Questions tagged [multiresolution]

Use this tag for any questions pertaining to Blenders Multiresolution Modifier.

Filter by
Sorted by
Tagged with
0
votes
0answers
19 views

Retopology issue- Geometry stretching and I'm not sure why

I made this sculpt in Blender, and then try to do retopology. Thinking I was done, I added the multires modifier, and the shrinkwrap modifier, so I'll be able to project the details from the high poly,...
0
votes
0answers
16 views

Hiding base mesh when posing multires

I finished sculpting this hand and went to pose the armature, but the base mesh is showing though. Any idea why this is and how I can fix it?
0
votes
0answers
16 views

Baking normals with Multires 'clips' edges of sculpt

Process: I'm trying my hand at sculpting with an armor set I recently made. I've done the process as thus; unwrap, add a Multires; bump up sculpt to 5-7 (depending on piece); leave Viewport Res at 0, ...
0
votes
0answers
32 views

Multires modifier reshape not working

I want to combine these low and high poly meshes with each other, having the high poly one on lvl 3 and the low poly one on lvl 0 aka base mesh. Reshape is used for this however it totally glitches ...
0
votes
0answers
12 views

Multiresolution modifier

So I have a base mesh and have a Multiresolution modifier with 4 subdivision levels. When I want to modify my base mesh I can ... 1: Turn on Sculpt Base Mesh 2: leave Sculpt on Base Mesh of and put ...
1
vote
1answer
65 views

Symmetrize and Mirror

I’ve been following a tutorial on YT, I've completed the base mesh for a character from a cube privative. The next tutorial is setting up for sculpting. I'm in Sculpting > Sculpt Mode, I have Multi-...
1
vote
0answers
65 views

Apply individual Multires levels

I've created a simple landscape model and used the Multires-Modifier to sculpt it. The modifier is set to 3 subdivision for viewport and has a maximum subdivision count of 6 for sculpting and render. ...
0
votes
1answer
351 views

How to modify mesh after sculpting with multiresolution modifier?

I've created a character and sculpted them to an extend I like them. I realize now, however, that I did not model the inside of the mouth. When I try and extrude from meshes, it screws up the ...
0
votes
1answer
89 views

Modify Points of a Multires Modifier through Python

Is it possible to modify points of a Multires Modifier through Python? I can get points from the Multires Modifier but I cannot modify them. Here is my simple test of a Cube: ...
2
votes
1answer
162 views

When using "Bake from Multires", the resulting normal map has odd pattern along topology

A very peculiar, corrugated pattern appears on the baked normal map from the Bake from Multires option. Blendfile: https://pasteall.org/blend/53326714fd7e42ab966a58667ca05faf Everything I've done: 4k ...
0
votes
0answers
34 views

Problem fixing an UV face of an object with Multires modifier

the problem is with the shackle: To fix that face stretch I can just create a link between 2 vertex as shown here But if I alter the mash of the shackle, that contains a Multires modifier, my ...
1
vote
0answers
246 views

Multires: No valid subdivisions found

yesterday I wanted to try the new features the awesome Pablo Dobarro provided to the community. Especially the multires-modifiers new un-subdivide method presented here: First video Second video Pablo ...
0
votes
0answers
50 views

PC freezes while handling Multires high poly scenes before VRAM is fully used

I'm somewhat new to Blender, and lately I've been trying the new Multires for sculpting high detail poly models. From what I had seen online I was under the impression you would be able to reach very ...
1
vote
3answers
246 views

Non-Destructive Mirror of a Multires Modifier Sculpt

I am in the process of modeling a simple couch. I am sculpting in fabric details using the multi-resolution modifier and various cloth brushes. I'm running into a problem after modeling the first ...
0
votes
1answer
93 views

Issue with Multiresolution sculpt: parts of the object cannot be sculpted

Parts of the object I am sculpting have stopped responding to the brushes. A chunk of the object, divided by a harsh line, is no longer capable of being edited in sculpt mode by any means I can find. ...
1
vote
1answer
750 views

The geometry of the mesh gets distorted when rigged and posed

I tried to set up a rig into my character as you can see in the image. However, I have two problems : A. When I move the rig, the geometry gets distorted crazy. B. Whenever I move any joint, the pose ...
0
votes
0answers
46 views

Trouble mirroring a normal map from multires modifier to the other side of the character

Hi all i'm having real problems understanding how to mirror my normal map to the other side of my model, I've tried flipping the normals, copying the uvs to the mirrored side and copying the model and ...
1
vote
0answers
11 views

Mutlires Modifier Unwantedly Increasing Detail?

(Blender Alpha 2.90) I have been working on a full dwarf character model and for some reason all the multirez data that I have been saving is now suddenly "enchanced"? All the details on the ...
4
votes
1answer
1k views

Sculpting Shape Keys with Multires Modifier?

I’m modeling a character and doing expression tests with shape keys. She has a multires modifier and the sculpt mode changes I make to shape keys doesn’t seem to apply (or rather it messes up my base ...
0
votes
0answers
36 views

Multires subdivide causes distortion, what can cause this?

Subdiv1 Subdiv2 Subdiv3 Already tried fixing normals and merging duplicate vertices. Any idea why else this might happen?
1
vote
0answers
33 views

Compositing Render layers node two scenes two resolutions

The context : I have two scenes let's call them S1 and S2. S1 has a camera of a resolution of 1080*1080 (square). S2 has a camera of a resolution of 1080*1920 (vertical). I have created a composition ...
1
vote
0answers
116 views

Controlling subdivision level on sewed cloth

I'm using cloth simulation to wrap a pants leg around a collider leg. Sewing works fine but when I add either a subdivision modifier or a multiresolution modifier, the tight sewing gets loose and ...
1
vote
0answers
72 views

Baking normal maps creates artefacts at the seams. How do you guys deal with them?

We've sculpted some pants and then baked them using a multires mesh. Great results, however, I get artefacts at seams. Here's a picture: The artefacts can be a little hard to see, since we've done ...
1
vote
1answer
125 views

can a mesh be smooth without creating "holes"

Right now I try to smooth a quite big mesh to the piont you cant realy make out the eges in the final rendering. But every methode I found was just giving no result at all or downsize the singel "mesh ...
0
votes
0answers
217 views

Weird geometry is being Generated when i use multi res modifier

This is the Screen Shot of my model and the extra geometry. This artifact happens because of my multi res modifier. But when I try to delete the multi res modifier and add a new one all of the ...
1
vote
1answer
538 views

Shape keys & multiresolution, good or bad idea?

I've happily started learning Blender recently, and soon will want to start animating stuff. It's been my understanding that the multiresolution modifier is a good way of adding more detail to your ...
0
votes
2answers
1k views

Multiresolution modifier not working for bake

I'm trying to bake some normal map details onto a low poly model using a multires modifier. I set up the image texture, made sure both the object and image textures are selected in the viewport and ...
1
vote
0answers
109 views

Why do my meshes do weird things after subdividing with the multires modifier?

This is how I usually sculpt: -start with the multires modifier on 1 subdivision -when I need more detail I increase the subdivisions But every time I click subdivide it does weird things to my ...
0
votes
1answer
145 views

Crazy Distortion when Subdividing with Multires

I want to sculpt with a texture brush so I'm using Multires to add detail to my mesh, but after three subdivides this happens: Does anyone know why this is happening and/or how to fix it?
1
vote
1answer
90 views

Weird Orbit feature with 2.80

When you use the multiresolution modifier in blender, whenever you orbit the subdivisions have the same effect as if turning off and when you stop orbiting they are displayed again. I believe this is ...
1
vote
1answer
355 views

Problem using Multires sculpting!

I am trying to Sculpt a character using multires and i tried to shape general forms in lower Sub and move on to higher subdivisions step by step but after forming the basic shape that I wanted ...
0
votes
0answers
427 views

Multiresolution bug in blender 2.8

Using multiresolution modifier and subdividing causes "wrinkles" to appear My .blend file
1
vote
0answers
153 views

Multiresolution Modifier - Lost of details

Blender Version 2.79 Problem: With a multiresolution on, when switching between Sculpt and Object Mode, the vertices displayed are different. When the Multiresolution is applied, the object is not ...
0
votes
1answer
1k views

What causes this glitch in this mesh? How do I remove it?

There seems to be a weird glitch in subdividing the mesh at the vertex along the mirror axis. Although, only in this one place. Any idea on what caused this, and how to fix it? Thanks! Edit. ...
0
votes
2answers
125 views

Multiresolution Modifier and N-gons

While retopologizing a human head, the internal cavities i.e. nose, mouth, ear, eye lids, were extruded inwards to create the required occlusion effect. While all the mesh is in quads, the final face ...
0
votes
0answers
65 views

fps drop Multiresolution modifier

The Situation I modeled a Human mesh for an RPG-Game and created severel animations. I reworked the mesh and sculpted ( the first time ) using The multiresolution modifier like in a tutorial. ...
0
votes
0answers
96 views

Applying a displaced texture to a complex object

I'm referring to the displacement modifier in Blender Render in this case because I want this 3D printed. It's purpose is to mask the layer lines produced from an FDM machine. I'm trying to add a ...
2
votes
1answer
1k views

2 issues with Multires Modifier

I have two problems. They are both visible in the gif. 1.) The Sculpt level 0 shape/silhouette hardly resembles the Sculpt level 1 silhouette. I doubt I can bake a good normal map to level 0 if the ...
1
vote
1answer
2k views

When I enter sculpt mode half of my model goes missing?

When I enter Object mode, both sides of my model shows. However, when I enter Sculpt Mode only half of my character shows up. This makes it difficult to sculpt without seeing both sides. i have ...
0
votes
1answer
161 views

How do you execture the subdivide function on the multiresolution modifier in python?

I have add the MULTIRES modifier to an object in Python and would like to trigger the "subdivide" function. Since in Python you define a modifier like so: ...
0
votes
3answers
831 views

the resolution of my model is too high

I made a model of an animal in the blender. I started by doing the geometry and then applied the modifier multiresolution to be able to later sculpted. At this moment the mesh has almost 8000 vertices,...
1
vote
1answer
415 views

Computer is laggy when editing with Multiresolution

After sculpting my mesh with Multiresolution modifier it became incredibly laggy. I can't even start render because of this although my PC isn't so bad. How do you make it work?
2
votes
1answer
2k views

SCULPTING: Is it possible to keep base mesh vertices in place while subdividing?

What I'm looking for: a way to stop the starting mesh from melting into an unidentifiable blob of vertices when applying a MultiResolution modifier. Background: I'm currently following a Game Design ...
0
votes
1answer
3k views

Dyntopo workflow + Dyntopo vs. Multires?

I've checked the Dyntopo option on sculpt mode and now my mesh is with triangles. Is there any way to revert a mesh to the way it was before clicking on Dyntopo? Is it better to sculpt with Dyntopo ...
0
votes
2answers
2k views

Sculpting a photorealistic human face for animation: use the multiresolution modifier?

I'm locking down a production workflow for sculpting photorealistic human faces for animation but having a conceptual problem about whether or not to involve the multiresolution modifier the sculpt ...
0
votes
1answer
397 views

Detail from multires and mirror object

I have a mirrored object with a multires modifier. When i apply the mirror modifier in a lower Level the higher multires Level are lost when i apply it in a higher Level the mirror is not closing all ...
2
votes
1answer
4k views

Multires Normal Baking Not Baking Normal Data

I smart UV projected a model of the monkey head after subdividing it 5 times and lightly sculpting on it, then baked the normal data based on the multires, but all I get is a flat normal map texture ...
4
votes
2answers
2k views

How to Mirror After Starting Sculpt with MultiRes Modifier

I recently ran into the need to retopologize the body mesh of the character below so I could connect the body to the head (I needed to make the edge loops have the same number of vertices). This is ...
0
votes
0answers
413 views

How do I render scenes with different resolution and aspect ratios in a composition?

I want to make some renders for a pepper's ghost hologram with three sides. So I render with my Object and Cameras linked together in different Scenes. In a different Scene I composite the Scenes so ...
1
vote
0answers
181 views

Full render in one tile - solution for lack of memory?

I created super complicated scene using 8gb out of 6gb of vram. On the way of trying to reduce memory usage I saw many times my gpu rendering only one tile, with all samples, and skipping rest of the ...