I'm still trying to get used to using Blender, but I'm having trouble animating a cylinder the way I want. I want to get the cylinder to move in a wave motion, like this:
So I figured I should use the wave modifier tool because you can make sinusoidal type motions with it, but when I try to use it, it only really animates the circles at the ends of the cylinder.
I thought maybe I needed to subdivide along the surface of the cylinder to allow it to move in an up and down motion like I'm looking for, but that didn't seem to help. Any ideas?