1
$\begingroup$

Is there a way to align the view or a camera to be perpendicular to a specific face or object using it's normal? The thing I am trying to acheive, is to use the view to unwrap a face, so I can use it later for neighboring faces unwrap, but I'm trying to do this precisely, not by eying it.

$\endgroup$
2
$\begingroup$

Yes, select the face and pressShift+NumPad 7.

| improve this answer | |
$\endgroup$
  • $\begingroup$ Shift + Z will toggle Rendered view shading, even in Edit mode, what is the name of the operation that this shortcut trigger? $\endgroup$ – Georges Apr 14 '16 at 9:49
  • 1
    $\begingroup$ @Georges Sorry,I meant 7 not Z $\endgroup$ – Omar Emara Apr 14 '16 at 10:18

Not the answer you're looking for? Browse other questions tagged or ask your own question.