I'm an 11 year-old who has close to zero experience with blender and was recommended to try it by a friend. I had rendered an image without texture and it was very well lit. But, after I textured it in blender cycles it became very dark.
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4$\begingroup$ It's all about the light. you are using very flat lighting. Please edit your question and and images that show how your lights and world settings are set up $\endgroup$– user1853Commented Mar 30, 2016 at 22:45
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1$\begingroup$ Your second render has no lamps, it is only illuminated by the flat gray world background. The first image seems to have a point lamp to the bottom-left. $\endgroup$– PGmathCommented Mar 30, 2016 at 23:13
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1$\begingroup$ Some kind of lights do not work in Cycles, since you are rendering the same scene, I'm guessing you already have a Hemy light, try changing the light type to Sun, Area or Spot. $\endgroup$– Georges DCommented Mar 31, 2016 at 2:48
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$\begingroup$ Here is a nice tutorial on using lights in Cycles youtube.com/watch?v=UTwXG3K4l2g $\endgroup$– eromodCommented Apr 30, 2016 at 3:00
1 Answer
An expanded answer of @cegaton and @PCmath.
In cycles lighting can be one of the most important aspects of a render, it can make a dull image into a full vibrant master piece.
Here's a quick render with only three objects: A floor, Suzanne, and finally a camera. I added no lights to this scene.
Here's the exact same scene with a light, i used the light "Sun".
Without lights the scene can look dull. To add a light press the tab on your bottom left labeled "Add" click expand lights, and select your desired light. Experiment and find out what's best for your scene.