1
$\begingroup$

I'm using a wave modifier on a cylinder, but I notice the ends of the cylinder are moving up and down. I'm wanting the ends of the cylinder to be angled as they move instead of just just translating vertically. A demonstration is linked below. Any ideas on how to do that?

movement example

my setup

$\endgroup$

1 Answer 1

1
$\begingroup$

As far as I'm concerned, the Wave modifier just moves vertices up and down but doesn't rotate anything because it just works on the single vertices translating them on the z axis depending on their X and Y position.

If you want to make a curved pipe in which the section rotates and not translates, I recommend you to use a curve modifier. You'll need a sinusoidal curve (look here for that) and a curve modifier to apply on the cylinder.

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .