1
$\begingroup$

I'm trying to merge 2 like obects (1 rotated at a degree to make an "X" shape) and I can't seem to do it without warping the faces at the seams where the objects merge. Is there a way to fix this? Or do I have to manually fix the points? I've tried using "smooth vertices" but that just made it worse. I even tried this tutorial ( How can I merge these two spherical objects into a single smooth mesh? ) but no luck.

Seems show diamond shapes

The two objects

closeup after using "smooth vertices"

This is how I want it to resolve the merged vertices (visual reference; this is still 2 objects not merged)

$\endgroup$
3
  • 1
    $\begingroup$ hello, I guess you need to correct by hand, but maybe share your file? blend-exchange.giantcowfilms.com $\endgroup$ – moonboots Jan 3 at 8:44
  • $\begingroup$ @moonboots here <img src="https://blend-exchange.giantcowfilms.com/embedImage.png?bid=q2ORp5eb" /> EDIT: the reason I want to merge these with perfect seams is because I need to use a glass texture and render in high resolutions; where a warped seam will surely show up and ruin the flow. $\endgroup$ – Br0kenV1ewport Jan 3 at 9:08
  • $\begingroup$ Avoid so many subdivisions until you have the overall shapes worked out. Use subsurf modifiers instead. It is a lot easier to combine different meshes that way. $\endgroup$ – susu Jan 4 at 1:09
1
$\begingroup$

First, unless you have good reason to keep it high-poly, I would simplify with a CtrlE > Un-Subdivide:

enter image description here

Then boolean it, give it some corrections like dissolve or merge some vertices, when you're good on a side or on the front, use Symmetrize:

enter image description here

Create a bevel on the joint:

enter image description here

It looks good. If you want a higher poly, subdivide.

enter image description here

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.