Dear Blender community,
I do have a .blend file that includes textured models with UVs. The materials are set up like in the screenshot (texture into base color of principled BSDF):
After exporting using the new 3DS exporter from addons-contrib (https://github.com/blender/blender-addons-contrib). After exporting, the textures are gone. The UV maps get exported, but it is missing the textures. After re-importing using the same addon, the material looks like this:
It changed the name of the material accordin to the name of the texture, but the texture itself is gone. According to https://developer.blender.org/D7454 the addon now supports texturing, even PBR. Am I doing something wrong?
I have all the textures in the same folderas the .blend and I save the .3ds to exactly that folder.