I am trying to regain details after baking. I tried to use shrink-wrap modifier, but it is causing spikes to come out the hands. I tried to use the distance limit, but it makes the low poly mesh become bloated.
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Sign up to join this communityI am trying to regain details after baking. I tried to use shrink-wrap modifier, but it is causing spikes to come out the hands. I tried to use the distance limit, but it makes the low poly mesh become bloated.