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Questions tagged [multiresolution]

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0answers
25 views

Why is there no smooth shading when sculpting with multiresolution in 2.8? [closed]

the title says it all... Take the default cube, set it to smooth shading, add a multiresolution modifier and subdivide a couple of times. Smooth! Enter sculpt mode -> flat shading! Is it because of ...
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0answers
27 views

fps drop Multiresolution modifier

The Situation I modeled a Human mesh for an RPG-Game and created severel animations. I reworked the mesh and sculpted ( the first time ) using The multiresolution modifier like in a tutorial. ...
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0answers
12 views

Multires displaying 1 subdiv. in preview, when set to 2-5 [Solved!]

This is only the description of my problem, with a solution in case someone runs in the same problem and hasn't the luck of stumbling over the answer. Problem description I've had this weird problem,...
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0answers
7 views

Strange things sticking out when my subdivision is lowered to 2

I was sculpting a dino a few days ago, after 5 subdivisions the poly count reach 2M so I reduce the subdivision to 2 and it looks weird. I search everywhere and I found no answers. Is there any ...
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0answers
17 views

Applying a displaced texture to a complex object

I'm referring to the displacement modifier in Blender Render in this case because I want this 3D printed. It's purpose is to mask the layer lines produced from an FDM machine. I'm trying to add a ...
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1answer
142 views

2 issues with Multires Modifier

I have two problems. They are both visible in the gif. 1.) The Sculpt level 0 shape/silhouette hardly resembles the Sculpt level 1 silhouette. I doubt I can bake a good normal map to level 0 if the ...
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0answers
12 views

Problem with applying normal map that is baked

I made a character and I applied different materials to it. I used multires to sculpt details into it. I set up image texture node in all the materials that I used. But when I baked it, there was no ...
1
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1answer
184 views

When I enter sculpt mode half of my model goes missing?

When I enter Object mode, both sides of my model shows. However, when I enter Sculpt Mode only half of my character shows up. This makes it difficult to sculpt without seeing both sides. i have ...
0
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1answer
25 views

How do you execture the subdivide function on the multiresolution modifier in python?

I have add the MULTIRES modifier to an object in Python and would like to trigger the "subdivide" function. Since in Python you define a modifier like so: ...
0
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1answer
55 views

the resolution of my model is too high

I made a model of an animal in the blender. I started by doing the geometry and then applied the modifier multiresolution to be able to later sculpted. At this moment the mesh has almost 8000 vertices,...
1
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1answer
72 views

Computer is laggy when editing with Multiresolution

After sculpting my mesh with Multiresolution modifier it became incredibly laggy. I can't even start render because of this although my PC isn't so bad. How do you make it work?
2
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1answer
262 views

SCULPTING: Is it possible to keep base mesh vertices in place while subdividing?

What I'm looking for: a way to stop the starting mesh from melting into an unidentifiable blob of vertices when applying a MultiResolution modifier. Background: I'm currently following a Game Design ...
0
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1answer
985 views

Dyntopo workflow + Dyntopo vs. Multires?

I've checked the Dyntopo option on sculpt mode and now my mesh is with triangles. Is there any way to revert a mesh to the way it was before clicking on Dyntopo? Is it better to sculpt with Dyntopo ...
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2answers
546 views

Sculpting a photorealistic human face for animation: use the multiresolution modifier?

I'm locking down a production workflow for sculpting photorealistic human faces for animation but having a conceptual problem about whether or not to involve the multiresolution modifier the sculpt ...
0
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1answer
156 views

Detail from multires and mirror object

I have a mirrored object with a multires modifier. When i apply the mirror modifier in a lower Level the higher multires Level are lost when i apply it in a higher Level the mirror is not closing all ...
1
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1answer
650 views

Multires Normal Baking Not Baking Normal Data

I smart UV projected a model of the monkey head after subdividing it 5 times and lightly sculpting on it, then baked the normal data based on the multires, but all I get is a flat normal map texture ...
2
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0answers
378 views

How to Mirror After Starting Sculpt with MultiRes Modifier

I recently ran into the need to retopologize the body mesh of the character below so I could connect the body to the head (I needed to make the edge loops have the same number of vertices). This is ...
0
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0answers
167 views

How do I render scenes with different resolution and aspect ratios in a composition?

I want to make some renders for a pepper's ghost hologram with three sides. So I render with my Object and Cameras linked together in different Scenes. In a different Scene I composite the Scenes so ...
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0answers
88 views

Full render in one tile - solution for lack of memory?

I created super complicated scene using 8gb out of 6gb of vram. On the way of trying to reduce memory usage I saw many times my gpu rendering only one tile, with all samples, and skipping rest of the ...
0
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1answer
617 views

Why can't I sculpt on a plane when using Subdivision Surface? [duplicate]

When I add Subdivision Surface I just simply can't sculpt anymore, but...it works with multiresolution...any ideas why is that? Thanks
1
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1answer
229 views

Cannot sculpt, created head from Plane

I know this question had already been asked. The normal brush in sculpt mode on Blender doesn't work But that didn't help. It's my first blender model, but i already sculpted the body, boots, ...
0
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1answer
127 views

Crease tool bug? No activity when I try to Crease in Sculpt mode

I've been working pretty hard on this first sculpt, using all the Sculpt tools with a multires modifier on the mesh. All of a sudden, it seemed that the Crease Tool (which had been working before) ...
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2answers
1k views

How can I add major geometry to a mesh in Sculpt mode?

Let me clarify the question. I've had this happen numerous times, so I need to find a way to solve this 'problem'. I'll start with the default scene, everything deleted. Blank slate. Create a '...
3
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1answer
150 views

Deforming a modified Mesh to Match a sculpted Mesh with an extra Subdivision applied

I want to add some detail to my model using the Multires modifier, sculpting and then baking it to a normal map and applying it to my simpler mesh. Before I did this, I stupidly applied the basic ...
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2answers
72 views

In blender does the resolution you set determine the clarity of the video?

Such that the higher the resolution, the higher the clarity?
2
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1answer
313 views

Partialy applying multiresolution modifier

I have a very low poly mesh which has a multires modifier on it which has subdivisions set to 7. Is there a way i could apply a few subdivisions to the base mesh, but leave the multires modifier ...
2
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1answer
113 views

'Grid-like' diagonal sculpting?

I'm new to sculpting in blender and I've came across this problem where any diagonal sculpt that I add to my cylinder looks 'grid-like'. However, horizontal and vertical sculpts are fine. I've tried ...
2
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0answers
88 views

Simulate layers/undo in multiresolution sculpting?

For a final detail pass on my models I add a multiresolution modifier and subdivide a few times, and then paint in details with alphas. However it's a destructive workflow since there are no layers, ...