Questions tagged [linked-data]

Questions about linked data. There are many kinds of data that can be linked, (e.g, Materials, Object Data, Modifiers, etc.) even across multiple blendfiles.

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Unlinking objects make them disappear entirely. Why?

I've used Blender for years, but one thing that continually baffles me is when objects are "linked." Frequently, when I "unlink" a group of objects, they disappear entirely from ...
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Retarget Mixamo Animation to Linked Caracter

I want to apply some mocaps to a linked character but it's not working. The character is rigged with mixamo in its own file and I linked it into the working file. I can animate it manually with ...
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How can I duplicate complex collections such that they remain linked and editable but can be independently posed?

The specific use case is designing a mech: I would like to design one limb and have a mirrored copy for the opposite side such that I can continually tweak the design and have it reflected in the copy,...
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Can we write a script that will apply the scale of all objects?

I'm sure I'm not the only one who is a bit annoyed at the current workflow for applying the scale of multi-user objects. We first need to make one copy unique, then apply the scale for that, then re-...
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AssetBrowser: What is the best workflow for linking an armature and its mesh without using a collection

What I want to do is simple: link a mesh object along with its armature from the asset browser into a scene. It seems like some people do this by linking a collection and overriding it, but is that ...
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How do I replace objects/collections in scene by linked objects/collections from another scene?

I have a few collections (building blocks for architecture, like windows and doors) which are used in a huge scene by many geometry nodes to build buildings in a city. Sadly they are local in that ...
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Confusion about Scene and Object linking

I am making a marble maze simulation. In my main scene I am creating a bunch of modular "tracks" for the marble to run on. I currently have 150 or so objects. What I want: To create a new ...
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Swap a linked object with a new version in another file [duplicate]

I have some modelers who have been updating several files, they've been keeping iterations of the file, so we have several versions with minor changes. I'm trying to now update them in the linked ...
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Is there any way to make single user of a library data block?

I'm trying to see if there is a way to make a linked object a single user of a library, ie having a different library per linked object. object>relations>Make single user> object and data ...
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Linking a collction to another file

I'm in the process of creating a complex mechanical system and i would like to separate the various sub-systems in separate files having one "main" file with each sub-system linked to it. I'...
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Set material Node using Object Data Materials

I am attempting to build an object with re-assignable materials using geometry nodes. This object will end up being re-used and linked in other blender scenes, and I must be able to set the materials ...
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Modifying viewport visibility method for several linked objects at the same time

Is there a way to change viewport visibility method for several linked objects? I have many linked objects that show as textured now and would like to change that ...
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Can wrl files be linked to Blender and updated automatically?

Is there anyway to link wrl files to Blender and whenever a wrl file is updated, the updates are reflected in Blender 3D? Thank you.
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Certain characters make blender constantly hang briefly

I have a number of different rigged characters that are all made with the same method, and I am using them linked via library override, but two specific ones make blender constantly min-hang. Actions ...
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How can I replace all of these scattered Objects with a new Group Object? [duplicate]

I know this is possible but I am stumped. I know how to replace a selection with the data mesh of another, but what if there is more than one data mesh? I built this project as a case study. I have a ...
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ob.parent creates duplicate data

When adding in the parent code at the bottom the font objects create duplicates that are in a descending fashion: Everything is in the correct place, without parent code: Extra duplicates in a ...
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How to use linking for assets

I'm currently looking at pipelining Blender at our studio and I'm trying to figure out if/how I can use linking to bring published assets into scenes and swap for new versions etc. To illustrate what ...
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How to modify an multi object model marked as an asset?

I want to find a workflow to modify multi object models linked in external .blend files via asset browser and make library override. Requirements: If I change the model in the original file all ...
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1 answer
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Changing one particle in the particle system affects all

I made a large structure with small spheres using the particle system function. Changing the source object changes everything, which is expected. But Now I want to just change one of the spheres to be ...
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How to use a Linked Character?

Okay, so I’m trying to use a linked character in a scene but there is a issue. I have a FK/IK switch for the various limbs of the character but I can’t use them. They are greyed out and when I hover ...
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How to keep override even after unlinking?

I have an object from another Blender file linked into my scene and I've overridden the default material Green Material to ...
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Edit Linked Library, bpy.ops.render.opengl.poll() failed, context is incorrect

I have linked file and I'm trying to use Edit Linked Library Addon via script to change the material like this: ...
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How to link two objects so that when changing one the other also changes, but they stay separate objects?

I have 2 objects that I want linked to have a modifier apply to A with B. I don't want to apply the modification yet so I would like to link them together so that when scaling A, B will scale the same ...
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Loop Smoke Animation (linked)

let's say in one blend file I have two smoke animation (vdb based) set up after another. Each takes 50 frames so the whole animation takes 100 Frames and both objects are within one collection. Now I ...
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Accessing a custom scene property from an external blend

I am trying to access a custom property that I have created on a Scene from a blender file on disk. This value of this property in turn would tell my code which Collection to either link or append. ...
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Linked Blend File growing very large

We have a master file which links to other files scene files, characters, etc. The file started at 1.5 Gb last week and is now at 14 Gb. The only thing changed in the master file is animation. No new ...
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Cannot create library override

I'm trying to create a library override after linking objects into my scene like this: ...
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Create pose asset from linked rig reports error message

I have a linked rig which I posed and keyframed. I want to save my pose in the pose library of the asset browser. When clicking "Create Pose Asset" blender retuns me this eror message. Is it ...
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Keyframes of linked rig not getting saved

I have linked a rig into my scene where I want to pose it in. I made a library override to the rig to make it posable. So far I am able to pose the linked rig, I made keyframes and saved my file. When ...
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Animating with linked armature and separate armature breaks constraints

I have a file with one linked armature (let's call this A) and another armature (let's call this B) that is part of the file itself. I have a child-of constraint from B to A, however when switching ...
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A linked character reversed parent/child (armature/mesh) relationship, and cannot pose armature

I have a file that contains a rigged mesh (created with MBLab) that I have linked into several dependent Action files with many different Scenes, and now I appear to be in quite a pickle... I have ...
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Iterate vertices of linked collection

I have a blender file that links a collection from another blender file, it looks like this in the outliner: In a python script I'm iterating over all objects of the collection named "Collection&...
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Expression based Drivers are not updating in the UI

Here is a Driver. It is a Custom Property on an Object that is driving a value in a Shader Node. It was made by right clicking on the property and Copying as Driver. It uses a Variable. If I change ...
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Driver that accesses a relative path?

I want to drive a value in a shader node with a Custom Property defined on the World, and have it work when linking the Material into a new file. The first part of that is simple to create: This is ...
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How to map bought building assets into other objects [closed]

I am making a city environment and have purchased a pack of buildings from a 3D asset store. I have the environment mapped out as primitive objects and am hoping to combine the two with some degree of ...
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The light groups I set up always render all together/combined

I´ve setup 3 lights in my scene, which are linked from a different scene. I´ve setup lightgroups and assigned each light to the respective lightgroup. The Lightgroups appear in the render layers ...
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How to fix a broken link to an external file?

I'm working on an outdoor scene that contains linked assets from other Blender files (buildings and vehicle objects). The issue is that periodically a link becomes broken, and the linked-to asset no ...
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1 answer
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parenting not working on certain objects, text turns yellow and creates linked copy instead

When I try to parent certain objects, instead of one moving under the other in the hierarchy now suddenly the child objects stays exactly where it is and the text turns yellow, and there is a second ...
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3 answers
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How to be able to turn linked lights from another scene on and off in render?

So I have made a "master scene" with two different light setups. I have a collection in there with lights for lighting buildings and another collection for lighting characters. I want to be ...
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How can I copy objects without linking data via python?(deepcopy)

How can I copy objects without linking data via python?(That is deep copy the object data.) I'm using this to copy objects, but the new object's data linked to origin. ...
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Character Workflow for Production Pipeline

I'm working on a concept for a production pipeline that is used by a team of artists. This is my planned structure. I want to have separate files for modeling, texturing/shading and rigging to be ...
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Modification of keyframes of the linked model

I have a product project - a 3D model that has two states - active and inactive, there are different animated elements between these states. As I will be using this model in various other blender ...
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How to link object data whilst keeping the location and rotation of all objects

I have a pretty hefty frame structure that I need to optimise. This was created by arraying a single smaller section of the frame along a curve, then arraying the result 32 times around an empty. ...
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How do I remap user without remapping every other object that shares the current object's user?

How do I remap user without remapping every other object that shares the current object's user? Remap user: Replace the current mesh data with that of a different object, without affecting all the ...
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Why do random objects get imported when I try to append a specific object?

I'm trying to append a particular object (a garden pergola) from another blend file, but instead of the object I want coming in, I get this random assortment of objects. Why?
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Driver linked data block look in current blend file

I have a NPR material in an asset blend file. When I link the asset to my production blend file I would like for the material to be affected by custom properties for lighting in the production blend ...
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Snow Rig's Mesh Deforming When Rig is Linked

I've been having issues linking my Snow rig to animate. When I first open a new blender file, and I link the CH-snow file, his mesh appears normally. However, when I save, close, and reopen the file ...
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How to set Keyframes in Python for generated Objects with data based transformations

after various failed attempts to make keyframes work to my liking in my first blender-script work I request your help 🥲 So I am working on a Dataviz: I load Data into Blender and create an object. ...
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Linked Character Is Missing Animations

Tldr: If I make a new blend file and link a “master character.blend” file to it, some of the animation actions are missing. Also, if I make any new animation actions in the new blend file, can I add ...
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Python Script to turn duplicate parts into instances

Right now I am animating a model that is coming from cad software. However the model can only be exported as stl parts. meaning that I have something like 25,000 parts even though there are only like ...

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