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Is it possible to have each instance of an object with a mirror modifier using different material? An example would be a door modeled only on one half, but where each side would be in a different color:

enter image description here

Or is applying the modifier permanently the price to pay in order to be able to do this?

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You will have to go around the mirror modifier and create 2 copies of the door each with different material, but with the same mesh they share between each other:

  1. Get rid of the mirror modifier.
  2. For each material slot set it to be linked to Object:

    enter image description here

  3. Make an instance of the door with Alt+D. This will duplicate the object, but link the same mesh between them. More on this can be found here:

    What is a Duplivert, or a Dupliframe, internally?

  4. Scale one object in the axis you want to -1 to mirror. Arrange them accordingly.

  5. Assign different materials to the material slot(s).

    enter image description here

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  • $\begingroup$ Exactly the solution I needed, the linked question's answer is also very useful. $\endgroup$
    – mins
    Commented Aug 21, 2018 at 12:27

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