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2 votes
2 answers
311 views

How to Turn a Cube into a Mathematically Precise Sphube to the Limits of Numerical Precision Using Vector Displacement?

A sphere is given by the graph of the equation $\lvert x\rvert^2+\lvert y\rvert^2+\lvert z\rvert^2=1$. If you increase the exponents to something larger than 2, then the graph of the equation becomes ...
BlenderUser9000's user avatar
5 votes
1 answer
161 views

Vector Displacement not showing same result as the mask of it

So recently I decided to try vector displacement. I tried to make something simple, such as this shape. It's sort of a "gun shape", but I've ran into a problem. I wanted to make an "...
TheMadTomato1209's user avatar
9 votes
1 answer
903 views

Radial vector displacement

I'm struggle with vector displacement shader. I'm trying to do something like reverse cone but I can't figure out how to add radial direction. I would like to use RGB curves like screw (lathe) ...
Destrosvet's user avatar