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Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.
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How to interpolate n number of objects between two different shape keys of that object (like... [duplicate]
I'm trying to create an array of meshes (with the same mesh data) between two different shape keys, interpolating between the two, like when tweening curves in Rhino. So far, all I have been able to d …
1
vote
1
answer
124
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Problems applying Boolean modifier to mesh using arrayed object to make Colander
I'm trying to make a colander by taking a basic mesh I created using the screw and solidify modifier and cutting out the holes using a Boolean modifier with a cylinder that I have applied three array modifiers …
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How to make hair dynamics work with surface deform modifier and cloth simulation to make a b...
For anyone struggling with this problem, I successfully modeled the blanket with tassels by instancing the braided tassels onto the hair particle system using the particle instance modifier with the s …
2
votes
1
answer
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Getting instanced particles to follow paths of hairs in particle system with hair dynamics
I've created a plane with a hair particle system and with hair dynamics on. I then used a particle instance modifier to add a custom cylinder to each hair particle, and turned on both 'create along pa …
2
votes
1
answer
517
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How to make hair dynamics work with surface deform modifier and cloth simulation to make a b...
I'm trying to 'drop' a blanket with tassels onto a sofa using cloth simulation and am having trouble making the tassels behave realistically. I am using the surface deform modifier to deform the blank …
2
votes
1
answer
164
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How can I make the length decrease constant between each object when using array modifier an...
I'm trying to make a wicker weave for a chair I'm modelling, and am using an array modifier with object offset to model part of it. The issue is that the step size between each instance of the array i …