Questions tagged [multiresolution]

Use this tag for any questions pertaining to Blenders Multiresolution Modifier.

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combining 2 separate objects as different multires levels

I have 2 different objects. they used to be 1 object, a sculpt with a multires modifier. that file was lost, but i have the 2 exported meshes (low and high poly). since they used to be 1 object with a ...
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How to use detailed brushes in sculpt mode without having to use multiresolution on the entire object?

In the sculpt -> retopology workflow, it is very convenient to use textures with height information to add details "creatively", meaning you can drag them around and place them where it ...
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Grids are visible on displacement map when baked

I was making model with multires amd when i finished detailing my model.. i baked it using multi res. But when i baked displacement map it has some line and grid are visible to it as you can see in ...
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How to add shape keys to high poly model?

I'm trying to add muscles shape key to my high poly character (~1 million faces). I'm using a Multires modifier to unsubdivide the mesh to ~65000 faces, but with sculpt parameter=2 to get more details ...
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Normal Maps Disappeared After Saving And Closing

So I was working on a Udemy course on character creation by Victory3d, and was doing great. Was working on skin and body details one session and armor the next, opening the file before doing the armor ...
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Baked displacement map doesn't look like sculpt

Blend file: https://www.dropbox.com/s/ay1pb6eu9s0fw20/Anvil.zip?dl=0 I sculpted some details on the model using a multires modifier and baked it with "bake from multires" enabled and the ...
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Bake From Multires

Followed 4 different tutorials. Seem to have closely the same steps Multi-res On Mesh Add New Details Cycles Renderer (Shading Tab) Add New Texture New Image> Color Space: Non-Colour Render ...
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What caused this weird geometry when I applied the mirror modifier?

Just applied mirror modifier and this happens, Do I have to resculpt the entire thing again? PS: Does anything work like it is supposed to in 3.0? Just googled how to use mesh symmetrize, and this is ...
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Retopology issue- Geometry stretching and I'm not sure why

I made this sculpt in Blender, and then try to do retopology. Thinking I was done, I added the multires modifier, and the shrinkwrap modifier, so I'll be able to project the details from the high poly,...
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Hiding base mesh when posing multires

I finished sculpting this hand and went to pose the armature, but the base mesh is showing though. Any idea why this is and how I can fix it?
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Baking normals with Multires 'clips' edges of sculpt

Process: I'm trying my hand at sculpting with an armor set I recently made. I've done the process as thus; unwrap, add a Multires; bump up sculpt to 5-7 (depending on piece); leave Viewport Res at 0, ...
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Multires modifier reshape not working

I want to combine these low and high poly meshes with each other, having the high poly one on lvl 3 and the low poly one on lvl 0 aka base mesh. Reshape is used for this however it totally glitches ...
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Multiresolution modifier

So I have a base mesh and have a Multiresolution modifier with 4 subdivision levels. When I want to modify my base mesh I can ... 1: Turn on Sculpt Base Mesh 2: leave Sculpt on Base Mesh of and put ...
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Symmetrize and Mirror

I’ve been following a tutorial on YT, I've completed the base mesh for a character from a cube privative. The next tutorial is setting up for sculpting. I'm in Sculpting > Sculpt Mode, I have Multi-...
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193 views

Apply individual Multires levels

I've created a simple landscape model and used the Multires-Modifier to sculpt it. The modifier is set to 3 subdivision for viewport and has a maximum subdivision count of 6 for sculpting and render. ...
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How to modify mesh after sculpting with multiresolution modifier?

I've created a character and sculpted them to an extend I like them. I realize now, however, that I did not model the inside of the mouth. When I try and extrude from meshes, it screws up the ...
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Modify Points of a Multires Modifier through Python

Is it possible to modify points of a Multires Modifier through Python? I can get points from the Multires Modifier but I cannot modify them. Here is my simple test of a Cube: ...
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When using "Bake from Multires", the resulting normal map has odd pattern along topology

A very peculiar, corrugated pattern appears on the baked normal map from the Bake from Multires option. Blendfile: https://pasteall.org/blend/53326714fd7e42ab966a58667ca05faf Everything I've done: 4k ...
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Multires: No valid subdivisions found

yesterday I wanted to try the new features the awesome Pablo Dobarro provided to the community. Especially the multires-modifiers new un-subdivide method presented here: First video Second video Pablo ...
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PC freezes while handling Multires high poly scenes before VRAM is fully used

I'm somewhat new to Blender, and lately I've been trying the new Multires for sculpting high detail poly models. From what I had seen online I was under the impression you would be able to reach very ...
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365 views

Non-Destructive Mirror of a Multires Modifier Sculpt

I am in the process of modeling a simple couch. I am sculpting in fabric details using the multi-resolution modifier and various cloth brushes. I'm running into a problem after modeling the first ...
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Issue with Multiresolution sculpt: parts of the object cannot be sculpted

Parts of the object I am sculpting have stopped responding to the brushes. A chunk of the object, divided by a harsh line, is no longer capable of being edited in sculpt mode by any means I can find. ...
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1k views

The geometry of the mesh gets distorted when rigged and posed

I tried to set up a rig into my character as you can see in the image. However, I have two problems : A. When I move the rig, the geometry gets distorted crazy. B. Whenever I move any joint, the pose ...
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Trouble mirroring a normal map from multires modifier to the other side of the character

Hi all i'm having real problems understanding how to mirror my normal map to the other side of my model, I've tried flipping the normals, copying the uvs to the mirrored side and copying the model and ...
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Mutlires Modifier Unwantedly Increasing Detail?

(Blender Alpha 2.90) I have been working on a full dwarf character model and for some reason all the multirez data that I have been saving is now suddenly "enchanced"? All the details on the ...
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Sculpting Shape Keys with Multires Modifier?

I’m modeling a character and doing expression tests with shape keys. She has a multires modifier and the sculpt mode changes I make to shape keys doesn’t seem to apply (or rather it messes up my base ...
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Multires subdivide causes distortion, what can cause this?

Subdiv1 Subdiv2 Subdiv3 Already tried fixing normals and merging duplicate vertices. Any idea why else this might happen?
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Compositing Render layers node two scenes two resolutions

The context : I have two scenes let's call them S1 and S2. S1 has a camera of a resolution of 1080*1080 (square). S2 has a camera of a resolution of 1080*1920 (vertical). I have created a composition ...
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148 views

Controlling subdivision level on sewed cloth

I'm using cloth simulation to wrap a pants leg around a collider leg. Sewing works fine but when I add either a subdivision modifier or a multiresolution modifier, the tight sewing gets loose and ...
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133 views

Baking normal maps creates artefacts at the seams. How do you guys deal with them?

We've sculpted some pants and then baked them using a multires mesh. Great results, however, I get artefacts at seams. Here's a picture: The artefacts can be a little hard to see, since we've done ...
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175 views

can a mesh be smooth without creating "holes"

Right now I try to smooth a quite big mesh to the piont you cant realy make out the eges in the final rendering. But every methode I found was just giving no result at all or downsize the singel "mesh ...
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353 views

Weird geometry is being Generated when i use multi res modifier

This is the Screen Shot of my model and the extra geometry. This artifact happens because of my multi res modifier. But when I try to delete the multi res modifier and add a new one all of the ...
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698 views

Shape keys & multiresolution, good or bad idea?

I've happily started learning Blender recently, and soon will want to start animating stuff. It's been my understanding that the multiresolution modifier is a good way of adding more detail to your ...
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2 answers
2k views

Multiresolution modifier not working for bake

I'm trying to bake some normal map details onto a low poly model using a multires modifier. I set up the image texture, made sure both the object and image textures are selected in the viewport and ...
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126 views

Why do my meshes do weird things after subdividing with the multires modifier?

This is how I usually sculpt: -start with the multires modifier on 1 subdivision -when I need more detail I increase the subdivisions But every time I click subdivide it does weird things to my ...
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190 views

Crazy Distortion when Subdividing with Multires

I want to sculpt with a texture brush so I'm using Multires to add detail to my mesh, but after three subdivides this happens: Does anyone know why this is happening and/or how to fix it?
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1 answer
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Weird Orbit feature with 2.80

When you use the multiresolution modifier in blender, whenever you orbit the subdivisions have the same effect as if turning off and when you stop orbiting they are displayed again. I believe this is ...
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1 answer
435 views

Problem using Multires sculpting!

I am trying to Sculpt a character using multires and i tried to shape general forms in lower Sub and move on to higher subdivisions step by step but after forming the basic shape that I wanted ...
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451 views

Multiresolution bug in blender 2.8

Using multiresolution modifier and subdividing causes "wrinkles" to appear My .blend file
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211 views

Multiresolution Modifier - Lost of details

Blender Version 2.79 Problem: With a multiresolution on, when switching between Sculpt and Object Mode, the vertices displayed are different. When the Multiresolution is applied, the object is not ...
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2k views

What causes this glitch in this mesh? How do I remove it?

There seems to be a weird glitch in subdividing the mesh at the vertex along the mirror axis. Although, only in this one place. Any idea on what caused this, and how to fix it? Thanks! Edit. ...
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2 answers
131 views

Multiresolution Modifier and N-gons

While retopologizing a human head, the internal cavities i.e. nose, mouth, ear, eye lids, were extruded inwards to create the required occlusion effect. While all the mesh is in quads, the final face ...
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68 views

fps drop Multiresolution modifier

The Situation I modeled a Human mesh for an RPG-Game and created severel animations. I reworked the mesh and sculpted ( the first time ) using The multiresolution modifier like in a tutorial. ...
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103 views

Applying a displaced texture to a complex object

I'm referring to the displacement modifier in Blender Render in this case because I want this 3D printed. It's purpose is to mask the layer lines produced from an FDM machine. I'm trying to add a ...
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2 votes
1 answer
1k views

2 issues with Multires Modifier

I have two problems. They are both visible in the gif. 1.) The Sculpt level 0 shape/silhouette hardly resembles the Sculpt level 1 silhouette. I doubt I can bake a good normal map to level 0 if the ...
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1 vote
1 answer
2k views

When I enter sculpt mode half of my model goes missing?

When I enter Object mode, both sides of my model shows. However, when I enter Sculpt Mode only half of my character shows up. This makes it difficult to sculpt without seeing both sides. i have ...
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How do you execture the subdivide function on the multiresolution modifier in python?

I have add the MULTIRES modifier to an object in Python and would like to trigger the "subdivide" function. Since in Python you define a modifier like so: ...
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3 answers
1k views

the resolution of my model is too high

I made a model of an animal in the blender. I started by doing the geometry and then applied the modifier multiresolution to be able to later sculpted. At this moment the mesh has almost 8000 vertices,...
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1 vote
1 answer
517 views

Computer is laggy when editing with Multiresolution

After sculpting my mesh with Multiresolution modifier it became incredibly laggy. I can't even start render because of this although my PC isn't so bad. How do you make it work?
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2 votes
1 answer
2k views

SCULPTING: Is it possible to keep base mesh vertices in place while subdividing?

What I'm looking for: a way to stop the starting mesh from melting into an unidentifiable blob of vertices when applying a MultiResolution modifier. Background: I'm currently following a Game Design ...
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