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Is there a way to align the view or a camera to be perpendicular to a specific face or object using it's normal? The thing I am trying to acheive, is to use the view to unwrap a face, so I can use it later for neighboring faces unwrap, but I'm trying to do this precisely, not by eying it.

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Yes, select the face and pressShift+NumPad 7.

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  • $\begingroup$ Shift + Z will toggle Rendered view shading, even in Edit mode, what is the name of the operation that this shortcut trigger? $\endgroup$
    – Georges D
    Commented Apr 14, 2016 at 9:49
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    $\begingroup$ @Georges Sorry,I meant 7 not Z $\endgroup$
    – Omar Emara
    Commented Apr 14, 2016 at 10:18

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