I'm trying to make mirror effect on the x axis, and using the Mirror Modifier, where I have set the pivot point in the middle of the car but it doesn't make mirror effect.
I have tried to change the orientation global, local etc - I have tried to make it with or without clipping in mirror. I have also tried with or without bisect on, using the mesh mirror interactive mirror global and local. Nothing seems to work.
My mesh is a car made from 2 intersected meshes, vertices drawn mesh from the top, and one from the side, both intersected. This is why there is no edges on one of the axis.
Can that bee part of the problem?
What have I done wrong, and how can I made mirror effect possible? I have seen a couple of tutorials (working in Blender 2.81) but haven't found a solution