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Questions tagged [linked-data]

Questions about linked data. There are many kinds of data that can be linked, (e.g, Materials, Object Data, Modifiers, etc.) even across multiple blendfiles.

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14 views

How to only have an object's animation action when linked in several scenes

I have several linked scene copies where I want to animation objects, cameras, and lighting for architectural animations; such as a door-opening during a walk-through, or sunlight and other lighting ...
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12 views

Quickly select multiple sets of linked data objects

It's easy to select an object and all its duplicates in a scene. Just SHIFT+L and Select Linked > Object Data. But Blender will only select duplicates of an ACTIVE object, not all selected objects ...
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1answer
46 views

Setting Origin without affecting location of linked duplicates

Presently working through a tutorial, and I have realized that I have inadvertently made a buttload of linked duplicates of a mesh object with an origin out in the middle of nowhere. The origin in ...
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12 views

How to edit linked object cloth parameters

I have a cloth object in a base file that I linked into a new file. I then did a library override so I could expose the various objects in a collection (...
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1answer
24 views

Adding a modifier to the top of the stack of multiple objects without overwriting previous modifiers

I would like to add a triangulate modifier to all of my objects on top of all my other modifiers. This is different from Ctrl+L link modifiers because this overwrites modifier data. Either an option I'...
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1answer
34 views

Automatic moving of unselected objects & detailed Blender documentation

I am using Blender like for CAD-like work because it does what I want and the 25 CAD programs I tried do not. Argh. I use S -> Selection to Cursor a lot. Sometimes Blender moves the shared meshes ...
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1answer
22 views

Modify all linked instances

It seems that inherited attributes that can be overridden is needed in Blender for objects considering its complexity. In any event, I thought I read that linked objects only have location and ...
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1answer
10 views

Change all linked objects?

I have tried to understand linking objects (or is it meshes?), but am apparently failing. I want to create a 2nd and 3rd copy of a collection such that if I change any of the objects, they all are ...
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28 views

Linked Objects Hide Boolean Cutters

I want to model several Blender files with parts that I want to combine later to different things. Each *.blend file is a single object. I used a lot of boolean modifiers in my single part files. If I ...
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1answer
37 views

Share parts of mesh data across meshes

Greetings to the Blender community, I'm using an Array Modifier on object A, with object B and C as caps. My problem is, that if I edit object A, the edge doesn't align with the caps anymore. Is there ...
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14 views

Rig controller material

I was curious if this was possible: I have a model of a product *(wall light) for rendering. the product has 4 or 5 different material options. I have it as a collection that I can import into any ...
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16 views

How to copy indices from one mesh to another ? (vertex numbers/index/id) (the same uv)

I have two objects with the same number of vertices. I dont know how, but one object got its vertex numbers changed (indices) As you see on the picture numbers on one are diferent than on the other. ...
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25 views

Override linked object hierarchy

My goal is to keep assets separate (in one scene/other blend file) and reuse them with the ability to transform individual objects in the hierarchy each time differently (so that the transformations ...
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0answers
10 views

Make Library Override with collection from current file

Is it possible to do a "Make Library Override" in order to edit an object linked to another Collection which is in the current file? I can do that if the collection is from another file, but ...
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15 views

Swapping Linked File Groups - Keeping Animations

I want to swap a linked group with another version I made of that group. I wanted to swap the group with the new one, while keeping the old for other animations. For context, I have a room of objects ...
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11 views

Is it possible to relink all the objects in a project? [duplicate]

I am working on a scene with some objects linked from other projects, but suddenly everything appeared unlinked, and I can't see my objects anymore. Is there a way to relink everything?
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15 views

2 separate objects connected via links, how to clear them [duplicate]

I was messing with CTRL + L and probably somehow connected 2 separate object, now when I try to apply scale to any of them I got error "Cannot apply to a multi user: Object "Plane.028", ...
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12 views

Duplicate Materials with separate animation keyframes

How can I create a duplicate of a material with separate animation keyframes? I want to create two objects, both with the same material properties, but that fade in at different times. However, every ...
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9 views

How to set specific animation frame of a linked collection

I have a linked collection that contains animation frames. I've used this linked collection a few times in the same project and I'd like to use different animation frame for each linked instance. Is ...
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1answer
42 views

Changing a Linked object's Material [closed]

Blend file. Video Explanation. I made a collection with an object parented to a bone. The bone has a property in pose mode and drives a color change in the material of the object. When I link this ...
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Modifier Settings do not Copy Using Link or Copy Attributes

Default blend file duplicate default cube add cloth modifier to one. change a setting within the modifier - for example vertex weight Control - L - Link objects and choose modifier or: Enable copy ...
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14 views

How to link objects so they have fixed transforms, but editable shapekey values?

for my animation project I would love to create some cute stylized clay-like plants. In my final scenes, I will need a lot of them so I decided to use animation nodes to animate their shape keys. But ...
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17 views

Is it possible to move empty in linked collection

i have an collection of object that can be animated by moving an empty i want to link them and be able to move the empty. here is a picture, i want to move the circle empty, is that possible?
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2answers
159 views

Override a material on a Linked object (2.92)?

I have a character that is linked into a Scene as a collection. I want to change an input value of a nodegroup in one of the character's materials, preferably without making the whole thing local. Of ...
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1answer
28 views

Can I Create a Linked Duplicate Consisting of Only Those Mesh Parts Defined by a Vertex Group Owned by the Duplicated Object?

I have made this mesh... ... and I have create two vertex groups. One for the whole mesh, called "Start"... ... and another one which excludes a part of it, called "End". How ...
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1answer
105 views

Can I check to see if an object is used in another objects modifier? [duplicate]

I have a complex file with a lot of objects in it. Many of them are there as a target for a modifier of some kind Boolean, curve modifier, etc. Sometimes I go through and clean out objects that are no ...
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0answers
20 views

I want a linked duplicate to keep form change but have separate material [duplicate]

My goal is to have two meshes that deform together as linked duplicate, but that each have it's own material. I tried to make single user material only but it does not work. It just makes both meshes ...
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1answer
9 views

Problem with appending model after previous linking

Just starting to add external models to my scenes. I first tried linking a model but found that it wasn't really suitable for what I wanted since I couldn't apply changes or edit the model. I deleted ...
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0answers
20 views

What's the best way to use scene management with fully rigged characters

My apologies if this has been asked before but after some extensive searching the only information on scene management I've found is beginner level. As I see it linked uses the same asset between ...
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47 views

I need to update an alembic and keep materials

I need to import alembics in my scene and I would like to do a lots of updates of this object without losing my materials (& other datas). For example, I have a main scene, I import an alembic, do ...
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0answers
52 views

How to make shape-keyed particles behave independently?

Let's say we have a mesh object with a Shape Key deformation, and it's driven by a Driver based on its distance from an Empty. It works as expected. But then if we want to make a Particle System of ...
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0answers
8 views

how can I switch two (linked) collections?

I would like to switch two (linked) collections in a project. I know that you can relocate files in the outliner > blender files; but my collections are from the same file. Is there an easy way to ...
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0answers
20 views

relinking missing files isn't working

I'm moving files to an external drive. One of my blend files shows textures fully pink. I could individually replace the paths of every model but that's about 100 models with several textures each. ...
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0answers
21 views

Library Override loses position of instance

Use case: Link a collection from another file. Set resultant instance to arbitrary loc/rot/scale. Make Library Override. Result: The objects that created from the override are positioned at the origin ...
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24 views

Is it worst or not to have multiple linked blend files into my main project?

If I want to work with linked meshes, collections etc, what is better so to keep my main project "light"? To have one separate blend file where I'll keep all my prototypes in there, or to ...
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16 views

How to use same asset multiple times in a shot

I am a beginner in blender, i am making a pipeline for blender projects at my studio and i am running down with a problem . The issue is with linking the same asset file multiple times.(eg: Ch_A in a ...
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0answers
14 views

How can I apply transform on a linked object via Python?

I have myself a linked object in my scene. I can't move it manually, but I can change it's location with Python. However I also want to apply the transform. I tried it using ob.transform_apply (loc=...
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1answer
45 views

How to identify missing collections by Python?

I found a solution to the library link through other question, but I haven't found a solution to the collection link yet, so I wrote this more specifically in this question. If the name of the ...
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1answer
51 views

How to get the missing library and its collection with Python?

As my project folder structure and naming convention were reorganized, missing libraries and collections occurred. To recover them collectively, I'm trying append into list the missing libraries and ...
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0answers
23 views

All my objects move together as if they are linked

I have this problem: all of my objects are linked, I don't know what I did for that to happen. Even if I add an object and I move another, it will move the object I've just inserted. Here's my problem ...
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1answer
36 views

Identifying the source of unexpected lighting differences

I am seeking out ideas for why the darkened areasof this .gltf behave so differently with lighting than the other surfaces. Specifically the lower molars, and the tongue facing surfaces of the lower ...
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0answers
17 views

Unlink lights animation data - does not work

It seems to be not possible to unlink animation (power) for 2 or more lights (point lights) previously linked with Ctrl-L > Link Animation Data Selecting the light and choosing Make Single User - ...
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0answers
11 views

How can I rename an armature that is being linked in another file without breaking the animation?

I have a an armature which was simply named "Armature". It's being linked into many animation .blend files as a linked library override. Now I need to rename it. When I do, the animation in ...
4
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1answer
35 views

Inconsistant behavior when re-linking missing textures. sRGB and Non-Color mismatches

I am having some trouble when re-linking image textures that have single user copies using different color spaces. I.E. A texture being used multiple times in the file, both in Non-Color and sRGB ...
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1answer
39 views

How to link animation data with python

I can't seem to link animation data programmatically. I have tried: ...
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1answer
35 views

How do you make linked duplicates with modifiers?

How do I make a group of meshes which are a completely linked duplicate of each other? I’ve tried making a collection of the meshes I pant and made a linked duplicate of those, but when I change the ...
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0answers
12 views

is there a way to relocate a linked collection that has its name changed?

I know there is a way to relocate a broken file in the outliner, But is there a simple way to relocate a collection when it has its name changed ? (file is the same but the collection has a different ...
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0answers
6 views

Blender keeps deleting linked libraries

I am working on a very big scene, therefore I have broken it down into smaller scenes, which then get all linked into one main file. It works for a while. I can save, edit, re-open and no problem. ...
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8 views

Link Collection: Bad Results

I'm trying to link a collection that has my character and his rig in it. The problem is that when I link it, I cannot select the rig itself. I can make everything a proxy, but I still cannot select ...
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9 views

Linked Files Keep Disappearing From Library

I am working on a massive file, therefore it is broken down into smaller files, which are then linked in one main document. The problem is, for no apparent reason the linked files keep disappearing ...

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