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Questions about using light objects (point, sun, spot, and area), the world object, and shader nodes that have emission properties (principled, principled volume, and emission)
0
votes
1
answer
436
views
Much more Noise in the whole scene with a Light Points?
i am currently working on a steampunk castle and have the problem that the entire picture becomes significantly noisier as soon as I put normal points of light in the lamps. I set the light points to …
0
votes
0
answers
71
views
specific volume should not block light
Is it possible to set a certain volume so that it does not block the light of the world wallpaper in Cycles? It is a cloud that is overhead, but not supposed to block the light from above. Yes sounds …
1
vote
2
answers
166
views
Images as Plane with Principled Shader should be less influenced by the environment. Combine...
I have a person who was filmed behind a green screen and cut out. Now I have inserted them into my scene using "Images as Plane", but I have a problem: I want to be able to determine how strongly the …
0
votes
1
answer
6k
views
Glass doesn't let enough light through in Cycles
I have a gas lamp that shines through the glass from the inside. In one environment it works perfectly and enough light comes through the glass (normal glass BSDF). But now I have inserted the identic …
0
votes
0
answers
20
views
Lamp should only illuminate certain objects [duplicate]
is it possible that a lamp only illuminates a certain object? All other objects should not be influenced by the lamp.
Thanks!
1
vote
Environment Texture does not illuminate the landscape in Cycles
It was a sphere over the whole landscape that blocked the light and was invisible. The settings have already been correct, I just have to delete the sphere :)
0
votes
1
answer
92
views
Environment Texture does not illuminate the landscape in Cycles [closed]
my environment texture doesn't illuminate the landscape in Cycles, it's just all black, but the texture can be seen. Scene World and Scene Lightning are activated. Do you have to activate anything els …