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How to Turn a Cube into a Mathematically Precise Sphube to the Limits of Numerical Precision Using Vector Displacement?
A sphere is given by the graph of the equation $\lvert x\rvert^2+\lvert y\rvert^2+\lvert z\rvert^2=1$.
If you increase the exponents to something larger than 2, then the graph of the equation becomes ...
5
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1
answer
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Vector Displacement not showing same result as the mask of it
So recently I decided to try vector displacement. I tried to make something simple, such as this shape. It's sort of a "gun shape", but I've ran into a problem.
I wanted to make an "...
9
votes
1
answer
903
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Radial vector displacement
I'm struggle with vector displacement shader. I'm trying to do something like reverse cone but I can't figure out how to add radial direction. I would like to use RGB curves like screw (lathe) ...