0
$\begingroup$

So I have these two separate models, one is rigged and weight painted and another is just a copy with different bones and no weights. How can I copy the weights from the first model to the second one? If they both existed in the same project I could figure it out but they are in separate .blend files.

Original model pic1

Copied model with automatic weights pic1

$\endgroup$

1 Answer 1

1
$\begingroup$

You can append the correct weighted model into the wrong weighted blend file, then just rename its vertex groups accordingly to the names of the new armature's bones.

$\endgroup$

This site is temporarily in read-only mode and not accepting new answers.

Not the answer you're looking for? Browse other questions tagged .