Stack Exchange Network

Stack Exchange network consists of 174 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

Questions tagged [vector]

The tag has no usage guidance.

0
votes
1answer
26 views

Values to straighten wave texture?

I am using the wave texture and am faced with a dilemma: by default, it is rotated in some obscure way. I want the bands of the texture to be aligned with each axis (x, y z) but cannot for the life of ...
0
votes
0answers
18 views

Whenever I try to rotate any object, it rotates only on vector Z. How can I fix that? [on hold]

For example I try to bend something, and it needs to be rotated on X, but it only goes on Z. I have this issue on my new laptop. The previous laptop I was using didn't have this issue.
1
vote
1answer
21 views

Can blender export vector images?

Can you export a blender curve into a vector image? Is there perhaps an addon that can do that?
0
votes
0answers
26 views

how to use vector displacement for text engraving into mesh

I want to engrave text into jewelry model using vector displacement in cycles. How can I use a .png of the text to make it look like it is engraved? I originally just used text mesh with boolean but ...
0
votes
0answers
10 views

Motion Blur to Location Keyframes of Mesh [duplicate]

I'm trying to make an animation of a ship flying by the camera. So of course it would need motion blur. How would I accomplish a standard motion blur for my ship?
0
votes
1answer
166 views

What's happening with vector displacement 2.79b?

pretty quick question. I use the vector displacement node in order to add greebling to models. The latest version of 2.79b doesn't have that node, which seems to be why sheepit render farm is ...
3
votes
2answers
76 views

Align vertices along vector (Python)

I have a vector and vertices, and I'm trying to align the vertices to that vector using 'Translation Matrix', unfortunately multiplying the matrix with the vertices' coordinates do not change anything....
9
votes
1answer
346 views

Project scene to plane in real-time

I understand I could render out the view my camera and then just that as an image texture, however, I want to try and achieve this effect in real-time. The idea is derived from an effect present in ...
0
votes
1answer
35 views

How to get Mirrored Vector by Plane on Python

How can I get mirrored vector(point) by Plane by using blender python modules? Plane will be defined as plane_normal : Vector plane_position : Vector I need to know function like ...
6
votes
1answer
299 views

How can I make my procedural brick texture map correctly to both a cube and cylinder?

I've been experimenting with node-based procedural materials in Cycles lately, and after spending a few hours working out a brick material that works pretty well along walls, I noticed that it has a ...
1
vote
2answers
166 views

Bump node doesn't produce bump from normal vector

Why does Bump node loose its functionality as soon as being fed with texture, connected to Normal vector? EDIT: Using Texture Coordinate's Normal vector doesn't change anything.
1
vote
1answer
126 views

Displacement distortion

By some reason displacement became directed and to perpendicular to normals. Tried to kill user preferences and check it in new scene - same thing: it's always distorted. Please, HALP
0
votes
0answers
32 views
1
vote
1answer
111 views

Replicating Cooktorr specular with Cycles vectors, almost there, but why vector is twisted?

I'm trying to replicate material shading from Blender Internal in Cycles, so long I managed to get Diffuse working correctly with Point Lights, a rather awkward but working sunlight/hemi node setup, ...
1
vote
1answer
103 views

Average value in material nodes

Is there a way to get an average value in material nodes? I am only aware of this option in compositor: https://docs.blender.org/manual/en/dev/compositing/types/output/levels.html
0
votes
1answer
61 views

obj.rayCast() not working as intended

In the game engine, I've got a function which uses rayCast in asteroids. It doesn't work as intended, as even with x-ray turned on, it often doesn't see through objects without the desired property: <...
1
vote
0answers
87 views

How to remap tangent vector for remapped UV coordinates?

I've been using highly scaled detail normal maps through Cycles nodes and eventually realized I had a problem with my tangents. This creates sometimes subtle artifacts, most obviously when using ...
1
vote
1answer
268 views

Move one pose bone to the location of another in the same armature

Could someone help me get out of the starting blocks I suspect I'm making this harder than it needs to be. with python Lets say in pose mode I have bone A at location (0.00,0.00,2.00) world space ...
1
vote
2answers
218 views

Animation nodes: rotate around axis

How do you rotate an object around a given unit vector and angle? I thought I could use this matrix, but I'm unable to create a custom 3x3 matrix inside animation nodes. $$R= \begin{bmatrix} \cos\...