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I am trying to make a shoe model but I have a problem with materials. how ever I unwarp it, it gave me stretch in some places from the map. please, take a look on my project file and try to find the problem. enter image description here

enter image description here

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Looks like your material isn't using the UV map, but generated coordinates. Try changing the following in your Material Nodes:

enter image description here

(I can't test the change as your attached blend file doesn't include your texture)

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    $\begingroup$ What a quick answer! I tested it and worked as it should. Thanks for help @Nicola appreciate that. $\endgroup$ Commented Mar 26, 2018 at 15:02

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