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I have these messy tiny faces that I want merge them into nice smooth faces just like other parts of the object. What would be the best way to do this?

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Use the Decimate modifier in the Collapse mode, then adjust the Ratio property as desired.

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Bad topology and occasional glitches are to be expected, you may have to do additional cleanup by hand. You can also try the Remesh modifier if you wish to retopologise.

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