I want to copy a mesh's UV data (including 3 UV channels) to the same mesh but in another .blend.
Both meshes are identical in vertex count.
Is there a quick solution?
I want to copy a mesh's UV data (including 3 UV channels) to the same mesh but in another .blend.
Both meshes are identical in vertex count.
Is there a quick solution?
Append the object in your scene, select the one you want to give the UV to, shift copy the one that you want to copy and CtrlL (Link/Transfer Data) > Copy UV Maps.