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Questions relating to Blenders node editor. The node editor is used for non-destructive texture and material editing; for geometry node editing and for post-processing/compositing.

0 votes
0 answers
243 views

masking with vertex groups in node editor - b3d 2.83

hello does someone know if its possible yet to use a vertex groups as a masks in the node/shader editor? i want to "procedurally" mask an area to get clean and sharp edges, because i tried to use a ha …
Michael_Ben_David's user avatar
0 votes
0 answers
48 views

how i make this damascus look like the reference photo? [duplicate]

how i make this knife that i made look like the reference photo at the end? i followed a node setup from here Achieve Damascus steel style with Cycles very usefull and understandble i think, but i don …
Michael_Ben_David's user avatar
1 vote

Improve lighting and walls

welcome to stack exchange! your scene is water tight (i.e close internally without holes)? There are 3 ways to add lighting to your scene: with the lights objects that blender provides... with mesh o …
Michael_Ben_David's user avatar
-1 votes
1 answer
658 views

this principled shader node cant be shown in blender 2.78?

As you can see appears "undefined" the PBT Principled shader node from blender 2.79, and I need to use it. Is there a way or other alternative for rendering PBR Textures with all the same input setti …
Michael_Ben_David's user avatar
0 votes

Strengthen normal (bump) map in Blender Internal rendering engine?

this could be where you have to change the strenght, idk much about blender internal but this node works in both renderers
Michael_Ben_David's user avatar
2 votes
1 answer
43 views

how i make this texture to have rotation but with a large scale at the same time?

this procedural texture i scale it at 40 k in one axis, but if i try the rotation like for 45 deg or so in that same mapping node it doesn't get affected how i want, it doesnt rotate the whole texture …
Michael_Ben_David's user avatar
2 votes
Accepted

how i make this texture to have rotation but with a large scale at the same time?

So after playing around with math and vertor math for some reason it gives interesting effects but not what i was looking for, so i found the solution after someone above in the comments give me an id …
Michael_Ben_David's user avatar
3 votes
Accepted

Plastic with fluid inside

ok try it myself with a complex node setup based in this one https://i.sstatic.net/aTlKB.png so here is the blender file that i did some necessary changes like remove (tho all objects arent removed al …
Michael_Ben_David's user avatar
0 votes

How Do i add colour to this image texture?

i think you can do it like in this example. your uv maps must be wrong unwrapped tho.
Michael_Ben_David's user avatar
0 votes
0 answers
142 views

how to have a seamlessly pattern texture with equal scale in a object

how can i have a seamlessly pattern texture with equal scale in a object, i trying to make some procedural textures, but i have issues with the scale its not equal if i plug it to object or generated …
Michael_Ben_David's user avatar