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I have these messy tiny faces that I want merge them into nice smooth faces just like other parts of the object. What would be the best way to do this?
Use the Decimate modifier in the Collapse mode, then adjust the Ratio property as desired.
Bad topology and occasional glitches are to be expected, you may have to do additional cleanup by hand. You can also try the Remesh modifier if you wish to retopologise.
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