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I am attempting to animate an explosion in the Blender Game Engine. The explosion is supposed a plane with an animated texture on it. I have heard that textures can be animated in BGE by using the Tiles/Animation options, and I seem to recall that I did it once, but for some reason, it won't work. When I enter game mode, the texture just displays a static image. I am using GLSL shading, so that shouldn't be a problem.

Here is the .blend:

Thank you.

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There's apparently a bug in the current version of Blender (2.78c) which won't allow users to use spritesheets as animated textures.

Try this method to get around the bug https://www.youtube.com/watch?v=hIQ0xYTAgt0 (Video not by me)

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