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Questions tagged [shrinkwrap]

The Shrinkwrap modifier allows an object to “shrink” to the surface of another object. It moves each vertex of the object being modified to the closest position on the surface of the given mesh (using one of the four methods available). The Shrinkwrap constraint is the “object counterpart” of the Shrinkwrap Modifier. Use this tag for questions relating to the application of the Shrinkwrap modifier or constraint.

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Shrinkwrap artifacts

Tried everything (i think), yet i cannot find the way to get rid of these artifacts. Did retopo after sculpting then add multisurface and shrinkwrap modifier. The retopo base mesh seems clean to me (...
john_who_is_doe's user avatar
2 votes
1 answer
26 views

How to animate stretching or wrapping fabric around an object?

Hello everyone, I have a stretch machine. I want to make this machine from the animation in the link I gave. But I couldn't find any source. Can you help me? What steps should I follow? Or is there a ...
ugr's's user avatar
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1 vote
1 answer
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How to wrap one object around another?

I've been trying a couple of different ways to get an object that has depth to wrap around a boot as a sort of strap. I've tried shrink wrapping a plane then adding depth, tried to shrink wrap ...
HephMiner's user avatar
2 votes
1 answer
45 views

Wrap an array around an object without a curve

I have an array of cones I am trying to wrap around another object like in the reference photo: When I am trying to use the array modifier's "Object Offset" all cones are thrown randomly ...
Eule's user avatar
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Is there an easier way to smoothly attach one mesh to another?

I've been modeling a plane, which has a ton of smoothly connected parts and i am not sure how to connect these "fins": These are 2 separate objects that I would like to smoothly flow into ...
LaPepega's user avatar
2 votes
1 answer
225 views

Why didn't the full logo appear?

I'm trying to add a logo to an object. The tutorials I watched instructed to export an Illustrator file as SVG. Then import it into Blender and shrink-wrap it to an object. I followed instructions (I ...
Philadelphia_Collins83's user avatar
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0 answers
15 views

Unwrap uvw box with texture

I have problem with unwrap of simple box. As shown in picture I uploaded, UV map is in the middle of my texture, but blue parts of texture are visible on my model. I tried to apply scale, but it didn'...
luka doric's user avatar
6 votes
4 answers
954 views

How to make my icosphere inflate in a heart shape?

I am trying to create a soft body/ cloth simulation where the eyeballs inflate and pop out of the eye socket and form into a heart shape. I tried quite some different approaches now but none worked ...
luk's user avatar
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Improving an Iterative Shrinkwrap Node in Geometry Nodes

Right now I am trying to create an iterative Shrinkwrap Modifier, to achieve two goals: Displacing the middle of an otherwise plain Grid according to 3D Scanned Forms, to create some VDM Texture (...
Todes Digga's user avatar
2 votes
2 answers
47 views

Any way to deform one object around another on one edge only?

I'm new to Blender so I apologize if this is something that is either super easy or clearly impossible. I've tried looking for solutions and a couple have come close to what I want to accomplish, but ...
K. Bue's user avatar
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1 answer
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Shrinkwrap vertex group of modified model to vertex group of shape-key'd Source model

I am working on modding a player character for a video game. I duplicated the character mesh, added geometry and modified it a good amount to make it les generic and more defined for muscle and body ...
Jwalk9000's user avatar
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Nose mask customized to 3D scanned faces, we want the edge of the mask to change depending on the face used

We are trying to make a model for a mask that we can fit perfectly to different faces. In the pictures below you can see that we have marked a black area, that should touch the skin on the face. We ...
Jess's user avatar
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2 votes
1 answer
114 views

shrinkwrap or surface deform for clothing poking through other clothing?

i am looking specifically for a non-physics approach to rigging clothing. i have a rigged character with a shirt and jeans, weights are directly copied from the body via Transfer Weights. I have ...
leafmaster46's user avatar
1 vote
1 answer
26 views

How would i wrap a 3d object around another 3d object which is beveled and round and a little bit square shaped? [duplicate]

I want to wrap the white and black mesh around the wood mesh(the blade), I have tried every way possible and it just does not work/it twists in weird ways or just does not twist/rotate at all. (things ...
Ales's user avatar
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How to use bezier curve in shrinkwrap modifier with vertex groups?

I'm trying to make neck part of sweater: and I thought that I can do it like that: create bezier curve make vertex group for neck part of sweater add shrinkwrap modifier to curve with selected ...
Сергей's user avatar
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Blender Shrink Wrap

Im learning car modeling currently and im new to blender. Im following as tutorial for modeling a wide body kit to a car. This is the tutorial https://youtu.be/Wj7ahpqGg5o Im having issues with the ...
DSyn's user avatar
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1 answer
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How to shrink this cross mesh on this object

I'm trying to shrink-wrap this cross object on this complex shape with curves. It shrink-wraps but the result is bad. Is there another method to do this? I also tried offset, it does shrinkwrap but ...
blender breath's user avatar
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Why wont my shrinkwrapped meshes (eyes) not rig perfectly?

I made this character and for the eyes i've uploaded a svg turned that into a mesh and then shrinkwrapped it arround the head and turned that into a mesh again. Now after I rigged my charackter, some ...
cherrybug's user avatar
1 vote
0 answers
53 views

How can I wrap a cylinder to a curved face?

I'm modelling a Warhammer Space Marine pauldron (shoulder armour), and for the life of me I can't figure out how to wrap a circle/cylinder to it's curved surface in a way that doesn't drastically warp ...
Aethon's user avatar
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1 answer
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The Shrinkwrap modifier doesn't work as expected on the Auxiliary Target

Is there a trick to get Shrink Wrap with Project option working correctly in for example @6:56 in the following instructional video: https://www.youtube.com/watch?v=YksPYPa05LM Here is an image of ...
PPL's user avatar
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Snapping or Shrink wrapping only a part of an object to a specified place on another object

There are many videos of snapping whole objects to another. I can snap a cube to a cube. But it all seems to fall apart if I want to do something more complex like snapping only one face of an object, ...
Mark777's user avatar
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1 answer
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Easiest way to create gloves?

I'm trying to create gloves for my character and decided to use simple solution - high poly cylinder and shrinkwrap modifier and it looks ok, but I have a problem with fingers: I suppose this is ...
Сергей's user avatar
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0 answers
51 views

Ocean Shrink wrap modifier

The depth of my ocean doesn't deform with the surface when I applied the shrink wrap modifier (I use Blender 4.0.1).
phocus's user avatar
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Keeping Mesh Volume

I modelled a figure and already retopologized it. Then I add some subdivision modifiers to increase the details and shrinkwrap to match the volume with the sculpted one. What I want to know is, is ...
Sekaizaru's user avatar
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1 answer
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Why can I see the seperate shapes in the shadows? Is there a way to fix this?

I am modeling a character and I used the shrinkwrap modifier to combine two parts of his head. It all looks fine until you render it and you can clearly see the difference between the two separate ...
Lewis Isaacs's user avatar
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1 answer
159 views

Geometry Nodes: How to shrinkwrap instanced planes around the object they were distributed on?

I am trying to make the vertices of the planes wrap around the pig's body. The planes themselves already stick to the body and are oriented along the normals of the pig but i want them to deform to ...
Maker of Spoons's user avatar
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0 answers
35 views

How do you shrinkwrap part of a mesh to another mesh with a smooth falloff?

In ZBrush, there is an option called Project All which basically works as a shrinkwrap modifier and projects the low poly to high poly to get the details In order to do that in blender, the way I know ...
Aswin's user avatar
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1 answer
36 views

Fitting a object on other object's surface

I attempted to get the object in second picture applied on a female body in third picture by using Shrinkwrap mode but it didn't work well and the object didn't fit well. What should I do?
PO EX's user avatar
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1 vote
1 answer
123 views

Universal Sonic Mouth

I've been following a tutorial for sonic's mouth.It allows for universal movement across another object using shrinkwrap. It seems that I've ran into some problems.I can't get it to work how it does ...
Super Star Productions's user avatar
2 votes
1 answer
66 views

Shrinkwrap + Simple Deform Modifier Problem

I am trying to make the letter "A" to sit on the surface of the plane which has active Wave and Simple Deform modifiers on. Initially, "A" and the plane were merged together and ...
atkaizer's user avatar
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1 vote
1 answer
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Cropping frames Bottle under water with Shrinkwrap

I've created floating bottle under water and I've used a Shrinkwrap modifier for it. Bottle need to move with waves but it move kind strange. It looks like frame are cropping but I guess I have some ...
Mateusz Marcinkowski's user avatar
2 votes
1 answer
153 views

Is it possible to wrap a mesh around another?

I am modeling a Nissan Z GT500 and I am wondering if it is possible to wrap a mesh on a curved object. I don't know how to explain so I try to show what I want to do with a picture: Basically I want ...
TheNuvolari's user avatar
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0 answers
46 views

Add geometry to warped / curved surface - best technique?

I am working on a ring. It will be 3D printed, I am working with SVG graphics that I import, and then extrude. I'd like to add some geometry along the sides of the ring (as seen in the example picture ...
Matthew's user avatar
  • 185
2 votes
1 answer
174 views

Wrap array around sphere

I want to wrap an array of cubes around a sphere (which is not perfectly round). What's the best way to do that? I tried to use a Curve Modifier but working with two curves (for X and Y axis) doesn't ...
ccc1da70-5e63-4879-a4cb-adb604's user avatar
1 vote
1 answer
177 views

Shrink sleeve label on bottle product

I am new to the blender and creating a fitness-type product (Below is the sample image). Now, I am facing issues wrapping the label around the product like the given image. Is there anybody who can ...
Kashif Asad Aafreedi's user avatar
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0 answers
33 views

Mesh Shrinks when extruding downwards

im fairly new to blender and im attempting to create a raised web pattern on my model when i encountered this thing happening on my web. as you can see here this is where i start moving downwards into ...
swaf's user avatar
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0 votes
0 answers
44 views

Why do some mesh vertices not shrinkwrap to the target object?

My objective is to displace the vertices of one mesh to match the positions of the vertices of another mesh. Both meshes are composed of the same number of vertices, located at the same XY locations ...
PatO's user avatar
  • 1
0 votes
1 answer
54 views

Wrapping object issues

I'm a debutant in blender and I got some issues while working on the donut tutorial. I give a shape to my donut at the start before coming back to modify it a way later. Now I'm trying to wrap my ...
Sidney YETO's user avatar
1 vote
1 answer
280 views

How to shrink wrap on a complex mesh

I am trying to model this character: I have made the body and now trying to make the stripes on its body, I created a plane to act as one of the stripes: And now want to wrap it around the character....
Eule's user avatar
  • 349
1 vote
1 answer
28 views

Vertices of a shrinkwrapped plane show seprate from the shrinkwrapped face

I'm a beginner in blender and trying to create a scene with boat on the ocean waves. I used a plane mesh for the ocean modifier and added other plane for the object to float into. I used shrinkwrap ...
Alien's user avatar
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0 votes
0 answers
36 views

Duplicating topology over a mesh to save time (duplicating topology for fingers)

I have a hand which I am trying to retopologise. And I would like to duplicate the topology on the index finger over to the middle figure. But I need to be able to 'tweak' the topology since the ...
CodeZealot's user avatar
0 votes
0 answers
53 views

Shrinkwrap around an irregular curve

I'm attempting to shrinkwrap braids around a head in my blender python program. The braids are guided using small, individual lines I created and shrinkwrap onto the head, but the lines won't ...
Darbonne's user avatar
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0 answers
29 views

Shadows appear when shrink wrap is used

I want to put decals on the surface of a face object, but I am having trouble with shadows appearing. I can already remedy this by unchecking the shadows in the visibility, but is there any way to fix ...
Tomo's user avatar
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0 votes
0 answers
106 views

Why is my project not exporting as intended with GLB to PowerPoint?

Hi I have made this map in blender And when I export it as GLB and put it into PowerPoint it looks like this for some odd reason: The other 2 texts are gone only leaving Polarian text which is wrong ...
AirWalks's user avatar
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0 answers
58 views

ShrinkWrap modifier not maintaining same offset for all vertices

I'm trying to use the Shrinkwrap modifier to connect two meshes, but I can't make it work properly on the cylinder. I tried to change the Shrinkwrap settings but I got nothing out of it. The vertex (...
Luci's user avatar
  • 61
0 votes
1 answer
30 views

ShrinkWrap issues

So I have a highpoly mesh that i exported from Zbrush. I also exported the polypaint as well, which comes with an image texture. To lower the polycount, i decided to shrink wrap the mesh onto a lower ...
LLoving Kenny's user avatar
0 votes
0 answers
116 views

Shape key animation + Shrink wrap + High Res Model?

I would like to use a shape key to animate the mouth of my character. I have the Hi res model targeted by the shrink wrap modifier on the low res model. This works as intended with rigging but when ...
Aquilla's user avatar
0 votes
1 answer
41 views

How can I get this grill mesh to fit in this empty space?

How could I get this active object to fill in the annotated empty space? I've tried seperating and edge from the empty space and using the curve modifier as well as filling in the empty space with a ...
Jameson4279's user avatar
0 votes
0 answers
28 views

Shrinkwrap - applying subdivision surface changes the look of the object

May i have a question about applying subdiv modifier in shrinkwrap? I have an issues with correct projecting of an image, i found that i might have to apply modifiers and UV project it on final mesh. ...
Tomáš Etčer's user avatar
1 vote
1 answer
66 views

Looking to emboss a white logo around my tennis ball (which doesn't have the hair particle property added to it)

Hi fellow blender users! I'm still very new to blender, and for the death of me cant figure out how is best to resolve this issue I'm running into, maybe someone can run me through how to do this/ ...
steven's user avatar
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