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Questions tagged [shrinkwrap]

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12 views

Snap to surface when scaling down a loop (shrinkwrap in edit mode)

I'm retopologizing, so I'm using "snapping to surface" to place vertexes onto the target mesh. Is there a way I can scale down a loop of vertexes such that they snap to the surface of the target ...
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0answers
54 views

Smoothing shrinkwrap result

I'm trying to wrap a plane around the stl of a city, in order to obtain a watertight geometry from a poorly defined base file. Shrinkwrap is pretty awesome for that, but I'd like to improve it ...
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2answers
183 views

How to extract side-view outline (e.g. top view) of a 3D object to 2D surface?

I want to make some 2D version of 3D particles. I used to shrinkWrap the 3D mesh to a plan, and draw NURBS curve manually along the boundary. However it is too time-consuming! Is there any easy way ...
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0answers
9 views

How to fix uvmap after using shrinkwrap to match two edges using “nearest vertex” mode?

I have two meshes and I need perfect edge between the two where the vertices match perfectly. However the two meshes do not have matching vertex density so the vertices don't match beautifully. So ...
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0answers
46 views

Transparent skin-tight clothes

Whole problem mentioned in a title. I want to model and, what's more important, animate character with skin-tight cloth like semi-transparent stockings or bodysuit. The main problems are overlapping ...
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0answers
31 views

weird faces when shrinkwrap

i'm getting weird shaped faces when trying to retopology my high poly model into lower poly . I'm using shrinkwrap and weird faces happen on the ear. I tried subdividing but it didnt work. What do you ...
2
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1answer
42 views

How to raycast a list of heights with ray cast

I need to reproduce what the shrinkwrap modifier does but without creating geometry. I have an xml containing a list of locations "Seat" (x,y,z) in world space and I need to loop through them ...
3
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1answer
62 views

I need help trying to create piping that goes along a curved surface for half of it, then curves out away from the surface

Not sure if my explanation makes sense. I'm making a 3D model of the Titanic, and for most of the Smokestack piping I've been using the shrinkwrap modifier to attach curves to the smokestack, but the ...
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2answers
398 views

Image texture rendered badly in Blender cycles

The texture looks correct in the preview but renders badly with vertical artefacts and looks very low resolution. What's going on here? This render, focussed on just the label (128 samples) shows the ...
6
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1answer
234 views

Extending Shrinkwrap modifier

I was wondering for some time now if it is possible to use the Shrinkwrap modifier (in combination with other modifiers, i.e. Normal Edit) for projecting a mesh onto a surface in shadow-like manner (...
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0answers
31 views

How to apply multiple modifiers as one shape key? [duplicate]

I'd like to know if there is a direct, or at least more efficient way (see 2. below) to go from "mesh with multiple modifiers" to "one shape key". I was offered the solution to merge shape keys (from ...
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1answer
72 views

Use shrinkwrap on certain vertices?

By default when you use shrinkwrap, it takes the whole mesh of the selected object and wraps it to the target object. What I want to know is if I can get this result using certain vertices, so that ...
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0answers
28 views

Complex gloove animation

I got to create a glove simulation, which is kinda hard to explain, but i give it a try, when you look at the below picture imagine your standing on the front of it, and those hands point to you, and ...
0
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1answer
45 views

Shrinkwrap Modifier Doesn't Conform After Having Geometry Follow Profile

I'm trying to retopologize a flower stem that I sculpted. I am applying a shrinkwrap modifier to a circle where I close follow the geometry and then as I understand it, the shrinkwrap modifier should ...
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0answers
37 views

Shrinkwrap modifier onto displaced surface

I am trying to shrinkwrap an element onto a displaced plane. The displacement on the plane is created by inserting a texture into the Displacement input socket of the Material Output node for the ...
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52 views

moving object based on shrinkwrap constraint with python

I have a circle object within a triangle that I have previously been moving based on a mathematical constraint like so ...
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0answers
63 views

how to make two objects of the same shape using the shrinkwrap modifier

I would like to copy the shapekeys from an object to another one. To achieve this goal,I'm using two addons : 1) Sparkles Shape Key Copy 2) Shape Key Manager Pro In both cases,to make work ...
1
vote
1answer
47 views

Is there a way to auto update or reproject newly added vertices on a shrinkwrapped mesh?

I am doing a retopology project where I am using a low poly mesh that is shrinkwrapped to the high poly reference mesh. I have Snap during transform enabled with the snap element set to Faces and ...