Questions tagged [shrinkwrap]

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31 views

Decal on complex surfaces

i need to add decals to a motorcycle. I tried to use images on planes and the shrinkwrap modifier and also to UV unwrap the surfaces but both methods are not working. The Shrinkwrap method results are ...
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23 views
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1answer
110 views

Inflate geometry with fixed inlets and outlets

I am new to blender, and I am looking to inflate the geometry of an artery like a balloon. I have used the shrink/fatten tool and it produces the outcome I desired except for the inlet and outlets. I ...
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1answer
34 views

Wrap an object with thickness and curvature around another object

I'm trying to wrap this strap structure around my model's leg: It already has a thickness, so simple Shrinkwrap doesn't work. I've found some tutorials using a lattice with Shrinkwrap, then Surface ...
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1answer
20 views

Shrinkwrapping around an object gets cut off

I modeled this screen that I want to shrinkwrap around a column, but when I use the mod, it doesn't go all the way around, is there a better way to make this go all the way around?
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22 views

Smooth Shrinkwrap Modification

I was wondering if there is a way to smooth out the results of a shrinkwrap modification. The issue with using shrinkwrap in some cases is that detailed areas create artifacts you don't want. For ...
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1answer
182 views

Wrapping an array of small cylinders around a large cylinder

I have an array of small cylinders that I would like to wrap around a larger cylinder. Before wrapping, the array looks like this: Ideally, I would like each cylinder within the array (and the array ...
2
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1answer
34 views

What are these these weird lines and how do I remove them?

I have a long cylinder as the handle and used more short cylinders as wrapping. I've used shrink wrap modifier on those smaller cylinders (also applied it later on) to get them look like wrapping. The ...
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0answers
26 views

Align Camera Angle to Averaged Normals for Small Area Below Camera

Background: I have a large terrain mesh (~6M vertices) which I would like to "drive" over with my camera. The mesh was sourced from a high quality physical terrain DEM. I am using the ...
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21 views

Why is Cloth simulation crashing through object on one but not the other?

No matter what I try, the cloth simulation always crashes through the model on the left (see image), but not on the right. The Torus is SDx2 and scale applied and I've used the same settings on the ...
2
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1answer
138 views

how to properly shrink wrap a torus looking thing

I'm trying to shrink wrap "cloth" to a torus looking object. It was going fine until I reach the quarter of the torus, the shrink wrap isn't working as I expected. Here's the image of my ...
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27 views

How do I make an object stick to another like a plaster?

My goal is to: take a 2-D shape give it some thickness so it becomes 3-D make it adhere (like a plaster, a band-aid or a sticker) to another shape So far I've managed to thicken the shape with the ...
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8 views

How to get my shrinkwrapped decals to show the normal map of the underlying mesh

I created a mesh with its own material that included a normal map and want to apply decals at higher resolution. I used shrinkwrap for the decals but don't know how I can get the normal map from the ...
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1answer
26 views

Weird shrinkwrap behavior with SVG [duplicate]

Context: I'm trying to place an SVG file to a non-flat surface using shrinkwrap. Problem: For some reason, the svg file gets deformed in a strange way, leaving black lines behind as if it wasn't flat.....
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25 views

need help getting desired shrinkwrap functionality

I have a basemap and 3D building geometry from the OpenStreetMaps add-on. To increase the realism of the scene, I've used the 3D building geometry and Knife Project to cut out the roofs of the ...
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29 views

How to keep static mesh in sync with skeletal mesh

I'm brand new to blender and I'm trying to essentially use a static mesh with armor as a second skin for arms, legs, torso etc. of a skeletal mesh. I started with shrinkwrap and while it worked-ish, ...
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1answer
51 views

Deform/bend non-planar object over a surface

First off, I'm pretty new to blender, so I apologise if this is a basic problem/question. I'm trying to create detail on a surface, and the most obvious way I can think of is to create a half cylinder ...
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25 views

Make object float on a displaced plane

I have a plane with a displacement node (that represents an ocean). On top of it, I have another plane (that represents a boat). I want to make the boat float on the ocean via a "shrinkwrap ...
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27 views

Can't apply shrinkwrap with Multires

The tutorial I'm watching (stylized character workflow with blender, On the Blender YouTube Channel) says to add a multires modifier, and "apply the shrinkwrap over it." I'm pretty certain I'...
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1answer
86 views

How do you cut on multiple faces at the same time?

Please go light on me, this is my first time posting and I am just starting Blender this week. My issue is, is that I am trying to cut a hole in a cylinder. It's an archway that acts as a walkway into ...
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1answer
99 views

How to Shrinkwrap bunch of planes to a Sphere while maintaining the planes' dimensions?

This is what I'm trying to achieve: (notice that every plane object have the same dimension) And this is what I came with so far: The problem with this is that I need my planes to have four equal ...
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24 views

Deformities appearing when using Surface Deform and Shrinkwrap modifiers

I am having a lot of difficulty getting a cube, which I have flattened a bit, to properly deform around a cylinder. This image is before I apply both shrinkwrap and surface deform modifiers. I do ...
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1answer
92 views

Creating a Shape Using Shrinkwrap Modifier

I would like to create a simple 3d shape from a list of vertices, so I wrote a Python script which subdivides a cube and uses the Shrinkwrap modifier. After the shape is created, I would like to be ...
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1answer
39 views

How do I properly Shrinkwrap in a crease?

I´m rather new to Blender and tried using the shrinkwrap modifier more, I can get it to work just fine on simple forms, but when there is a crease it always just makes a bridge as the closes vertices ...
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35 views

Dynamic Paint Ocean with Shrinkwrap

This is close to the common ocean + dyn. paint problem but i wanted to take it a step further unfortunately. So i want to create an animation with several floating ships that travel along their paths. ...
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0answers
33 views

Is it possible to "vacuum form" a mesh onto another mesh?

Suppose you have a mesh with X topology, it might be flat. You now want to "mold" that exact topology onto another mesh with a (maybe worse or somehow unfitting) topology. Shouldn't that be ...
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30 views

text not shrinkwrapping, why?

it worked before, until i joined the object the tag (black thing i’m trying to get text on to) is connected to but i did NOT join the tag, it’s separate. before i did that it shrink wrapped just fine. ...
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1answer
261 views

How can I make an object visible, only where it intersects with other objects?

Apologies for the title, this question is somewhat difficult to ask. I am currently trying to create a 3D render of a blimp for a project. The aim of the project, without Covid, would have been to ...
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10 views

Im trying to add scales to a turtles face using particles. is it possible to wrap each individual scale to the head?

Technically I could make the scales into their own objects and wrap them individually but that would require me adding the shrink wrap modifier 113 times to each scale. Is it possible to do them all ...
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1answer
53 views

Blender Brush doesn´t work in Ocean Modifier

I just get stuck with what is actually probably a simple matter. I'm relatively new to Blender, so maybe I just overlooked something small here. I have a ship on an ocean that should leave a trail in ...
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1answer
63 views

Shrinkwrap projection seems to ignore part of target mesh

I'm trying to use the Shrinkwrap modifier to project a flat mesh onto this object: I select Mode: Project, On Surface, and set it to Direction: Negative, Axis: Z. The result is this: Which is a ...
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80 views

Blend shapes, but for textures/decals...?

I'm trying to understand how to rig a very simple figure/head with blend shapes to use through a animation framework in unity. Now I made the head so low poly that the actual facial features would ...
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39 views

How to make a decent hair scalp so that the hair from it does not go through body?

Method I: make a scalp and generate hair from the scalp. But the problem is that the hair will go through the body. And enabling Deflect Emitter or Collision on the body does not solve this problem. ...
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47 views

How to make a spiral staircase wrap around a cylinder that gets narrower as it gets higher

I have made a spiral staircase and I am trying to get it to wrap around a cylinder that gets narrower as it gets higher. I've tried to use the shrinkwrap tool but I am getting some really weird ...
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1answer
38 views

Why is shrinkwrap not applied?

.blend file Why is the shrinkwrap not applied? Tutorial: grow faces over single axis From: To:
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71 views

Shrinkwrap modifier decal - When I join with object disappears

I have made a decal and added a shrinkwrap modifier with the following settings. However when I apply the modifier to the decal and apply all scale, rotation, and position to both the decal and the ...
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20 views

What is the best way to join a decal plane with an object?

I have modeled a low poly building and added a decal plan which has a holographic shader on it with a shrinkwrap modifier which I applied before trying to join the plane and the building. I would like ...
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29 views

Do I need to use the ShrinkWarp modifier during retopology?

Do I need to use the ShrinkWarp modifier during retopology or is it enough to just work with the activated snapping mode? This question came to me when I saw when these guys in the video "...
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44 views

Image plane is not visible through glass

I have an image-sequence as a plane imported to Blender in cycles. I used a "Shrinkwrap" modifier to wrap it on the Body. When I now put the glass helmet on the character the image plane is ...
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8 views

Shrink wrapping plane on sphere distorts plane dimensions too much

I'm trying to shrink wrap a rectangular plane. The plane is supposed to be a sticker, that is placed onto a sphere. The sticker's (plane's) bottom edge vertices seem to be closer together relative to ...
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30 views

What is the easiest way to add decals to a complex model?

I am adding some decals to my model and used the subdivide and shrink-wrap modifiers but am running into a few problems. First, I want the logo to lay across two separate surfaces that are right next ...
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1answer
75 views

Shrinkwrap moving below the surface

I am trying to use the Shrinkwrap modifier to wrap clothes around my model but some of the clothing is moving below the surface on some of my model. If I use a negative value for the shrinkwrap the ...
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0answers
36 views

overlapping clothes

Is there any technique to procedurally solve the problem of overlapping clothes? I thought I could solve it with Shrinkwrap to wrap the top clothes over the other one. It didn't work. It almost worked ...
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1answer
316 views

shrinkwrap doesn't go all around a Cylinder

So I was trying to Shrinkwrap an Array to a Cylinder and it doesn't go all the way. It only ...
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1answer
34 views

Bend extruded svg around sphere or extrude svg along sphere normals

I am trying to cut out the rebel alliance symbol from a hollow half sphere the size of a golfball to 3D print a golf ball marking stencil. I tried this with tinkercad and already printed it ...
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1answer
108 views

V 2.91 Shrink Wrap Modifer is Not Allowing Target Selection

Total newb. Ubuntu 18.04 Blender 2.91. Uninstalled all previous versions and did a clean fresh install from download. I've been over this most of the day in these posts and in the documentation, my ...
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0answers
24 views

Shrinkwrap an image onto a corner of a cube (so on 3 sides at the same time)

I know how to shrinkwrap an image onto a curved or flat surface but when trying to get good results by shrinkwrapping onto the corner of a cube I have problems. I want the image to be on 3 sides: on ...
2
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1answer
95 views

(v2.90) Gradual vertex group shrinkwrap?

On this padded-shoulder suit jacket I'm making, I use Shrinkwrap with vertex groups to tightly fit only the sleeves, since the body of the jacket has a good fit already. However, everything in the ...
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1answer
27 views

wrapping a complex mesh around another mesh

So what I basically want to do is this building. I am modelling an asset for my game. It is supposed to be the main attraction in that point so vertex count might not be an issue. This is my base ...
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1answer
47 views

Can't shrinkwrap a plane around

I have been learning Blender, I have a complete human model but I want to wrap a small plane around the bottom left leg, like a strap/belt. Before I did the shrinkwrap operation, my model looks like ...