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Some problems arise with the application of the Subdivision Surface modifier when trying to create the following model:

enter image description here

If you look closely at the picture, the bevel did not apply properly on only one edge.

enter image description here

I also put a set value in the Crease for the edge. However, the edge is described as strange as follows.

enter image description here enter image description here

Q.Is there a way to make the edge look like any other beveled edge?

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This happens because there are two large n-gons, and the Subdivision Modifier doesn't like it.
Just cut them into quads, and everything will be fine.

Connect vertices to make quads.
Vertex > Connect Vertex Path
Shortcut: J

enter image description here

Compared results:

enter image description here

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  • $\begingroup$ But why not connect all vertices of n-gons? $\endgroup$
    – bakuiseok
    Commented Jan 15, 2020 at 7:12
  • $\begingroup$ @bakuiseok Look carefully at the gif. I connected vertices so they form quads. There's no need to connect more of them, it would just form triangles :). $\endgroup$ Commented Jan 15, 2020 at 8:23

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