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I have enabled screen-space reflections both on render and material options, I have baked indirect lighting, enabled shadows. Then I upgraded the video driver (Intel HD 4400) and yet, this little problem seems to persist: The environment texture doesn't appear on the reflection, only the direct light.

File of the scene in question

The preview of the material, however, seems to be working fine. Image of Setup

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  • $\begingroup$ I don't think you need an irradiance volume or a reflection sphere to reflect the HDRI - in fact it might be messing with it. Irradiance volume only captures indirect light, and reflection sphere helps with scene reflections - but is not needed for world reflections. I think you might have more success if you deleted them. $\endgroup$ Jun 15, 2020 at 14:03
  • $\begingroup$ Deleting them unfortunately doesn't change anything. Flat or Smooth shading the cube also doesn't change the environment reflections. $\endgroup$
    – RdClZn
    Jun 15, 2020 at 14:15
  • $\begingroup$ Hey, I posted an answer. You need to delete the lighting cache after deleting the probes. $\endgroup$ Jun 15, 2020 at 14:16

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I just checked out your .blend file. You don't need an irradiance volume or a reflection sphere to reflect the HDRI - in fact, in this case, it is messing with it. Irradiance volume only captures indirect light, and reflection sphere helps with SCENE reflections - but is not needed for WORLD reflections. It works if you delete them, and then delete the lighting cache - see below:

enter image description here

If you want to see more of the world reflected, I would also suggest you lower your roughness a bit, but that's up to you and what you want to use it for.

Cheers

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  • $\begingroup$ I tried doing that, but it really doesn't solve the problem on my machine, the result remains the same. Could it be something with my video card? $\endgroup$
    – RdClZn
    Jun 15, 2020 at 14:18
  • $\begingroup$ I 'm not sure. I downloaded your file, deleted the volumes, then the lighting cache, and i'm currently staring at a shiny cube. I changed nothing else. If it's not working on your machine, i'm not sure what's wrong. $\endgroup$ Jun 15, 2020 at 14:20

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