All Questions
6 questions
0
votes
0
answers
115
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How to make rigged vector shadows on 3d mesh?/changing Texture shapes based on lighting/ Making freestyle lines look more 2d like
I want to do flat 2d shadows on a 3d mesh for that cartoon effect in blender. The problem is, from my research, is the human eye can always detect when the shadow wraps perfectly around the mesh, ...
1
vote
1
answer
1k
views
Transparent Alpha textures and Freestyle rendering
(Using version 2.83)
When I use Transparent alpha and render image with Freestyle it keeps rendering transparent Edges and are visible, how do I make them invisible?
1
vote
0
answers
140
views
Render Layers and Freestyle
I am trying to make an animation where everything but the hair and eyelashes is "Freestyled." I have two different Render Layers:
Freestyle
No Freestyle
I have successfully made the "No Freestyle" ...
4
votes
2
answers
2k
views
How to make freestyle look hand drawn?
I'm still learning blender 3d so I'm sorry if this is hard to understand.
I'm trying to edit the stroke/textures on the freestyle editor so where it looks hand drawn/sketchy I'm hoping to get some ...
18
votes
4
answers
8k
views
How can I improve the realism of my pencil texture lines in freestyle?
I'm using a charcoal image texture to make my cycles freestyle lines look as though they were drawn by hand with a pencil. My inspiration (and the source of the charcoal image texture) was the teapot ...
2
votes
0
answers
195
views
Freestyle color from UV-mapped texture or vertex color?
I'd like to be able to precisely control the color of Freestyle rendered strokes, either by reading the coordinates of UV-mapped textures, or by reading vertex colors. I've been playing with the ...