Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options answers only not deleted user 142292
1 vote

Problem with shade smooth and subdivision

You have several problems with your model. I disabled the Mirror Modifier and can clearly see that it is used incorrectly. You need a half part of a model but in your case it's partially half/full whi …
Harry McKenzie's user avatar
  • 14.5k
1 vote
Accepted

Can't smooth my object

You have alot of overlapping duplicate vertices. To get rid of them, tab into Edit Mode and press A to select all vertices followed by M > Merge By Distance. Then notice when you go into Solid Mode an …
Harry McKenzie's user avatar
  • 14.5k
0 votes
Accepted

How can I smooth out White Jagged Edges in Greenscreen Keying in Compositor?

I was able to come up with a better solution that removes the background of the frames in the original video via bash scripting using rembg. The result is a PNG sequence. rembg is an open-source Pyth …
Harry McKenzie's user avatar
  • 14.5k
5 votes
Accepted

How to make a smooth transitioning hole in a cookie with glazing

Go tab into Edit Mode and add/position a cylinder to the spot you want to cut a hole in. Make sure it extends to the other side as well. Select the whole cylinder and press Ctrl+F > Intersect (Knife). …
Harry McKenzie's user avatar
  • 14.5k
0 votes
Accepted

Weird shading when adding inset to smoothed beveled object

Then tab back into Object Mode and right click select Shade Auto Smooth
Harry McKenzie's user avatar
  • 14.5k
3 votes

Need guidance on achieving smooth edges and round corners for a case model in Blender 3.3.1

Tick the checkbox Face Orientation under Viewport Overlays. You have several problems like overlapping vertices & faces and internal faces. Go tab into Edit Mode and press A to select all vertices the …
Harry McKenzie's user avatar
  • 14.5k