible, how do I make them invisible?
Donald MASH's user avatar
1 vote
0 answers
140 views

Render Layers and Freestyle

I am trying to make an animation where everything but the hair and eyelashes is "Freestyled." I have two different Render Layers: Freestyle No Freestyle I have successfully made the "No Freestyle" ...
Lediron's user avatar
  • 11
4 votes
2 answers
2k views

How to make freestyle look hand drawn?

I'm still learning blender 3d so I'm sorry if this is hard to understand. I'm trying to edit the stroke/textures on the freestyle editor so where it looks hand drawn/sketchy I'm hoping to get some ...
Spiritual Learning's user avatar
18 votes
4 answers
8k views

How can I improve the realism of my pencil texture lines in freestyle?

I'm using a charcoal image texture to make my cycles freestyle lines look as though they were drawn by hand with a pencil. My inspiration (and the source of the charcoal image texture) was the teapot ...
Dunstan's user avatar
  • 475
2 votes
0 answers
195 views

Freestyle color from UV-mapped texture or vertex color?

I'd like to be able to precisely control the color of Freestyle rendered strokes, either by reading the coordinates of UV-mapped textures, or by reading vertex colors. I've been playing with the ...
n1ckfg's user avatar
  • 21