Questions tagged [smooth]

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How can I smooth these lumps and bumps, to match with that of the surrounding surface?

I am trying to get rid of these creases, lumps and bumps so the result is a continuous smooth surface. I have looked at so many different ways to smooth and flatten, but so far this is the best I ...
MattH77's user avatar
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How to join objects but keep bevel?

I would like to join two objects but keep the bevel where the two objects meet. What I'm trying to achieve: Here's what it currently looks like:
NoStepOnSnek's user avatar
2 votes
0 answers
48 views

Normal/Bump maps causing flat shading

Whenever I add a normal/bump map to a smooth object the shading goes flat. Even on a UV sphere the issue remains. The shader is only using procedural textures so I can't change anything to non-color ...
saunders44's user avatar
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23 views

Weird reflections in smooth shading, which cease to exist in edit mode

I am trying to model a spaceship for my mod, and I usually fix the weird smooth by just extruding without moving the extrusion. Sometimes it works well, but sometimes errors like now occur. On the ...
Senery's user avatar
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Edge loop not connecting and i cant edge smooth with G+G

Look at this: This is how it should be. Why are my divided like this? So i though nevermind ill just do it my way, but i cant even edge smooth it wont let me get over the edge to smoothen it. Can ...
Mediation Relax's user avatar
1 vote
1 answer
15 views

Getting completely different results on manual editing vs script

I have a mesh that I am importing and need to edit very simply as: Apply 10 levels of smoothing Apply one level of catmull-clark subdivision When I do this by hand I see this: Which is correct. ...
Makogan's user avatar
  • 219
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1 answer
35 views

Why does lighting on figure look bad at certain locations?

I'm trying to figure out why I can see some polygons when I put a MatCap on my figure, but I can't see others (figure looks very smooth there). It isn't because of the size of the polygons I don't ...
user280339's user avatar
1 vote
1 answer
32 views

can't join meshes properly

I want to make a cross and started by making one part, performing an array, sepparate the objects and then i did a boolean to connect these but i don't think that's the way... Already tried to not ...
bobbybobby's user avatar
1 vote
1 answer
55 views

Best way to create smooth archway?

I'm trying to recreate a room interior and am modeling the basic structure. I'm having trouble modeling the arches in the interior, and have tried a view different approaches. The arch in the middle ...
Ryan Nyberg's user avatar
1 vote
0 answers
31 views

How to smooth the water mesh in a water simulation?

i am making a water simulation but after baking , the water mesh has flat triangles as shown in the picture below , i tried subdivision surface but it gets the performance way too bad ,and also tried ...
Tune's user avatar
  • 61
1 vote
1 answer
40 views

Can I join spheres together and remesh them in a way that keeps the shaders?

I want to "weld" the edges of the spheres together, but at the same time keeping the colors. I'm going to have way more spheres, so assigning the shaders manually will be too much work. I ...
LateChicken's user avatar
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trying to get straight edges on an extrusion

I'm looking for a way to get straight edges after I extrude a face and give it thickness to create a new mesh. When I do so it always comes out jagged on the edges. I'm basically trying to make an ...
daniel nucci's user avatar
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1 answer
36 views

What is the best way to smooth solid exported from Fusion 360 with a circular hole

Shade Smooth doesn't seem to work with this geometry, as you can see from the following screenshots. What would be the best workflow for making the inside tube (and the rim) be perfectly smooth? ...
Glen Candle's user avatar
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2 answers
66 views

How do I get rid of the curves between the map tiles?

I am a newbie and I used the Blender GIS add on to create a 3D map in Blender using Google Maps satellite images. The area I wanted to create was large so I ended up putting different tiles together ...
beluga's user avatar
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1 vote
1 answer
64 views

Need help with smoothing sharp edges

I have been looking around the internet for a solution, but nothing seems to work for me. I have got this model that I am going to 3d print, but at the scale that I am printing the edges are too ...
Kasper's user avatar
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Smooth brush don't smooth

Before: After smooth brush: What should i do?
  Yutory's user avatar
1 vote
2 answers
64 views

Shade auto smooth not working, turning objects black

I'm a beginner and I'm trying the Polygon runway tutorial with a cafe. After I finished the modeling when I clicked to auto shade smooth at angle 180 some objects turned black. Also if I change the ...
Alesia 's user avatar
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0 answers
39 views

How can I seamlessly blend these two objects?

How can I blend these two objects (the two arched objects) so that the edges are smooth rather than having a crevice between them?
Cdubs's user avatar
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29 views

Create a smooth repeat/loop a video?

I'm new to Blender and I've been trying to do this thing for a few days now, been googling and youtube and saw a lot of videos but I still just couldn't find a solution yet :( Hope I'll be able to ...
danny's user avatar
  • 1
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0 answers
26 views

Smoothing flat edges

I need help, probably a trivial question, but I can't figure it out. How to round selected edges? (as in the screenshot)
Ark's user avatar
  • 25
2 votes
1 answer
63 views

Bevel and Subsurface

I created a object, when I bevelled it with 0.01 amount and added a Subdivision modifier. It leaves a sharp edge. How can I solve it. Please help me solving it. i am actually trying to do like this
Anil's user avatar
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1 answer
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Sculpt Smooth deletes faces

Smoothing corners deletes entire faces. These are the steps I took: Imported an svg scaled up extruded on Z axis create a mesh, remesh with voxel 0.001 size When I smooth it has this effect: https://...
user2208569's user avatar
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Can Blender create a curved surface from vertices and a custom formula? [duplicate]

Is it possible to use blender to create a curved surface based on an original formula instead of the one used to create NURBS? The way curved surfaces are created by computers is, for each conceivable ...
sequence345's user avatar
1 vote
0 answers
29 views

Is it possible to use blender to create a curved surface based on an original formula instead of the one used to create NURBS?

The way curved surfaces are created by computers is, for each conceivable point on a rectilinear surface, a formula is applied which evaluates the position of control vertices to determine where in ...
sequence345's user avatar
1 vote
1 answer
41 views

How do I fix artifacts caused by sculpting with dyntopo?

When I sculpt using dyntopo, it sometimes causes edges to overlap each other, causing artifacts to appear, which are exaggerated when I turn on shade smooth. Is there any way to fix this? If not, how ...
sairaaj m.'s user avatar
3 votes
1 answer
89 views

Need guidance on achieving smooth edges and round corners for a case model in Blender 3.3.1

Title: Need guidance on achieving smooth edges and round corners for a case model in Blender 3.3.1 Hello Blender community, I'm relatively new to Blender and I'm currently working on creating a model ...
Max Benen's user avatar
3 votes
1 answer
50 views

How do you undo save changes to a project

when u click on other and select something then it says save changes and you click on it, how do you undo this?
Joyce n Claudia city's user avatar
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0 answers
25 views

Fill mesh gaps with almost like a clay?

I combined 2 seperate meshes, 1 of my teeth and 1 of my skull, however, they came from 2 different sources. Is there a way I can take a cube and boolean it to fill the gaps created by the teeth?? In a ...
Connor's user avatar
  • 3
2 votes
1 answer
37 views

Weird shading when adding inset to smoothed beveled object

I'm modeling this truck and when I try to inset to make the side windows there is this weird shading/square in the size of the inset and the edges stay the same when trying to extrude too.
Máté Szlovicsák's user avatar
2 votes
1 answer
47 views

How can I smooth an diagonal line edge?

I am new to Blender and I am trying to create a simple character. I want to have a kimono like dress. I duplicate the body, applied a Solidify modifier and then scale so I can conform to the body ...
Miguel Rosero's user avatar
0 votes
0 answers
19 views

Smooth item extrusion becomes faceted

Sometimes while working a soft shaded item such as an imported Daz Studio figure, any new extrusion I make (for geografts) looks faceted, though the original area is still smooth. How do I make those ...
Cyrinadia's user avatar
-1 votes
3 answers
69 views

How to fix roughness on the mesh?

I tried everything from Merge by distance, subvide, clear sharp edges etc. But kinda not sure how to smooth this without breaking mesh. Does anyone know what is this? here is the mesh file: Mesh ...
Mark tween's user avatar
0 votes
1 answer
38 views

When I add a subdivision surface modifier it creates spikes at the loopcuts

I am making a character model with a cylinder as its base. When I add a subdivision surface modifier it smooths out a lot of it but it makes the body smaller around and creates tiny spikes where I put ...
RedDragon Gaming's user avatar
0 votes
0 answers
55 views

Angle of Subdivision Surface Modifier

I'm trying to smoothen a curve on the mesh I'm editing. Using the subsurf modifier this gets the job somewhat done, although it alters the angle of the curve and isn't using the angle that I'd like to....
Aven's user avatar
  • 1
0 votes
0 answers
41 views

When importing to Unity, armature ruins mesh smoothness

When I import a mesh by itself, it looks smooth and normal. When I import a mesh with armature(weighted) it makes the mesh look not smooth. Basically I think the weight on the armature is somehow ...
Hahaha's user avatar
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0 votes
0 answers
21 views

After remesh my 3D logo is not smooth on the oval walls

I'm trying to follow this tutorial: https://www.youtube.com/watch?v=-ZmdbRRFTDc&ab_channel=toericht I'm a new user of Blender and I'm really struggling with getting a nice shape for the logo. ...
Aleks's user avatar
  • 1
1 vote
1 answer
46 views

Polygon shape with smooth curved face

I am trying to make a polygon shape (hexagon) with a curved face, but I can't smooth out the actual edges of the mesh. . On the left is the mesh before (Shade smooth). On the right is the result I am ...
Georgi Kovachev's user avatar
0 votes
1 answer
102 views

Smooth a mesh after knife/bisect tool

I am new to Blender. I got a model from Kaedim/MidJourney, it had a kink, and I wanted to remove it. I tried the knife and bisect tools and they both work. The knived face looks ugly and I want to ...
miguelmorin's user avatar
1 vote
1 answer
31 views

How can I avoid Subdivision modifier "oversmoothing" mesh after applying?

I am modeling different parts on my car model but for some reason this wheel cover model gets deformed after applying Subdivision surface modifier. Levels Viewport is set to 2. Before and after ...
TheNuvolari's user avatar
0 votes
0 answers
12 views

Object is looking deformed when turned on the shade smooth [duplicate]

Is there any way I can fix this? I've watched many videos and read articles, but none of them seems to work.
kings slayer's user avatar
0 votes
0 answers
19 views

How to fix those kind of issues after sculpting?

I'm entirely new to Blender, and I took a break day from courses to practice out few things. I sculpted a cat head starting from a sphere. I continuously used the subdivision surface when needed, the ...
Fayez Nazzal's user avatar
3 votes
3 answers
116 views

Deformation apply armature

I would like to apply the pose and the corrective smooth, but the corrective doesn't work if I do it the object has a deformation! How can I solve it? The problem are the feet.
Inuraghe's user avatar
  • 406
0 votes
0 answers
26 views

smood shading turning out odd

I am currently working on a model of a cat. I sculpted the model and then finished making retopology. Now I would like to smood shade it and go make materials, but the smooth shading isn't turning out ...
julius's user avatar
  • 75
1 vote
1 answer
127 views

Strange Pattern in Cycles Renders Despite Shade Smooth and Auto Smooth

I've been encountering an issue when rendering a metallic object in Blender Cycles, where a strange pattern appears on the reflection of the model. I've tried using shade smooth, auto smooth, and ...
denoise's user avatar
  • 213
1 vote
0 answers
72 views

Smooth figure (.STL) in blender

The first picture is my project in Blender, the second is the same object exported as STL, and reopened in Blender. Do you know why the smoothing is so different? How can I solve the problem? The file ...
Inuraghe's user avatar
  • 406
0 votes
0 answers
49 views

Smoothing artifacts & other problems?

I'm trying to make a smooth edge to a cylinder, but there's some weird artifacting that I guess can be solved with more polygons, but I'm trying to keep the poly-count to a minimum. Additionally on ...
sdasda's user avatar
  • 77
3 votes
1 answer
64 views

Shade smooth on flat surfaces?

I have this beveled rectangular prism here and I want it to be shaded smooth so that the bezels are smooth. But it causes the long flat faces to look weird, like they aren't flat. How can I make just ...
sdasda's user avatar
  • 77
0 votes
0 answers
25 views

Require assistance to convert an stl file of complex (symmetric) voxel geometry to one with smooth surface in Blender

newb here. I want to smoothen the model shown which comprises of voxels. I tried using a smoothen voxels add on, but it still does not solve my issue. How could I smoothen the mode as accurately as ...
Viki's user avatar
  • 1
0 votes
1 answer
32 views

Blender smooths fbx model at import

I need to display a 3D model on Sketchfab. This 3D model is generated from Autodesk which exports a FBX file. If I import this fbx file directly in Sketchfab, the rendering corresponds to what is in ...
shagshag's user avatar
  • 111
0 votes
0 answers
40 views

How do I fix weird looking smoothed faces?

I have been modeling this for a couple hours now and I have yet to retopologize the model but I was messing around with settings under Mesh/Shading/ And all those settings under there. I don't know ...
Gh0ust's user avatar
  • 1