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2 votes
1 answer
545 views

How can I achieve something similar to this stippled ceiling texture without using image textures?

I'm trying to create various ceiling textures at the moment, and this one in particular is giving me some trouble. For reference, a common stippled ceiling should look like this: To try to achieve ...
NickJ_001's user avatar
0 votes
1 answer
766 views

Randomizing Texture coordinates through nodes, but not enough variety

I'm working on a piece where theres a brick wall. I'm using a noise texture to bump map to create a certain look, and I Alt+D'd the bricks so I'd be able to edit the material in one go. The problem I'...
Cullan 'Figgs' Bruce's user avatar
1 vote
0 answers
519 views

Shader Editor: changing color space in one image texture node also changing another node? (2.92.0)

I'm editing a shader and I'm using one image texture node in the base color and another node to use as bump/normal. I created both nodes independently (not duplicating), but in both I opened the same ...
Alexandre Marcati's user avatar