how do you make clothes move along with your model? Do you rig the model first and then parent it to the body of the character then click cloth simulation? I am a little bit confused with the process. Thanks for the help.
1 Answer
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You need to setup some pinned vertices on your cloth mesh.
- Create vertex group with pinned vertices:
- Enable Pinned and use that vertex group:
- Done. Now your pinned verts will follow the movement of cloth object. You can parent it to bone or some other object.