Questions tagged [extrude]

Extrusion tools duplicate vertices, while keeping the new geometry connected with the original vertices. Vertices are turned into edges and edges will form faces. Use this tag for questions about extruding vertices, edges, or faces.

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Extrude pattern from modeled mesh

I have been trying multiple methods to extrude motifs from a figure. The end result should look like raised skin off the model. I've tried modeling it on as well as using different modifiers but can't ...
mel's user avatar
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Curve profile overlap

I've been trying to use a curved profile along a curved path. The curve follows the path and profiles perfectly, as long as the curved path doesn't bend more than 90 degrees. Then it starts to overlap ...
John B's user avatar
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Extruding/Sweeping Along Multiple curves

Is it possible to extrude a shape, line or plane along multiple curves or paths? What I want to create are sort of accurate roads for a custom map in a racing game. I can figure out how to array curve ...
Mr. Aures's user avatar
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How do I extrude so that it doesn't deform my object?

I have this object that I'm trying to model but there's that extruded object that I'm trying to recreate. The problem that I keep running into is that when I tried loop cutting the object it becomes ...
Bisky's user avatar
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Creating 3D Hologram of Human Anatomy from 2D Image

I'm a beginner to Blender, and I've been struggling to create a 3D model of a human anatomy hologram from a 2D image. I've tried converting the image to an SVG and then editing & extruding it in ...
MathPasta 365's user avatar
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How to extrude a face until it intersects with another object?

what I want to achieve: I want to extrude a face until it hits another object so that a clean seam is produced. I read as a suggestion to use Tool/Options/Auto Merge and "Split edges and faces&...
druckmyding's user avatar
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36 views

Is Extrude or Boolean the better method?

When trying to create a game-ready-asset with a handle like an axe or a hammer, is it better to extrude the handle from the object so that it remains as a whole, or is it better to create the handle ...
jcmode's user avatar
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Loft or extrude between separate mesh surfaces [duplicate]

This is my first post so please be easy on me. I'm trying to make an F-16 in blender for 3D printing. The tutorials on Youtube gave me a model with many open surfaces so it wouldn't slice. So instead ...
user176301's user avatar
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Bend extruded text

New try (10/24, 3PM): Hello! I set both the shape and curve origins to the World Origin (0,0), but I'm not sure if that's the right spot for both. When I try to animate the 'Follow Path' constraint, ...
J13's user avatar
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trying to get straight edges on an extrusion

I'm looking for a way to get straight edges after I extrude a face and give it thickness to create a new mesh. When I do so it always comes out jagged on the edges. I'm basically trying to make an ...
daniel nucci's user avatar
2 votes
2 answers
469 views

How can I extrude without deformations?

I am modelling a wagon wheel. When I extruded, the tips got narrow. I wanted avoid this and kept it straight and thick. Is there a way to keep them straight? Look at the picture. BTW, I wanted to fix ...
user_backup's user avatar
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How to get correct curves from Mesh to Curve node?

In the example file below, we have a simple profile created with a bunch of vertices forming a continuous edge. Using the help of geometry nodes, I want to apply a fillet to smooth out the shape, make ...
crucchi's user avatar
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Scale (Asymmetric) curve that is not identical on the sides by given amount in mm using geometry nodes

Scale (Asymmetric) curve that is not identical on the sides by given amount in mm using geometry nodes Example: I'm trying to create a 2mm outer wall thickness around a curve object using geometry ...
Rick T's user avatar
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2 votes
1 answer
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Extrude vertices along an axis using geometry nodes, an elegant way

I want to extrude a set of (unfilled) vertices along one major axis. I somewhat managed to do that converting it to a curve and using that curve as the profile curve for "Curve to mesh" node,...
crucchi's user avatar
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STL exports wrong geometry

Blender 4.1 under Ubuntu 23.04. I created this object: but when I export it to STL it seems has some wrong geometries as Cura highlights them in red: actually, the printing misses completely both ...
Mark's user avatar
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Extrude along curve

This is my first time using blender, and I'm looking to create a long prism with no more than eight edges to the end faces, that also twists and tapers. I took a Maya class a few years ago, and in ...
Eric Byrd's user avatar
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Combining two surfaces gives a hollow object

Blender 3.6.4 on Linux. I've made 2 surfaces with the "Mesh/Math Function/Z Math Surface" add-on (from "Add Mesh: Extra Objects") They have the same size (x-y), and are on top of ...
Vin100's user avatar
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Chinese hand fan type topology

I have these faces: Now I'd like to add faces in a way that creates the shape of a chinese hand fan: How can I achieve this? This is my attempt with E+S (extrusion and scale), which is wrong:
reign's user avatar
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Extrude single edge multiple times

I'd like to extrude a single edge into multiple evenly-sized faces in a single action. As an example, I have this plane: With Ctrl Rightclick I can extrude it many times: The problem is that these ...
reign's user avatar
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Extrude the faces near my selection

I have made a good selection in geometry nodes that I'm happy with: I feed it into the extrude node, and I can extrude the vertices and edges using that selection correctly, but when I try it with ...
Ten's user avatar
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1 answer
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Why my work like this Extrude Faces along Normals

Why my work like this Extrude Faces along Normals
canou's user avatar
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While extruding, The model connects itself to other faces

I was trying to make a collider mesh for unity and just mapping out the map with knife tool then while cutting a building and extruding it when I clicked left clicked to confrim, it turned into second ...
S-ata-N's user avatar
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1 answer
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Armature Single Bone: Extruded Child Bone not Follow Parent

I follow a tutorial for the creation of armature. Steps: Add single bone ("main bone"). Go to Edit mode. Extrude from tip ("tip bone"). Extrude from root ("root bone"). ...
dorick's user avatar
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something went wrong with normals, i guess

guys! after I extruded some faces along normals, it really got my mesh funky. In solid veiw it is visible that something is wrong. But when you get some texture on it, it stretches like hell. Also, ...
Dikey Klim's user avatar
1 vote
1 answer
42 views

Trying to delete bad face, can select edges but not face

I am using knife project onto an object to make recessed portions. On the edge of object, I would like to inset and do a negative extrude, however, I end up with a thin face I cannot get rid of with ...
CNC's user avatar
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23 views

"Rounded" extrude from a flat plane?

I downloaded the model of a toe for a 3D Print project as an .stl and imported it. I am trying to somehow extract the flat part of the model in order to give the toe a more realistic appearance with ...
Herr Olsen's user avatar
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how Disable "Extrude region together along the average normal"

i started to learn how use blender. I was trying to create a bench but when i need to select the angle for extrude the surface it active the function "Extrude region together along the average ...
PierLuigi's user avatar
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1 answer
54 views

Curve extruded with geometry nodes looks weird (normals wrong?)

I added a Bezier curve to my project and then tried to extrude it into a solid object using geometry nodes like this: However, the result looks like this. The shape is what I expected, but the ...
N. Virgo's user avatar
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1 answer
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Problem with Extrude in Blender 3.6

After extruding I get this type edges. But I want the old edge loop to be at the same place as it were. But when I extrude this the old loop gets messed up and also changes the position and a new loop ...
Mahesh Dahake's user avatar
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18 views

How to make a Katana handle Pattern with array? [duplicate]

Hi,this is my first time using this website.I was wondering on how to make the pattern on the katana handle above. The gold ovals are lower into the handle than the rest of the handle, when I try to ...
user171914's user avatar
1 vote
2 answers
41 views

How can I extrude a vertice/edge in the same angle as its origin it extruded from? [duplicate]

How can this extruded edge line up in the exact same angle as the vertex/edge it originates from?
TheNuvolari's user avatar
1 vote
1 answer
67 views

Wood Material/Texture Extrudes unevenly on mesh

What I did, created a handle for a frying pan with curve. Gave curve depth and converted curve to mesh Extruded and scaled one end of the handle so it closes up. Added a wood material/texture to mesh ...
Ogunlesi Taiwo's user avatar
1 vote
1 answer
53 views

How do I align extruded faces perpendicular to the global z axis using geometry nodes

I am new to Geo nodes. I have converted the edges of the road to curve and then used curve line to get faces, then used extrude mesh node to extrude individual faces along z axis, but I want the faces ...
GameZone. adi's user avatar
1 vote
0 answers
38 views

How to make an intersection between two meshes seem like they are one

I am trying to make a model of a small creature, whose limps and ears are connected to its main body. I made the ears out of a different mesh instead of an extrusion, the problem is: it looks like it ...
Eule's user avatar
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0 answers
19 views

Smooth item extrusion becomes faceted

Sometimes while working a soft shaded item such as an imported Daz Studio figure, any new extrusion I make (for geografts) looks faceted, though the original area is still smooth. How do I make those ...
Cyrinadia's user avatar
3 votes
1 answer
133 views

Extrude on objects Z axis

I don't know why but sometimes when i try to extrude it extrudes on the objects Z axis but sometimes it doesn't, someone knows why? i need to extrude always on objects Z axis
Letz Pro's user avatar
0 votes
3 answers
134 views

How to extrude a wall by specific length and at a specific angle?

I would like to extrude a section of a thick wall, but be able to specify: a) how far the wall is extruded, b) the exact angle that it comes off at, c) have the extruded wall be the same thickness ...
teeeeee's user avatar
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1 vote
1 answer
48 views

How to model a cylindrical extrusion that looks similar to an octagonal prism?

How do I model this cylindrical extrusion with circular base? I first tried starting from a cylinder, although, when it comes to give thickness (by converting it to Curve/Geometry/Depth) the ...
Carlo Ventimiglia's user avatar
2 votes
2 answers
257 views

Usage of taper object

I'm learning about tapering objects watching tutorials and reading questions. Still I have some issues understanding how it works. Please, take a look at the attached blender file. What I did: ...
Mark's user avatar
  • 205
1 vote
1 answer
15 views

Extrude to Cursor - has no connections between vertices

I'm trying to work according to the official manual The example shows that dots must have a connection when used. but I can't get it to draw a line: Extrude to Cursor my dots look like this. They don'...
Thrackerzod's user avatar
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1 answer
60 views

How to connect a bone to the root of another? Why did this work before and not anymore?

I was following this tutorial (https://youtu.be/4z7G4TyKE9g) for an easier entry into rigging and something that the guy does (Blender 3.1, I use 3.6) there simply doesn't work (anymore?) and ...
Clayster's user avatar
0 votes
1 answer
23 views

How can I extrude these faces together?

I want to extrude these faces together to form a nose shape. But when I do this with a subdivision modifier, the bottom four faces extrude seperately.
denormal's user avatar
2 votes
1 answer
226 views

what is the cause of this shading smooth shadow in the plane?

so I went to mesh and created a plane Rotate it 90 degree on the x axis , went to edit mode extrude using E a bit , and I turned on Auto Smooth than I shadow smooth it , and this is what I got ,,, i ...
Games nr's user avatar
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0 answers
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Blender Extrude Long Path Error

I'm trying to extrude long a path but I have a problem with the angles, the extruder is a simple rectangle and the path is this unfortunately this is the result how can I solve this? how do I ...
Andrea Loda's user avatar
2 votes
2 answers
118 views

Efficient way of extruding moulding shapes out of walls

I have a model of an apartment, which is all of it a single connected mesh (the vertex for the floors connect with the ones on the wall, etc) and I wanted to extrude small mouldings at the bottom of ...
Carlos's user avatar
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0 votes
1 answer
53 views

Problem with Donut Tutorial Part 4: Icing has weird edge

Thank you for your advice so far :) Here is the file: I've tried to find an answer to my problem with the icing part of the famous Donut Tutorial, but failed completely. There are lots of people ...
Frau K.'s user avatar
2 votes
1 answer
52 views

I extruded the edges, and I want to return to the initial shape

I would like what I have selected to go back to how it was before? But how to do it ? so that there is no extrusion and it is just a smooth shape like this
Fopsi's user avatar
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1 vote
0 answers
37 views

Changing the Bend Radius While Extrusion Using a Rectangular Profile

I have created a rectangular bar using python scripting in Blender by taking a rectangular profile and extruding it along a certain path. The path is defined by a set of coordinates in the 3D space. I ...
Mihir J's user avatar
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0 votes
1 answer
26 views

How to extrude an SVG but not equally?

I have a flat SVG imported right now. This shape has some kind of spikes on the edges (highlighted them with yellow colour). I wish the main body of this svg to have red height, but these spikes ...
TTOVARISCHH's user avatar
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0 answers
38 views

After Extrude > Right Click > Scale, I can't scale only one face

I'm new to Blender and found a problem during a tutorial. When I scale, after Extrude > Right Click, both faces get scaled at the same time. I'm sure there's something that I'm doing wrong I just ...
Joca Faria's user avatar

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