I currently am trying to blur 7 different objects (1 particle system and a bunch of pictures on planes). I gave each of the objects an ID Mask which leads to their own blur node. However, I'm not sure how to combine these blur nodes. Using a mix node alone seems to make the image "glow" more than blur.
I'm able to use this method to blur one object at a time, allowing me to animate the images at different times, but it doesn't seem to scale just by using a mix node (in all of its configurations). I have no idea if this even scaleable.
Thanks in advance :)