I am trying to regain details after baking. I tried to use shrink-wrap modifier, but it is causing spikes to come out the hands. I tried to use the distance limit, but it makes the low poly mesh become bloated.
$\begingroup$
$\endgroup$
2
-
$\begingroup$ Hello could you please share your file? blend-exchange.com $\endgroup$– moonbootsCommented Mar 10, 2023 at 12:52
-
$\begingroup$ Does this help? blender.stackexchange.com/q/278332/107598 $\endgroup$– BlunderCommented Mar 10, 2023 at 17:40
Add a comment
|