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43
votes
How to get accurate colors with Filmic Blender
When you render with Cycles, using Filmic or the "default" transforms, the internal reference primaries are always REC.709, as implemented via the OpenColorIO configuration. … Why do some colours look different when rendered under Cycles versus the "default" transformation if the reference primaries are identical? …
16
votes
3
answers
9k
views
Correct vector input to map texture light in Cycles
What is the correct vector input for a texture connected to a Cycles lamp so that I can make a projector-like textured light? … I am trying to make an projector-like effect with a textured light in Cycles, currently trying it out with a Spot type of lamp, but I am open to any solution involving other lamp types if they work correctly …
14
votes
Accepted
confused about "unwrap" vs "modifier unwrap"
Apart from that you have "generated" type of texture coordinates like Object or generated, which can't be exported and are generated by the render engine (Cycles or EEVEE) at render time. … Modifier
The UV Project Modifier is used as a replacement for UV unwrapping to generate a UV map as if a certain image was being projected over the mesh from a certain point in 3D space, like a true slide projector …
14
votes
Accepted
projecting onto a mirror and back?
As has been said, Cycles isn't capable of this. Luxrender, however, is. You can read about it on this forum and elsewhere. … It is a bit slower but the versatility is worth it for much more accurate physics than Cycles. …
14
votes
Accepted
Color Management. What is the difference between display device, view transform and sequencer?
Start by reading Render with a wider dynamic range in cycles to produce photorealistic looking images before you continue.
Are you back from reading the link? …
9
votes
projecting onto a mirror and back?
Cycles is capable of this by using an OSL shader. … The shader sums the results of all those rays that reflect back to the projector source (or, at least, close enough). …
5
votes
Working around Blender's color management problems & General Confusion
Read:
Render with a wider dynamic range in cycles to produce photorealistic looking images
So I'm trying to figure out how to make due with standard blender at least for now. … In order to represent those values in an image they have to be converted to the limited values that a monitor or projector or paper can display. …
5
votes
Accepted
Does the compositor affect image quality?
likely source of image degradation is the use of highly compressed images in lossy compression schemes (like jpeg or mpeg), in which the the original image will suffer corruption with each subsequent cycle … Banding might disappear if the higher bit depth images are displayed properly in a 10 bit monitor or better (retina display or any professional grade monitor or video projector) …
5
votes
1
answer
2k
views
Image setting in UV Project Modifier
(there is a scene for BLender Internal and one for Cycles)
Is there a setting I'm overlooking? … Cycles
Here the image setting has no visible effect either . …
5
votes
1
answer
8k
views
How do you simulate an LCD projector where a lamp projects a patterned light onto a surface?... [duplicate]
I found an answer for Blender Internal engine at I want to make a projector show an image displayed on surfaces
But I want to accomplish something similar in Cycles. … What is the correct node setup for a cycles lamp so that its texture rotates and moves with the lamp? …
5
votes
Accepted
Replicate the light coming from a projector
I'm sure you used the search function and found how to make a projector spot lamp in cycles. …
4
votes
1
answer
229
views
How to cast/teleport a ray in a material for a squinching illusion?
In this image I mixed the refraction with a glossy shader to create a representation of what I'm hoping to achieve, a pretty much need that glossy shader's ray in the opposite direction
I'm using cycles … export a flat image from the curved screen (e.g. by baking), so ideally I'd be able to handle this with a material
In addition to baking, I also need the option to render the screen from the position of a projector …
3
votes
1
answer
1k
views
UV Project Modifier in Cycles has no effect. What am I doing wrong?
In the modifier's settings I specified the image plane as the projector object. I specified the UV map to be the only one that exists on my Suzanne ("UV Map"). … I created a Cycles material for Suzanne that uses the image from the image plane, and specified the coordinates to be from Suzanne's the UV map (which I expected to be modified by the modifier). …
2
votes
1
answer
256
views
Need help rendering a panoramic equirectangular movie of a computer game recorded in box pro...
I have set the simulator to display as a box projector with 6 square panels in one video. … I am using cycles render as the panoramic camera options are not available in Blender render. I have UV unwrapped the cube and added the video texture to the cube. …
1
vote
0
answers
93
views
Weird Patchy Cycles Render when I use Principal Volume & Light
I used a spotlight to make a projector based on a tutorial I used (https://www.youtube.com/watch?v=adahnQCqmw0) and I keep getting these patchy results even when I render to 1000 levels in Cycles. …