0
$\begingroup$

I looked up the question already but they posts are from 6 years ago and the steps are outdated. The problem is that I added a mirror modifier to the shins and feet of my character. The question i how do I make the mirrored part an individual object. I have tried adding an empty axis but it didn't work the way I expected it to. When I select one, both are selected. Thanks![enter image description here]1

I put the bender file https://blend-exchange.giantcowfilms.com/b/vzkE2NsZ

$\endgroup$

1 Answer 1

2
$\begingroup$

Go into the modifiers tab, and press Apply, on the Mirror Modifier. That will convert it to actual geometry.

Then, in Edit Mode, select one half of the object, and press P > Selection. This will make it into a separate object.

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .