Questions tagged [shrinkwrap]

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how to morphs a character into another with the shrinkwrap modifier

Let's say that I want to transform the shape of the character on the left with the shape of the character on the right (they are a single object). The two characters have no shapekeys,but they have ...
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16 views

adapting one object shape to another

I have a problem with fitting one object shape into another. I want to deform a waved circular spring to have an exact shape of a halved-moon tapered hollowed object. I tried a shrinkwrap modifier, ...
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1answer
38 views

Blender shrinkwrap modifier

I have a question about shrinkwrap. I'm started mastering car course by cg masters I'm doing fine but and I can't understand one thing. As English is not my main language and I'm bad with it I need ...
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0answers
29 views

How to fill all holes with shrinkwrap function?

I'm working for an architecture firm trying to clean up our Revit model and 3D print it. I looked through the 3D checklist and tried to clean up the model but every time I "Make Manifold" blender ...
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0answers
28 views

How do I get just the surface of a complex object (with a lot of overlaps)?

I'm using Blender to create some procedural shapes by using textures and modifiers. Whith this process, I get a lot of overlapping, as some faces get though other faces and the normals are probably a ...
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1answer
9 views

Snap a Vertex Group to a Surface

I need to create a consistent model for a Physics Simulation Program.(Comsol) Is there any Way to snap these selected Vertices straight onto the Surface? Creating a water-tight closed System? I tried ...
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34 views

Wrapping mesh around the other / deforming mesh

I want to deform my mesh (left) like this right one. Ideally, I want my mesh to follow a path like this. I've tried everything, from curves/arrays to shrinkwrap. so maybe it was doing some things ...
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1answer
50 views

Applying decal to sphere

I am trying to add a decal to a sphere. This question has been asked before, but the answers aren't really helpful. Is there a way that I can apply an Image plane to a sphere using the shrink-wrap ...
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2answers
130 views

Perspective Flatten Geometry by Shrinkwrap

I have a 3D scene I need to flatten towards the cammera in order for the geometry to still appear 3D when viewed in a 2D game from the front. I've done this in Maya with the shrinkwrap method and the "...
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10 views

Can I shrinkwrap a body on a skeleton model to make a skinny character?

So I want to make an emaciated character, whose bones are clearly visible underneath the skin. Since I'll need to make skeleton models anyway, could I use them as a shortcut by making a slightly ...
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23 views

How to get a 2D silhouette of a 3D mesh in Blender 2.8? [duplicate]

I would like to just take a 2D silhouette outline of a side of one of my 3D meshes. I located the question How to extract side-view outline (e.g. top view) of a 3D object to 2D surface? but since it ...
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55 views

Shrinkwrap a mesh without “squishing it” for 3d printing, blender 2.8

questions similar to this have been asked on here, but either it was prior versions of Blender and buttons are missing now, or it didn't exactly answer it. What I'm trying to do is apply a "decal" of ...
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37 views

How to wrap perfectly a polygon mesh on terrain mesh?

I have two objects (mesh): the first one is a grid that represents the elevation of the terrain and the second is a polygon that represents the river. What I'd like to do to is to displacing (and ...
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14 views

Retopologising game character with curve-based hair as single mesh

I have just completed the mesh for a game character I am making. She wears a bikini simply because it was easy to make as separate meshes by extracting a mash in sculpter mode and then shrinkwrap and ...
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1answer
53 views

Why is my road offset from it's parent bezier (wrapped to a sphere)?

I'm currently combining this tutorial with this answer in an attempt to make something like this: Instead, I'm getting something like this: I'm using two simple deforms in order to turn the bezier ...
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17 views

warping array around curved mesh [duplicate]

I am trying to war an ammo belt (made with array) around an elephant tusk (the curved mesh) to get something similar to this: In order to to so, I have made a circle, shrink wrapped around the tusk ...
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1answer
58 views

How can I make a hexa grid follow a curvy shape without it being deformed?

I'm getting stuck at making the grid of the radio below.: I can make a hexa grid using Array modifiers, but I don't know how to deform it like in the picture. Here's what my base mesh looks like: I ...
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12 views

can use shrinkwrap correctly based on the youtube tutorial for snap seamless

I followed the tutorial in this video https://www.youtube.com/watch?v=luFz5gzvM9s but the result are different follow the first and second tutorial, and the results are like this do you guys know, ...
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29 views

Shrinkwrap snapping wrong way?

Why isn't my new mesh staying above my sculpt? I started around the nose area and it was originally on the outside but very quickly after creating just a few more faces they stopped snapping to the ...
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25 views

Shrinkwrap constraint on shader displacement

I'm creating a scene with a very large ocean, and I have to make an object "float" on top. How can I achieve this? The ocean is created via shader displacement, so the Shrinkwrap constraint isn't ...
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32 views

How to shrinkwrap maintaining plane ratio?

Right now I'm projecting subdivided plane onto "wavy" mesh by using shrinkwrap modifier. Thing is that shrinkwrap modifier is not maintaining plane ratio. Is there any other way to project plane onto ...
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1answer
47 views

How can my shrinkwrapped clothes stay on top of my character's skin when I animate?

I have been using Blender for 2 weeks now. I have never done 3d animation before but I have been doing 2d animation since 2004. I manage to grasp a lot of the stuff in Blender (or 3d in general) like ...
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71 views

How I model a vacuum package of meat using Blender?

I am trying to model a "Vacuum Packed Meat without Tray Inside" package, like the ones in the following example. Packaging must have the same creases / folds as the real ones. More like the third. I ...
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0answers
64 views

how to “shrinkwrap” this wrap to a cylinder [duplicate]

Im making a katana, and modelling the wrap that goes around it. I finally got the shape down but i cant use shrinkwrap to shrinkwrap it to a cylinder because it comes out weird like this Extruding ...
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47 views

How to use the shrinkwrap modifier with the shrunk mesh remaining unchanged?

I'm trying to shrinkwrap a pattern mesh to a tire mesh, but the result always has some kind of deformation. I've checked out this similar question on this site: shrinkwrap deforms mesh, but applying ...
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74 views

How do I avoid this UV Stretching with Shrink-wrap and Subdivision?

I'm trying to make a shirt in Blender using by using the Shrink-wrap modifier and subdivision modifier over a base mesh. And I'm almost there, however when I preview the mesh with the UV grid, we see ...
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0answers
74 views

Why won't my plane wrap all the way around a sphere? (Shrinkwrap modifier)

Why won't my plane wrap all the way around a sphere? I would like my plane to wrap around a sphere like in the picture above
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1answer
113 views

Shrink Wrap odd distortion

When using the shrink wrap modifier it seems to be squashing the mesh as it goes round the corner of the object I'm trying to fit it to. Is there any way to deform the mesh evenly without this '...
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29 views

Constrain Shrinkwrap along an Axis

I'm modelling the Golden Gate Bridge, and I'm trying to figure out the best way to model the suspension cables. I created the the curve using a Bezier curve converted to a mesh. I'm making the ...
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96 views

Is there a simple way to apply Bezier curve bevel after the modifier stack?

As an example, if I: create a Bezier curve add a Shrinkwrap modifier to the Bezier curve and target some other object with it add a Bezier Circle and set it to be the Bevel Object of the Bezier Curve ...
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33 views

Shrink wrap made some of my model face gone

Im a beginner who just started learning blender i made this model based on some tutorial and end up using shrink wrap for the eye of this model i it bother me because the left eye face is gone after i ...
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1answer
71 views

What is the best way to make these wire wraps around a mesh?

i'm trying to re-create this type of effect on a body mesh i have modeled basically lots of metal curves wrapped around the mesh, most of them starting from the chest area (the center, core in the ...
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1answer
159 views

Shrinkwrap tetris shapes without scaling or diagonal shapes

Hello guys I want to achieve a Shrinkwrap modifier from a sphere to a tetris shape like this. This shape was achieved by merging two cubes Scale (1,2,1) and (1,1,1) I also tried getting this shape by ...
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0answers
110 views

Shrinkwrap an image to a cylindrical / slightly conical object with minimal distortion

I have some five gallon buckets of various different dimensions and artwork for a label that would go on them. I'm trying to figure out how I can show the label applied to a bucket accurately. The ...
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0answers
48 views

How do I make a face (or other model) extrude out of a plane like The Frighteners poster? [duplicate]

Example02 I've tried doing this with a subdivided plane and shrinkwrapping it to a model, then applying it as a shape-key. Unfortunately, I tend to get a lot of jagged edges and spikes in the plane ...
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1answer
22 views

What is the term used to create a mesh with less vertices using shrinkwrap?

I used to know this term but I haven't thought about it in over a year, so I completely forgot about what it's called. The term refers to using the shrink-wrap modifier to maker a new mesh over an old ...
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2answers
54 views

Retopology Newby - Used Shrinkwrap Modifier - Whats next?

Hellooo Everybody:), could you help me with my little problem? I'm pretty much a Blender newby, but for a project I needed to get my Retopology after Sculpting done. So I've watched a view Youtube ...
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23 views

Why does shrinkwrap look different in viewport then in render?

I'm wondering why is the preview in the viewport of a shrinkwrapped PNG on a mesh different in size from the rendered version? As you can see in this example the logo on the pitcher is a lot more '...
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27 views

shrinkwraps offset deforms the whole mesh

Each time i try to add a bit of offset the retopo goes crazy and it's really a pain in the ass because i need the retopo to be above the surface. I tried with a few different meshes and it always the ...
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105 views

How can I “attach” shrink wrapped clothing to body?

I've been pulling my hair trying to figure this out! I want to do an animation of a person growing and the shrink wrapped clothing stay "attached" in the same part of the body as the body grows... ...
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0answers
63 views

Mirror modifier not working properly with shrinkwrap (retopology)

Some parts of the body mirror in a wrong way and i don't know how to solve it, it's the first time that happens
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0answers
48 views

Shrinkwrap modifier not moving vertices to nearest target surface point

I am attempting to animate a book opening. In order to keep my pages attached to the book binding as it opens, I am using a shrinkwrap modifier on the page meshes which transform the bottom page ...
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1answer
132 views

Shrink-wrap not conforming to X-Axis

I'm trying to shrink-wrap a simple rectangular shaped object onto another mesh. The vertical-axis works fine but it will not conform on the horizontal. Strange as the text in the middle worked fine. ...
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2answers
90 views

Shrink Wrap Modifier producing unexpected results

I'm trying to add a label to a bag I've modelled and I want it to follow the vertices of the bag. When I try to shrink-wrap the label to the top of the bag it just makes an odd rectangular shape. I ...
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1answer
49 views

Shrink wrapping 2 mesh together

I need a help shrink wrapping a mesh. * The tan part is the one that needs to be shrink warped because it was it has data on the front and the back side. The puprle mesh only has data on the font ...
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0answers
387 views

Smoothing shrinkwrap result

I'm trying to wrap a plane around the stl of a city, in order to obtain a watertight geometry from a poorly defined base file. Shrinkwrap is pretty awesome for that, but I'd like to improve it ...
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2answers
849 views

How to extract side-view outline (e.g. top view) of a 3D object to 2D surface?

I want to make some 2D version of 3D particles. I used to shrinkWrap the 3D mesh to a plan, and draw NURBS curve manually along the boundary. However it is too time-consuming! Is there any easy way ...
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0answers
151 views

Transparent skin-tight clothes

Whole problem mentioned in a title. I want to model and, what's more important, animate character with skin-tight cloth like semi-transparent stockings or bodysuit. The main problems are overlapping ...
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0answers
88 views

weird faces when shrinkwrap

i'm getting weird shaped faces when trying to retopology my high poly model into lower poly . I'm using shrinkwrap and weird faces happen on the ear. I tried subdividing but it didnt work. What do you ...
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1answer
356 views

How to raycast a list of heights with ray cast

I need to reproduce what the shrinkwrap modifier does but without creating geometry. I have an xml containing a list of locations "Seat" (x,y,z) in world space and I need to loop through them ...