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Questions about any workflow in Blender, or just ways to go about doing something.
8
votes
How can I manage multiple animations in one .blend file?
I suggest looking into the NLA(Non-Linear Animation) editor. By making your animations into NLA strips (click the orange snowflake) you can scale an animation clips like you would scaling something i …
2
votes
Accepted
glove: proper way to create/apply It to an hand?
Cool looking model. I'd just apply the subsurf + shrinkwrap modifier and maybe delete the hand mesh that's underneath the glove. Unless you plan on having the character unwrap the glove in a scene.
2
votes
Where are the extrude and scale values?
There isn't explicit construction history in Blender per se. If you ever want to know the dimensions of your object for 3d printing, you can always go to the display properties in the viewport, and s …
4
votes
Low Poly Mountain Terrain
Looks like there's quite a few triangles in the mountains, so its probably best to make some kind of subdivided, organic shape and throw a triangulate modifier on the stack.