Questions tagged [linked-data]

Questions about linked data. There are many kinds of data that can be linked, (e.g, Materials, Object Data, Modifiers, etc.) even across multiple blendfiles.

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1answer
30 views

Inconsistant behavior when re-linking missing textures. sRGB and Non-Color mismatches

I am having some trouble when re-linking image textures that have single user copies using different color spaces. I.E. A texture being used multiple times in the file, both in Non-Color and sRGB ...
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1answer
15 views

How to link animation data with python

I can't seem to link animation data programmatically. I have tried: ...
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1answer
21 views

How do you make linked duplicates with modifiers?

How do I make a group of meshes which are a completely linked duplicate of each other? I’ve tried making a collection of the meshes I pant and made a linked duplicate of those, but when I change the ...
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0answers
11 views

is there a way to relocate a linked collection that has its name changed?

I know there is a way to relocate a broken file in the outliner, But is there a simple way to relocate a collection when it has its name changed ? (file is the same but the collection has a different ...
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0answers
5 views

Blender keeps deleting linked libraries

I am working on a very big scene, therefore I have broken it down into smaller scenes, which then get all linked into one main file. It works for a while. I can save, edit, re-open and no problem. ...
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0answers
6 views

Link Collection: Bad Results

I'm trying to link a collection that has my character and his rig in it. The problem is that when I link it, I cannot select the rig itself. I can make everything a proxy, but I still cannot select ...
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0answers
7 views

Linked Files Keep Disappearing From Library

I am working on a massive file, therefore it is broken down into smaller files, which are then linked in one main document. The problem is, for no apparent reason the linked files keep disappearing ...
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0answers
18 views

Missing textures in linked files using Botaniq/Graswald Addons

I am working on a pretty massive file, therefore I have broken it down into different files, all linked into one main file. I am using the Botaniq and Graswald addons in most of these linked files. I ...
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0answers
11 views

Scene-specific NLA

I have a bunch of meshes parented to armatures in one scene (Scene A). All the objects are all nicely set up with their own hair and modifiers etc... And all the armatures have a set of animation ...
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0answers
15 views

How to hide particle system original object? [duplicate]

I am working on a very complex scene, including areas that have particle systems (grass, flowers, etc.), mostly created with the Botaniq and Graswald addons. Because the scene is so heavy, I have ...
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0answers
14 views

How to animate a character with the new Asset Browser?

Despite it still being in development, the new Asset Browser in v2.92 is a game changer. I'm wondering if it's currently possible to have a collection containing a rigged character and animate that ...
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1answer
12 views

How to resync the linked proxy to incorporate changes in the main file

Let's suppose I had a rig(Root) parented to a mesh X in a file named blend_1. Now I link the whole collection in which those two are to another blender file(Blend_2). Now, I make a proxy for Root, ...
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0answers
12 views

Using Python, how to check if an object is linked from external blend file? [duplicate]

bpy.data.objects['my linked object'].library I found this code through a search and tried to check the linked object, but in 2.91, this code doesn't seem to print ...
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44 views

Switched to Blender 2.91and scene is very dark -Settings problem or hardware problem?

I was rendering a scene in blender 2.83 when the render crashed due to my camera passing through a rock (I did not know the reason for the crash at the time.) I couldn't figure out why it wouldn't ...
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1answer
27 views

How do you change the materials of linked instances stored in another blend file?

I'm creating roughly 15 product models with several color variation as well as product sets. I am having a problem as one product can be used to sell in a set with other products for example, or one ...
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0answers
16 views

Pack textures (Extension changed)

I've been baking some textures in Blender, and somehow the result textures were created without extension, like this: Other softwares (like Unity) won't import those. To fix the problem, I unpacked ...
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0answers
10 views

Imported truck and trailer unlinking problem

I imported a truck and trailer model. There is a number of empties with links to various parts. There is one link going from an empty within the trailer to one of the empties in the truck. If I delete ...
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1answer
38 views

How To Replace Data From New Data Coming From Another .blend?

Here's a simple example, I have a .Blend with 50 objects, all appended inside my .Blend, they each have their own materials. Now I created my scene with those assets and did some work etc... My ...
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2answers
36 views

How to have collection where collection origin is not world origin? [duplicate]

I'm trying create a set of modular 3D pieces in one blender file that I can use to build scenes. My idea was to create a single file with the modular pieces and then create a second blender file that ...
0
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1answer
26 views

Is it possible to delete linked Mesh Data?

I need to get rid of every multi user block data but there is too many of it so i can't do "make single user" for every model. I want only worldspawn_16740 to stay.
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0answers
22 views

Transfer Blend files into a different location: How to avoid missing files/textures/etc? [duplicate]

I need to reorganise my blender folder and move it to another PC and I am afraid that i might lose some linked texture/image sequences/etc that are used in the .blend files. What should i do to avoid ...
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0answers
25 views

How to override existing materials (with link or append)

I've been searching but I didn't find any solution. Short version : Suppose I'm working on a blend file which contain a material called "MyBlueMat". I want to append or link an existing ...
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0answers
29 views

How to copy Mantaflow modifier with keyframed inflow?

is there a good or easy way to copy Mantaflow settings from one object to a lot of others when there is a keyframe on the Inflow checkbox? I've got a fracture animation with ca. 250 keyframed objects, ...
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2answers
34 views

Alt-D copies with different Origins

I am using copies of an object using Alt-D, but I need them to have their own different origins each. When I try to change each object's origin, it changes the origin of all linked objects (which I ...
0
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1answer
41 views

Packing all linked Files for Render Farm submission [duplicate]

So I want to submit a project to a renderfarm. I have multiple links to other .blend files in the project since this saves memory and speeds up the render a lot. The blend files are roughly 5 GB ...
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0answers
13 views

Why are my collection items updating together even when I want them to have different colors?

My collection items are changing colors together, even though I want them to have different colors? I've equally placed the items into different collections, yet when I change material or color for ...
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0answers
22 views

How to write EXIF data in rendered images?

I'm trying to render an image in cycles. version 2.83.5. trying to write metadata or Exif data into the image. In the output channel, I ticked every box on metadata. But I didn't find the EXIF data ...
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0answers
23 views

What happened with materials in eevee when linking?

I have this problem with the material in the eyes of characters linked to a scene. The scene that contains the linked characters shows this way when rendered with Cycles: When I change to eevee it is ...
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0answers
18 views

How to import text(scripted expression for driver) together when linking a character

I used the phrase bpy.app.driver_namespace to create a function for scripted expansion that can be used in the driver and it works well in the local character file. ...
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0answers
19 views

Blender Linked Materials Names Not Showing

In the Windows version of Blender 2.90.1, I noticed that linked materials don't have their name carry over correctly in the materials dropdown. Once a material is selected, the name displays correctly....
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1answer
18 views

Linking transformation but not other data (ex. Modifiers) in two objects

I need to link only the transformation of two objects, but no other properties. I need to create a hollow cylinder. The catch? It must be made out of cuboid objects and only with rotations 22.5 ...
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0answers
12 views

Different light source settings when linking

I`ve been working with diferent scenes. Im working on a certain animation with eevee and i have a problem with linked light source (sun). The linked sun resets its shadow bias values to one making ...
2
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0answers
113 views

“Can't edit this property from an override data-block” while adding driver

I tried to add a driver to a custom property after library override. And I checked the message, "Can't edit this property from an override data-block." On the other hand, proxy allowed ...
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0answers
25 views

Collections / Proxy / Rig

I would like to do the following, here is how far i have gotten: There is a rigged character in a file, inside a collection. Works. I link that character-collection in that file into a master shot ...
0
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1answer
21 views

Linked scene copy, unable to remove objects from rendering in that scene [Blender 2.90.1]

I am not sure if this is a bug or a "feature". When I create a linked copy and try to disable some objects from rendering, it disables them globally in every scene unless I make new scene a ...
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0answers
15 views

Make Proxy vs Make Local Object

Could anyone explain what is the difference between the two? I tried both Make Proxy and Make Local Object and they behave the same as far as I can tell. I can edit the object (Location, Rotation, ...
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0answers
20 views

Copying rotation to multiple rigid bodies

Newbie here. I'm on V2.91 I'm trying to animate an exploding in space rigid body simulation. What I find is that the cel-fractured meshes after explosion don't tumble as I'd expect them to. I found a ...
1
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1answer
78 views

Blender: How do I unpack a linked instance to make changes to it?

Sorry, but I'm not too sure what the process is called. I basically created an exterior scene full of linked instances by going to: File>Link>Selecting Blend File>Collections>Selecting the ...
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0answers
23 views

Copy a vertex colour without changing the mesh

I have several meshes that are quite different in just one particular zone. I have made a very nice vertex colour for one of them. It would be nice be able to transfer it to the others as I'm sure ...
1
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1answer
85 views

Proxy/Link –> Problem seeing colored Proxy rig over black Linked rig

Hi blender stackexchange community! I'm trying to Link my rigged character into a blank animation scene for the first time, to be able to rework my source scene in the future and get updates in all my ...
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1answer
31 views

Where's “link object data” When creating new scenes?

There used to be an option when creating new scenes to link only object data and not the "object" itself, so every object in the new scene could have its own transformation values. Is there ...
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0answers
15 views

Deleting object from group with links [duplicate]

I linked objects with Ctrl+L. How can I now unlink a single object from the group with links? It used to be "U" in version before 2.8, I guess.
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1answer
16 views

Making objects linked

I used to do many copies of an object using Shift+D (didn't know about Alt+D then). Can I make these objects linked now and keep their positions?
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0answers
36 views

Replacing linked objects with instanced collections

I know how to replace Objects (Mesh data) (ctrl+L > Mesh data), but how do I replace a series of linked objects with an instanced collection? My example: I want to replace the stair steps with the ...
2
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1answer
52 views

Unlinked Duplicated from Linked Duplicates (Change Alt-D into Shift-D behavior)

Alt-D creates linked duplicates while Shift-D creates unlinked duplicates. I've created abunch of linked duplicates through Alt-D, but now I want to differentiate them. How do I change them to the ...
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0answers
12 views

Cutting 'components' into pieces without breaking the link and without altering the original uv

So here is what I want to do: For a project I have lots and lots of wooden rods that need to come together in a truss. For that it would be more than practical if I could just create the "...
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0answers
13 views

Can I have linked duplicates as parts of a joined object?

I'm trying to model a wing shape. To achieve that, I can model separate cross sections ("airfoils") of the wing and loft over these with the loop tools. I would like to be able to manipulate ...
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0answers
48 views

Exporting FBX animations from Linked character rigs

I'm fairly new to Blender and have been using and made an animation to practice myself to get used to Blender and using the Rain v2.1 Rig, and I made the animation by Linking the character rig from ...
2
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0answers
74 views

Linked Duplicates vs Collection Instances

I'm pretty new to Blender, and am trying to wrap my head around some basic workflow stuff. I have been modeling a small truck which has several reused components (tires, suspension, windshield wipers)....
0
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1answer
21 views

Can i open the linked object to another blender session from current scene?

I imported (link) another .blend files into my scene. To view those link paths, in outliner , i change the display mode to 'blender file'. There's a path list there, but : how do i know which one is ...

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