I'm very new to Blender and I have these phantom vertices/edges in my mesh. The vertices are visible in Object Mode and but not in Edit Mode, so I cannot manage to select and delete them like I would a normal point. It also does not seem to affect the structure when I'm viewing it with a texture. Could someone explain how it got to be like this and how to get fix it?

phantom edge

Thank you!

  • $\begingroup$ Do you have any modifiers on your object ? $\endgroup$ – lemon Jun 1 '16 at 18:20
  • $\begingroup$ Yes, it is mirrored on the X axis. $\endgroup$ – user25196 Jun 1 '16 at 18:25
  • 1
    $\begingroup$ So this is probably the mirrored part that you see in shadow... if that's it nothing to delete here. $\endgroup$ – lemon Jun 1 '16 at 18:27
  • $\begingroup$ I've made sure it wasn't just the mirror's shadow. My bottom two pictures relay this best, though it is hard to spot. I'd be nice to take a video and rotate it for everyone, but that seems like a lot of work for what's probably a simple issue. $\endgroup$ – user25196 Jun 1 '16 at 18:32
  • $\begingroup$ Can you share the blend file ? $\endgroup$ – lemon Jun 1 '16 at 18:33

I believe that the vertex is hidden. To hide something, you select it and key H. This can easily be done by accidentally hitting H on your way to G (grab/translate). Hiding is useful for working on one part of your mesh while not having to work around or Wireframe through other parts. To un-hide, for lack of a better phrase, key Alt + H.

Once you've un-hidden, key X and select Verticies or perhaps Edges in your case.

| improve this answer | |
  • $\begingroup$ This was the issue. Thank you very much! I probably did exactly what you mentioned and hit H instead of G. $\endgroup$ – user25196 Jun 1 '16 at 18:33
  • $\begingroup$ @user25196 Always glad to help. Thank you very much for accepting! $\endgroup$ – Shady Puck Jun 1 '16 at 18:34

You can select it by pressing Z first, I'm assuming that you're already in Edit Mode, if not, press Tab to got to Edit Mode, this will allow you to view your object in wireframe, you can select that vertex, then press X and choose Vertex.

You can also switch to Faces instead of Vertices, press Ctrl + Tab while in Edit Mode, and choose Faces, each face in the 3D View has a dot in it's center, you can select these faces, then delete them using X and choosing Faces.

| improve this answer | |
  • $\begingroup$ This will work to delete any other vertex on my mesh, except the one pointed out in my pictures. I've noticed it does not have a small black dot at its tip if that is any indicator. $\endgroup$ – user25196 Jun 1 '16 at 18:28
  • $\begingroup$ It would help if you can upload your .blend file, use this link to upload it, then copy the link to your question: blend-exchange.giantcowfilms.com $\endgroup$ – Georges Jun 1 '16 at 18:29

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.