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I am completely new to blender and I am trying to make a 3d brick wall. Ive tried various ways but I could not make it realistic(I tried uw wrapping method but still didnt look good). Finally I found a way, which was to put the material(I found online) on a plane and then joined it on the 3d object. My problem is that when I try to scale it sideways, the material stretches as well. How do I strech it without making it stretch the material as well? This is how it is before stretching:enter image description here and This is how it is when I scale it sideways enter image description here Please tell me how to solve this, I have been stuck on this for a week. I apologise if I have made any mistake, I am new to blender, please go easy on me

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  • $\begingroup$ Have you tried to re-unwrap your plane, or change the UV proportions in the UV Editor? $\endgroup$
    – moonboots
    Nov 17, 2019 at 14:49
  • $\begingroup$ You will need to re uv unwrap the plane. Or you need to use additional material node "mapping" to fix the aspect ration $\endgroup$
    – HikariTW
    Nov 17, 2019 at 14:50
  • $\begingroup$ sorry really new to this, how do I re uv unwrap? can please show in steps? $\endgroup$ Nov 17, 2019 at 14:51
  • $\begingroup$ Here are some detailed steps. $\endgroup$
    – Leander
    Nov 17, 2019 at 14:53
  • $\begingroup$ Just learned it and it works!! thank you so much. Unrelated question, do you know any tutorials to make the tiles or brick images extrude, right now its just on a smooth plane, is there any way for it to jut out to make it look like a real 3d brick wall? $\endgroup$ Nov 17, 2019 at 15:08

1 Answer 1

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enter image description here

-Go into edit mode

-Press GG to Edge Slide

-On bottom menu Toggle "Correct UVs"

-Resize using GG without breaking textures (hold alt to extend outside the borders)

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  • $\begingroup$ This works as well, thank you so much!! Unrelated question, do you know any tutorials to make the tiles or brick images extrude, right now its just on a smooth plane, is there any way for it to jut out to make it look like a real 3d brick wall? $\endgroup$ Nov 17, 2019 at 15:20
  • $\begingroup$ Search for "Blender displacement map tutorials" its pretty taxing on GPU but you can achieve really good looking brick textures that way :) $\endgroup$
    – Alumx
    Nov 17, 2019 at 15:45
  • $\begingroup$ Thank you so much for your help $\endgroup$ Nov 17, 2019 at 18:58

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