I'm trying to do a multi plane image effect in blender. I want the image textures to render, with 0 lighting effects, so basically like an emission texture, but I can't use emission, because I want the paintings to have alpha channels.
As you can see, I have them side by side. I don't want to light these images, cause I don't want shadows cast on one another. I just want them to be the correct color, but with the alpha channel applied.