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24 votes
2 answers
23k views

How do I copy a property from an active object to selected objects?

I have been using the Copy Attributes add-on to copy some properties from active object to selected objects. This add-on is not enabled by default and must be explicitly enabled. But its a very useful ...
satishgoda's user avatar
  • 8,134
5 votes
1 answer
1k views

How do I get invoke_props_popup to work?

I'm trying to get invoke_props_popup to work. But my code produces this error: ...
Humilton's user avatar
  • 2,137
7 votes
1 answer
4k views

Hide custom properties in the UI panel with python

I tried to use options={'HIDDEN'} when I declare my property but it doesn't seems to work. Is there a way to hide a custom property in the UI panel?
Stan Paillereau's user avatar
5 votes
1 answer
2k views

How to populate UIlist with certain collections?

I'm trying to understand how to populate an UIList with certain collections based on their name. I am trying to extend this very useful answer by @batFINGER In ...
Noob Cat's user avatar
  • 1,373
0 votes
1 answer
1k views

Properties Tab only showing World Tab

My properties tab on the right is only showing the World tab and nothing else. I'm new and don't know how to solve this.
PsychicGaming's user avatar
5 votes
1 answer
2k views

How to make my prop search show the objects in my scene?

I have a simple object selector using a prop search. At the moment it runs but doesn't show any of the objects in my scene. This is what it looks like: How can I get that to show all of my objects? ...
mr-matt's user avatar
  • 1,200
12 votes
1 answer
3k views

Add menu entry to generic right-click menu?

I can't find a way to append/prepend an operator to blenders generic "right-click" menu. When looking into the source of interface_handlers.c it seems the operators ...
brockmann's user avatar
  • 12.8k
9 votes
1 answer
3k views

How to display EnumProperty control like radio buttons, while keeping the selection exclusive?

I have an EnumProperty set up on the Scene in the register function: ...
luke1985's user avatar
  • 592
3 votes
1 answer
868 views

Python: template_ID()-like UI for PropertyGroup

For a Blender add-on I am trying to create an UI that let's the user choose from a list of existing instances of a PropertyGroup stored in a CollectionProperty create new instances of that ...
geloescht's user avatar
  • 146
2 votes
1 answer
168 views

'List' of Properties in NLA Strip Pt.2

In relation to 'List' of Properties in NLA Strip. see that part for details... How can I get the list (and its custom properties) saved into a "specific" NLA Strip, so the item(s) ...
Candle's user avatar
  • 322
1 vote
1 answer
1k views

How do you access the object that a PointerProperty points to?

I have created a PointerProperty so that I can specify a target object that I want a my script to act on, but I can't seem to find any information about how to actually use the pointer property once I ...
Stef's user avatar
  • 13
1 vote
1 answer
101 views

'List' of Properties in NLA Strip Pt.1

I've got this UI element, outlined in red in the image, in the NLA Editor. I can make the UI elements, but I need help with the logic. How can the 'UI List' contain just the two custom properties ...
Candle's user avatar
  • 322
1 vote
2 answers
1k views

Setting the Default Value of a Float Property Dynamically

I am updating the active object's location.x with a FloatProperty with the following code. How can I change the value of the FloatProperty slider to the active_object's current location.x when the ...
Dr. Pontchartrain's user avatar
1 vote
1 answer
119 views

Searching for text in the properties panel

I would find it useful to be able to search all of the tabs in the properties panel for the label text. So for example I could search "mist" and have the tab highlighted that include the word "mist" ...
Starfury359's user avatar
1 vote
0 answers
41 views

Prevent that changing an Operator's property retriggers the operator?

I'm making an operator that has the bl_options = {'REGISTER','UNDO'} in order to call the undo menu. Since my menu's draw() is ...
Ommadawn's user avatar
  • 678
0 votes
1 answer
2k views

How do I add a new panel to the Properties Editor?

First, I want to make sure I'm using the right terms and talking about the proper part of the Blender workspace. From reading a few different answers on SE:Blender, and a few other sources, my ...
Tango's user avatar
  • 521
-1 votes
1 answer
636 views

How to use Property Definitions and PropertyGroups with UILists?

Ok I have to be honest here, UIList are confusing and I haven't been able to find any good documentation to help me with this question: How do I go about using IntProperty, BoolProperty, ...
Torrin worx's user avatar