I am attempting to animate an explosion in the Blender Game Engine. The explosion is supposed a plane with an animated texture on it. I have heard that textures can be animated in BGE by using the Tiles/Animation options, and I seem to recall that I did it once, but for some reason, it won't work. When I enter game mode, the texture just displays a static image. I am using GLSL shading, so that shouldn't be a problem.