This interior :
is a 3D representation of this reference image :
I would like to learn how to texturize it also exactly. It means that I would like to know what's the workflow that should I use if I want to convert the only reference Image that I have into the needed textures to reproduce exactly its look.
On youtube I found a tool and a tutorial that teach how to convert a single image into its textures,it's called "Materialize -- An AMAZING Free Texture Map Generating Tool" Please give a look at it going here.
I should only give the original picture to the tool and it creates all the textures that I need : diffuse ; edge ; height ; metallic ; normal ; smoothness.
Also,on blender 2.8 I'm using the addon "rapid PBR material creator",that you can find here. It creates all the material nodes with one click.
The problem is that the ground does not seem like that on the original picture,I think because it's not enough to do a simple UV unwrapping :
So,what can I do here ? thanks.