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2 votes
0 answers
259 views

Depth of Field on Particles Disappears in Front of Plane

I created a simple animation with an image plane and a particle effect. The particles are an image of a flower petal with transparency mapped onto a plane. I used the Eevee render engine. I wanted to ...
Jaki Rose's user avatar
3 votes
1 answer
2k views

Transparency removes glow effect

Hi I am trying to render my Picture with glow on a transparent Background. I dont get why it does not work. If i set up any background the glow effects works, if i make the Background transparent it ...
RawRaven's user avatar
6 votes
1 answer
1k views

Extreme motion blur for particle bullet tracers

I'm testing Blender for film/tv work coming from 3dsMax and VRay. (I have 20 years experience in film/tv cgi so you're explanations can go into some detail thanks) To test the motion blur accuracy I'...
EDcase's user avatar
  • 71
2 votes
1 answer
693 views

How can I use the Blender compositor to blur multiple objects in a scene?

I currently am trying to blur 7 different objects (1 particle system and a bunch of pictures on planes). I gave each of the objects an ID Mask which leads to their own blur node. However, I'm not sure ...
Preposterous Pixel's user avatar
1 vote
0 answers
556 views

Q: Cycles motion blur is resulting in particles that are overshooting the emitters - how can I adjust the scene or blur settings to prevent this?

I'm trying to render out some particles that are being emitted from three fast-moving objects and viewed by a following camera. The particles positions are correct, but when motion blur is turned on ...
Gabbagabbahey's user avatar