I try to render a layer that only includes the light as if it was cast onto an object.
But it seams it is not possible to make a material that is invisible for the camera but bounces light from a certain light sources.
To put is simple I want to render a layer that only includes Emssionshader bounces from certain Lights.
best regards,
Wasabi
edit: I hope this makes it more clear what I want.
edit2: And I already know how to do a Shadow/AO Layer but the light is difficult to distinguish as every pixel I render and is not Black is light. So i only want the Spotlight light but no world bounces or light that is 2-3 bounces "old".
edit3: I faked the effect I am looking for with the asset I am working on. This is maybe a better example than above.