Linked Questions
14 questions linked to/from Rendered aspect ratio different from the viewport's camera view
0
votes
1
answer
1k
views
Why is Blender rendering my vertical image distorted? [duplicate]
I want to render out an vertical image of my model. It should be complete visible but with no unused space.
I've changed the Dimensions of the output like that:
In Blender the camera view looks now ...
4
votes
1
answer
492
views
Blender not rendering specified dimensions [duplicate]
I was making a channel art photo for my YouTube channel, and everything went smoothly. But when I rendered the image it wasn't the resolution that I specified.
I wanted the image to look like this:
...
0
votes
1
answer
496
views
Mesh deforms on final render [duplicate]
The object size changes when rendering. The whole object shrinks vertically. I haven't used Subsurf Modifier. But I did realize that in Render Preview the object size is normal. As soon as I render ...
0
votes
1
answer
362
views
Why is render coming out SQueezed together? [duplicate]
Hey all do you knoe why this is happening?
Here are my output setting
https://ibb.co/f12ycc9
https://ibb.co/YjxLgrD
and what I mean
https://ibb.co/74FmSvv
Also am interested in how to unsQueeze the ...
0
votes
1
answer
222
views
How can you change the render format? [duplicate]
So, i made a temple and wanted to render it. I changed the default settings of the aspect ratio ( after looking up how to do that). Everything seemed fine, but when i finally render it, the image is ...
0
votes
0
answers
35
views
rendered imaged looks deformed compared to view port camera [duplicate]
I created a scene and set up the camera and everything looks OK in the
viewport. After I render the result looks different than expected.
See the images below:
Camera view render in viewport. That'...
2
votes
2
answers
8k
views
How to accurately simulate an anamorphic lens
I am aware of the aperture ratio slider in the camera properties. However, I am wondering if there is a way to actually render squished in Blender, and stretch it out in the compositor later. I ...
3
votes
1
answer
4k
views
Rectangular/Portrait orientation. Is there any way to change the size of the camera? [duplicate]
I'm trying to make a rectangular/portrait orientation style image for the camera in Blender 2.8. I've tried adjusting the aspect ratio, but all it does is the stretch the image. Is there any way you ...
3
votes
1
answer
5k
views
How to render in square proportion
I want to render in square proportion. When i go to setting and adjust it never set in square. Always go in rectangle direction. How can i set my camera in square so that it render fast in that area ...
1
vote
1
answer
2k
views
How do I keep the aspect ratio of an image imported to the 3d viewport as a plane?
I use the import images as planes addon. I get the image. But then I noticed when I use it on a 480p image, its the same size as a 1080p image. I don't understand....is it keeping the aspect ratio but ...
0
votes
2
answers
1k
views
The camera is scaled like this and the render image is also stretched' [closed]
This is what it looks like in the veiwport
3
votes
1
answer
598
views
How to treat video material with non-square pixels
I want to edit video material from a PAL DVD, i.e. 720x576 pixels with a pixel aspect ratio of 1.09...
The final cut is supposed to be rendered to a video file. Therefore I am wondering whether it ...
0
votes
1
answer
143
views
Weird blueprint render result
I receive a very distorted output result when trying to render my finished blueprints. I follow a tutorial in which the instructor converts lines made of hundreds of vertices into a curve, chooses ...
0
votes
1
answer
164
views
Camera resizing
I've got a problem with resizing the camera viewport. I wanted to resize one camera, but instead it resizes every camera I have in the scene. Is there a away to only resize one camera?
I have this ...