Questions tagged [linked-data]

Questions about linked data. There are many kinds of data that can be linked, (e.g, Materials, Object Data, Modifiers, etc.) even across multiple blendfiles.

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How to view datablock dependency hierarchy?

In my startup file I have various node groups that I keep on hand for common tasks. Sometimes I will add a new node group or material that contains an existing group inside it. So what happens is <...
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how to override a linked scene in blender

I am experienced Maya but new to Blender, after dig long I still cant find an answer, how you help me out? My question is how to override a linked scene in blender? Create 2 empty file, link scene one ...
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Trying to load files containing library override linked character hangs blender

Using blender 3.1.2 I have one source file containing a rigged character. In another scene file I have linked to that character, and made a library override. I had to make a small change to the source ...
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File with links growing huge, even without edits

In my last few blender sessions editing a file with two linked character files (151M and 55M respectively), my resulting saved file size is blooming out of control (now at 525). My last save was to ...
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Replace Grease Pencil object with a mesh object and vice versa

I am sketching an environment scene, wherein I want to draw the location for trees as a Grease Pencil object. So that I can create a more appropriate floor plan design. When I am done sketching, I ...
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How to read the properties of an data object into a file.blend without loading it into the current project with Python?

I would like to set some rules before loading a date object, into the current project. But I don't really know how to do it and if it is possible to do it. So I give an example: I would like to import ...
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Append/Link - Material not correct

I have a Star Wars Star Destroyer in one blend file. The ship has 4 materials. I would like to use this model in a scene in a different blend file and I would like to have several Star Destroyers over ...
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Link object data to extrude multiple meshes but then have "extrusions" merge in same place as opposed to origin

just trying a proof of principle. i have 3 cubes which are subdivided. linked object data so that when i extrude some faces on one cube they all extrude in parallel. However, i actually would like the ...
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Can't access custom properties of linked character

I have a rigged character linked in a new file in Blender 3.1 with "Make Library Override" but i can't access any of the character's custom properties: "Disabled: Can't edit this ...
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How can I assign a material based on CSV data?

Is it possible to change color of a mesh based on external CSV data? I have a CSV file with two columns. One column must refer to/identify a mesh in the Blend file, the other columns displays a '1' or ...
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Import and Link image texture to an Active Shader Node in Python

I'm working on a part of an Addon that create a New Principled BSDF shader then a ShaderNodeTexImage (make it active), import an image with File brother and link it to the ShaderNodeTexImage. ...
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Geometry Nodes: Set Different Material on Each Instance

I'm trying to set a different existing material on 5 Instances made with Instance on Points. Trying both 3.0.1 and 3.1 to no avail. Is there any value or attribute that signifies which instance you ...
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Data Transfer by topology not transferring correctly

Both models have identical topology, but the data transfer modifier on the mesh on the right is not transferring correctly(shown below) Here is the modifier stack on the right model:
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Can't duplicate linked object

I have an object that is linked to other file. I trying Alt + D it, but nothing is happening. The problem occurs in all my files. Why? After clicking Alt+D (duplicate linked): After clicking ...
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Batch rename Mesh and Material data to object name with specific prefix and suffix

I am batch processing asset files of which the scene contains just 4 objects. Each of these objects and its associated data currently have a generic name. The mesh should be named "VEG_" + [...
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How to apply a motion to a model?

Blenders. A newbie is here. I've been looking for how to apply a motion to a model in Blender, but it's not easy to find. I've been googling and searching on Youtube, but no luck. Here is my process: ...
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How to import a rigged model into an other file?

I downloaded a 3d model and it is rigged, it has parameters and a lot of things to it. And now I would like to use it in an Blender file I'm working on and it would be great if I could use the ...
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Is it possible To Link Object Mesh Data without changing UV mapping?

I'm planning to use multiple "hexagon style" images in my scene but this will create millions of the same hexagon object and slow down the software. So after i generate hexagon objects with ...
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A better workflow possible? Blender + Mixamo -> Godot

So I've had a lot of difficulty getting assets from Blender to Godot - my workflow is functional, so I'm documenting it here for posterity, but small changes are a pain to implement. I'm a blender ...
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Q: How to use library overrides to move armature bones?? It give a large overhead in linked objects - when compared to proxies?

I'm struggling with library overrides, as when I use it for mechanical rigged stuff (huge industrial machines, using them linked to collection, with a lot of objects), it links ALL the objects inside ...
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Add library overrides without losing all existing animations

If I add a library overrides to a linked object that I animated before adding the library overrides, I lose all the animations (even the position is reset to zero). Is there a way to add the library ...
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Link collection several times

I often create my objects in a separate file, and I link the object in my new file using File > Link and then I browser until the collection containing my object....
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Linking to an existing blend file does not show the images/textures available in the existing .blend file

(Version of Blender I'm using is 2.79) I have the following .blend file which has a group datablock called "2d_baker" I then open a new blend file and try to link to the existing .blend ...
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1 answer
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Why my library override disappears on file reload?

I've been using library overlays with any troubles... until today. For some reasons, when I reload my file, one object loses the keyframes attached to it: Save, and after reloading (either File > ...
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Blender texture links on document transfer

Blender Users! I'd like to ask for your opinion/input on the following issue: I've bought a new laptop and will have to transfer all my files from old one to new one accordingly. On a new laptop the ...
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Why are my keyframes being deleted when I reload my linked rigify rig or reload my scene file?

I have linked a rig into my scene, applied library overrides and animated it in Pose Mode. When I reload the scene file or reload the link file (in Blender File section), all the animation keyframes ...
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Workflow to animate a movie with scene reuse

I'd like to make many small animations for a movie. Most of them should start from the same basic scene that I will edit later on to add animations. However, because this base scene may be edited ...
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3 votes
2 answers
355 views

Blender 3.0: how to edit material of linked object

In Blender 3.0, I have linked a character (created in another file) into the current scene. I enabled Library Overrides and I can change the pose of the character... but unfortunately I can't change ...
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1 vote
1 answer
92 views

How to enter Pose mode with Linked Armature?

So, I've made several assets to use in a project all in their respective files. Some of them have armatures on them. But when I try to link these objects, I can't enter Pose Mode, in fact, the option ...
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Can you edit the link to an external Blender file? [duplicate]

I'm working on my first project where I've got a main Blender file linking to an external Blender file. If I change the name of the external Blender file, is there a way to add this change to my main ...
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How delete duplicate materials and armature post import, or can I import without duplication?

When I import different models into the scene with the same material and the armature, everything is duplicated and I can’t work normally in the engine with this later. How to fix it?
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Can I append a collection that contains linked objects and keep them as linked?

I am trying to append from a local file. The collections in the file have linked objects. When I append into my new file, anything that was linked in the original file are now appended in the new file,...
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3 votes
2 answers
244 views

What is the difference between Selected Linked and Selected Linked All?

In the Edit mode, I select one vertex, and then press L. As a result, 6091 out of 6096 vertices are selected. The Adjust Last ...
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2 votes
1 answer
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How do you reference a linked collection after renaming it, without losing local changes?

I frequently make use of linking collections from other blend files, so I can pose and do renders of characters without duplicating them in each project. Previously we used proxies for this, as of ...
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157 views

Replace object mesh with collection instance

I know how to replace an object with another object. I simply select two objects, press ctrl + L, then Link Object Data. There ...
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1 vote
1 answer
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How can I join two objects together in order to shade as one object?

I have two objects I created separately then put them both on the same file and wanted to join them, creating one object. I tried selecting both then pressing the join button. That worked for object ...
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1 answer
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Is there a way to replace an object with another one AND its children?

I want to replace several objects with a group of objects each. So I tried it with a parent group and linked the data oft the parent with the objects I want to replace, but it only links the data of ...
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Getting around polling issues with bpy.ops.object.make_override_library

I'm trying to make a linked library into an instances with a override library so I can pose a linked character before i'm finished with it. it used to work in 2.93, now I get a context polling error ...
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Input drivers on linked objects not updating automatically

I have created a plant generator with geometry nodes and am attempting to use the world position as an input to a voronoi texture that is sampled to provide some randomness to the height, bendiness ...
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1 answer
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Linked Library Add-on: Cannot return to original file

I have linked a collection of a blend file in another blend file (Main Comp). I have activated the "Linked Library Add-on" in Preferences. I can switch from the Main Comp to the linked blend ...
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How to change a modifier property value in more selected objects without changing a unique value?

I have 40-50 similiar objects and I'd like to animate their scale randomly in the same way but the animations should be shifted to each other. I can do it easily by linking then unlinking the ...
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Why do the hair simulation goes crazy when linked to another specific project?

I have a file contains 1 linked animated character, which I made it into library override. When I bake the hair simulation, it goes like this I really don't know why because in the original file it ...
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Is there a shortcut key or addon to refresh a linked object?

I am on blender 2.93.0 Is there a shortcut key to refresh a linked object/collection? Or even better, is there an addon that will enable auto refresh of linked data(objects/mats/collects etc)?
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How do I specify the path to the proxy file with the finished animation if the location of the rig has changed

I animated a character that was a proxy object. Then I transferred the scene file with the animation to another computer. Now I need to use this animation, but I don't understand how to link the proxy ...
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1 vote
1 answer
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How do I know what objects in a scene are linked? And how do I find their file locations on my computer?

I have a scene/animation that contains a bunch of linked-in objects from other files. My folder with my objects accidentally got duplicated to another area on my computer (i.e.: one in a "3D ART&...
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2 votes
2 answers
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How to link data from a .blend relative to the current Blender version's addons

I'm trying to link certain data-blocks (node groups) from a .blend file stored in the addon folder of the current blender version. I want to be able to switch blender version and for all the links to ...
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1 answer
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How to convert vertices rotation to object rotation?

I have two monkeys with exactly the same meshes. They have same objects rotations, but different vertices rotations. How I can link their meshes with saving rotations? I think I need to convert the ...
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1 vote
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Copy keyframe data of vertex to extruded vertices

I animated a sinewave onto my mesh path with keyframes. After extruding the verts, the animation data doesn't get copied to the extruded mesh. Only the originals verts before extruding are animated. ...
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Changing where a linked object links to

I have an animated armature and objects in my main scene which I link to in other scenes. If I increment (or change) the name of the original scene is there a way of changing the target of the links ...
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Link Revit LT exported IFC to BlenderBIM Add-On

Can one link an IFC file (specifically a building model assembled in and exported from Autodesk Revit LT) into Blender, or Blender w/ BlenderBim? And I mean "link," not import. I do not ...
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