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Is there a way to align the view or a camera to be perpendicular to a specific face or object using it's normal? The thing I am trying to acheive, is to use the view to unwrap a face, so I can use it later for neighboring faces unwrap, but I'm trying to do this precisely, not by eying it.


marked as duplicate by Mr Zak, Georges, p2or, Community Apr 14 '16 at 10:42

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Yes, select the face and pressShift+NumPad 7.

  • $\begingroup$ Shift + Z will toggle Rendered view shading, even in Edit mode, what is the name of the operation that this shortcut trigger? $\endgroup$ – Georges Apr 14 '16 at 9:49
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    $\begingroup$ @Georges Sorry,I meant 7 not Z $\endgroup$ – Omar Emara Apr 14 '16 at 10:18

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