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0
votes
0
answers
6
views
Automating Vi-Suite 0.7 beta5 version Light Simulation with radiance Workflow in blender 4.3...
}
bpy.ops.node.liexport(override, 'EXEC_DEFAULT') # Context export
override['node'] = geometry_node
bpy.ops.node.ligexport(override, 'EXEC_DEFAULT') # Geometry export
override['node'] = simulation_node … Export
override = {'node': context_node}
print(f"Override for Context Export: {override}")
bpy.ops.node.liexport(override, 'EXEC_DEFAULT')
print("Context export completed …
0
votes
0
answers
11
views
Texture paint python script?
I keep getting context errors, and I can't find the source code to edit it. … context
# override = bpy.context.copy()
# override['area'] = area
# override['region'] = region
# override['active_object'] = obj
# # Cast …
1
vote
Accepted
How to open the Manage Unused Data window using python code?
trial&error I found that you must call the operator with the special INVOKE_AREA parameter.
import bpy
bpy.ops.outliner.orphans_manage("INVOKE_AREA")
Link to the docs
BTW you don't have to define an override … You can force the operator context inside your layout. Just bear in mind the entire layout will have this context. …
1
vote
1
answer
5
views
bpy.ops.console.scrollback_append RuntimeError context is incorrect when called from SimpleO...
/blender-4.2.0-linux-x64/4.2/scripts/modules/bpy/ops.py:109
What context needs to be setup? … in blender 3.x i would specify an override for window, screen, area
override = {'window': window, 'screen': screen, 'area': area}
bpy.ops.console.scrollback_append(overide, text='hello world', type="OUTPUT …
3
votes
2
answers
51
views
can't get proper context.selected_ids from 3d view
class SimpleOperator(bpy.types.Operator):
"""Tooltip"""
bl_idname = "object.simple_operator"
bl_label = "Simple Object Operator"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context … region.type == 'WINDOW': # We want the main window region
largest_region = region
break
if largest_area and largest_region:
# Create an override …
1
vote
Script to automate process of duplicating multiple instances of a mesh, each one with a shap...
This is also defined in the context object along with the active object and selected objects and all the other stuff.
If you call a bpy.op. operator you often need to overwrite the context. … Have a look here A comprehensive list of operator overrides
If the context object is not properly initialized you get the
poll() failed, context incorrect? …
3
votes
Accepted
How can I get the currently selected objects in the outliner, if they are hidden?
Since the list of selected collections is different for each area, it can only be obtained through the context of this area. … The context can be accessed using context override. Then we can check the list of selected ID-objects in this context through the selected_ids list. …
0
votes
Adjust timing of hidden controls'/bones' keyframes
the context to set the properties
override = {'area': area, 'space_data': space, 'region': area.regions[-1]}
with bpy.context.temp_override(**override): … the context to set the properties
override = {'area': area, 'space_data': space, 'region': area.regions[-1]}
with bpy.context.temp_override(**override): …
1
vote
0
answers
17
views
How to properly override bpy.ops.node.backimage_fit()?
I need some help calling bpy.ops.node.backimage_fit(), I cannot find the proper context override
screen = bpy.context.screen
for area in screen.areas:
if area.type == "NODE_EDITOR":
windows …
2
votes
1
answer
25
views
Call the “remove_doubles” operator with a popup window of operator parameters
operator parameters.
import bpy
import bmesh
class KEY_MergeByDistance(bpy.types.Operator):
bl_idname = "object.key_mergebydistance"
bl_label = "KEY_MergeByDistance"
def execute(self, context … ):
# VARIANT 1
win = bpy.context.window_manager.windows[0]
screen = win.screen
area = next(area for area in screen.areas if area.type == "VIEW_3D")
override = { …
0
votes
Join objects via script Blender 3.5: context is incorrect
Any wrong context errors in lines that uses blender tools can be fixed by supplying context "overrides"
for example, for any lines like
bpy.ops.mesh.bevel(offset=1.16208, offset_pct=0, segments=15, affect … (override ,offset=1.16208, offset_pct=0, segments=15, affect='EDGES')
override = context_override()
bpy.ops.mesh.select_mode(override ,use_extend=False, use_expand=False, type='VERT')
override = context_override …
1
vote
Does anyone know how to fix this error code? TF2 face flexing
The new context override method is bpy.context.temp_override not passing as a first argument. … with bpy.context.temp_override(**override):
result = func(*args, **kwargs)
else:
result = func(override, *args, **kwargs)
if 'CANCELLED' in result:
raise Exception …
0
votes
0
answers
27
views
Create a render queue
, in __call__
ret = _op_call(self.idname_py(), kw, C_exec, C_undo)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
RuntimeError: Operator bpy.ops.render.render.poll() Missing 'window' in context … the context to close the area
# override = bpy.context.copy()
# override['area'] = area
# bpy.ops.screen.area_close(override)
# break # Exit after closing …
0
votes
1
answer
57
views
knife_project in Blender 4.2 (code)
for c in cutter:
c.select_set(True)
elif cutter.type == 'MESH':
cutter.select_set(True)
region, rv3d, v3d, area = view3d_find(True)
# context … override dictionary
override = {
'scene' : bpy.context.scene,
'region' : region,
'area' : area,
'space' …
1
vote
Accepted
How to get wireframe image
Then press Tab to go into Edit Mode, again select all with A and then go to the Edge menu or press Ctrl+E for the context menu and choose Mark Freestyle Edge, this should turn all edges green. … If not it does not matter because the override holdout material will make all objects transparent. …