Questions tagged [linked-data]

Questions about linked data. There are many kinds of data that can be linked, (e.g, Materials, Object Data, Modifiers, etc.) even across multiple blendfiles.

Filter by
Sorted by
Tagged with
0
votes
0answers
4 views

What happened with materials in eevee when linking?

I have this problem with the material in the eyes of characters linked to a scene. The scene that contains the linked characters shows this way when rendered with Cycles: https://drive.google.com/file/...
0
votes
0answers
16 views

How to import text(scripted expression for driver) together when linking a character

I used the phrase bpy.app.driver_namespace to create a function for scripted expansion that can be used in the driver and it works well in the local character file. ...
0
votes
0answers
5 views

Blender Linked Materials Names Not Showing

In the Windows version of Blender 2.90.1, I noticed that linked materials don't have their name carry over correctly in the materials dropdown. Once a material is selected, the name displays correctly....
0
votes
1answer
18 views

Linking transformation but not other data (ex. Modifiers) in two objects

I need to link only the transformation of two objects, but no other properties. I need to create a hollow cylinder. The catch? It must be made out of cuboid objects and only with rotations 22.5 ...
0
votes
0answers
12 views

Different light source settings when linking

I`ve been working with diferent scenes. Im working on a certain animation with eevee and i have a problem with linked light source (sun). The linked sun resets its shadow bias values to one making ...
2
votes
0answers
20 views

“Can't edit this property from an override data-block” while adding driver

I tried to add a driver to a custom property after library override. And I checked the message, "Can't edit this property from an override data-block." On the other hand, proxy allowed ...
0
votes
0answers
10 views

Collections / Proxy / Rig

I would like to do the following, here is how far i have gotten: There is a rigged character in a file, inside a collection. Works. I link that character-collection in that file into a master shot ...
0
votes
1answer
17 views

Linked scene copy, unable to remove objects from rendering in that scene [Blender 2.90.1]

I am not sure if this is a bug or a "feature". When I create a linked copy and try to disable some objects from rendering, it disables them globally in every scene unless I make new scene a ...
0
votes
0answers
10 views

Make Proxy vs Make Local Object

Could anyone explain what is the difference between the two? I tried both Make Proxy and Make Local Object and they behave the same as far as I can tell. I can edit the object (Location, Rotation, ...
0
votes
0answers
18 views

Copying rotation to multiple rigid bodies

Newbie here. I'm on V2.91 I'm trying to animate an exploding in space rigid body simulation. What I find is that the cel-fractured meshes after explosion don't tumble as I'd expect them to. I found a ...
1
vote
1answer
37 views

Blender: How do I unpack a linked instance to make changes to it?

Sorry, but I'm not too sure what the process is called. I basically created an exterior scene full of linked instances by going to: File>Link>Selecting Blend File>Collections>Selecting the ...
0
votes
0answers
16 views

Copy a vertex colour without changing the mesh

I have several meshes that are quite different in just one particular zone. I have made a very nice vertex colour for one of them. It would be nice be able to transfer it to the others as I'm sure ...
0
votes
0answers
17 views

Proxy/Link –> Problem seeing colored Proxy rig over black Linked rig

Hi blender stackexchange community! I'm trying to Link my rigged character into a blank animation scene for the first time, to be able to rework my source scene in the future and get updates in all my ...
0
votes
1answer
23 views

Where's “link object data” When creating new scenes?

There used to be an option when creating new scenes to link only object data and not the "object" itself, so every object in the new scene could have its own transformation values. Is there ...
0
votes
0answers
15 views

Deleting object from group with links [duplicate]

I linked objects with Ctrl+L. How can I now unlink a single object from the group with links? It used to be "U" in version before 2.8, I guess.
0
votes
1answer
15 views

Making objects linked

I used to do many copies of an object using Shift+D (didn't know about Alt+D then). Can I make these objects linked now and keep their positions?
1
vote
0answers
23 views

Replacing linked objects with instanced collections

I know how to replace Objects (Mesh data) (ctrl+L > Mesh data), but how do I replace a series of linked objects with an instanced collection? My example: I want to replace the stair steps with the ...
2
votes
1answer
34 views

Unlinked Duplicated from Linked Duplicates (Change Alt-D into Shift-D behavior)

Alt-D creates linked duplicates while Shift-D creates unlinked duplicates. I've created abunch of linked duplicates through Alt-D, but now I want to differentiate them. How do I change them to the ...
0
votes
0answers
11 views

Cutting 'components' into pieces without breaking the link and without altering the original uv

So here is what I want to do: For a project I have lots and lots of wooden rods that need to come together in a truss. For that it would be more than practical if I could just create the "...
1
vote
0answers
13 views

Can I have linked duplicates as parts of a joined object?

I'm trying to model a wing shape. To achieve that, I can model separate cross sections ("airfoils") of the wing and loft over these with the loop tools. I would like to be able to manipulate ...
1
vote
0answers
32 views

Exporting FBX animations from Linked character rigs

I'm fairly new to Blender and have been using and made an animation to practice myself to get used to Blender and using the Rain v2.1 Rig, and I made the animation by Linking the character rig from ...
2
votes
0answers
37 views

Linked Duplicates vs Collection Instances

I'm pretty new to Blender, and am trying to wrap my head around some basic workflow stuff. I have been modeling a small truck which has several reused components (tires, suspension, windshield wipers)....
0
votes
1answer
14 views

Can i open the linked object to another blender session from current scene?

I imported (link) another .blend files into my scene. To view those link paths, in outliner , i change the display mode to 'blender file'. There's a path list there, but : how do i know which one is ...
0
votes
0answers
29 views

Get name of the opened file in the Text Editor [duplicate]

I need to get name of the opened file using blender script. Note: I need to get name through my addon, not through Blender Text Editor Something like that: bpy.data.texts["Text12"].name (...
3
votes
1answer
33 views

How do I programmatically determine if an object is a 'linked duplicate' of another?

I'm trying to determine if an object is a linked duplicate in a script. My test scene is as simple as possible, 2 cubes, one a linked duplicate of another. The following I have tried to no avail: <...
1
vote
2answers
35 views

Rendering multiple objects in the same environment

This is a basic (beginner) scene management question. I'd like to produce a series of renders. Each contains a different set of objects, but they are all made out of the same set of materials and ...
0
votes
0answers
17 views

Object must be linked but can't delete it

I haven't been modeling long and completely fubar'ed my model so i had to go in a clean it up but i can't seem to to get rid of this one piece. I tried unlinking, didn't work & if i try to just ...
0
votes
2answers
25 views

Physics fluid stimulation is not showing rendering tab or being rendered in one particular project

I am in a middle of project. I did some basic flame kind of Stimulation for my project. I can see that effect in object mode and material mode but not in rendered mode. So I created a new project. And ...
0
votes
0answers
22 views

Overridden shapekey drivers resetting when blender is closed

I'm trying to make use of a linked object that has shapekeys I would like to assign to a local driver. On actually doing this, it seemed to go well and everything worked, but when I reopened Blender ...
0
votes
0answers
15 views

Move packed images to external library with Python

I have blend file with packed PBR materials loaded into node-groups. I'd like to transfer all images (about 2GB) to external file and only keep material + node groups + displace modifier with link to ...
0
votes
0answers
39 views

Link camera animation between scenes

I have two scenes that are composited together. Scene A has a camera with animation. I need the camera in scene B to have the same animation but different camera settings. I know this should be simple ...
1
vote
1answer
32 views

How can I animate a linked armature?

I am currently setting up a workflow in Blender where I want to use reference / linking instead of importing assets, so everybody working on the project will always have the latest assets and so on ...
1
vote
1answer
64 views

link nested collections

I'm trying to get blender working with my coworker so we can both work at the same time. I've got a model that will have Lots of parts. The data is from Rhino an is very high mesh. So I want to keep ...
0
votes
0answers
21 views

Why is my linked character losing its animation when I reopen the blend file?

I currently have a lot of problems with linking objects. I created a model with an armature etc. in File A and want to link the object to File B for animating it. I also created another File C for the ...
2
votes
1answer
22 views

Linked Assets Missing Their Textures

I'm working on a relatively large project and have several blend files with assets in addition to blend files with scenes. My folder structure is set up like below: ...
0
votes
0answers
37 views

Can i offset soft body simulation start?

I have a rope and i am using soft body simulation to animate it. For the first 80 frames rope is twitching before it gets to it's physically-correct resting state. I don't need that 80 frames in my ...
0
votes
0answers
20 views

How to copy an armature between two scenes without linking the armature to itself?

Title might be vague -- When I make a "Full Copy" of a scene, it's not really a full copy apparently. I re-rigged a duplicated armature and edited the duplicated mesh it was a parent of - it ...
0
votes
0answers
42 views

Replace multiple objects with multiple objects

I know how to use link object data to replace multiple objects with one object, but how do you replace multiple objects with multiple objects? The multiple objects I wish to replace the others with ...
1
vote
0answers
20 views

Linked library is broken after collection rename

I created collections in Prop.blend and named them 'prop 1', 'prop 2', 'prop 3', 'prop 4' and linked to Master.blend. This works fine. Over time, many collections were added to Prop.blend. And I ...
0
votes
1answer
20 views

Can anyone explain to me what the advantage is of the current Child Parent location is?

Almost in every other apllication that uses a coordinate system with a world origin, the basic principle of a child parent relationship is: the parent becomes the child world origin. In blender when ...
3
votes
0answers
21 views

When I create a scene as a Linked Copy, is it possible to have certain objects not linked?

When I create a new Scene which is a Linked Copy. Is it possible to remove specific objects from being linked between scenes?
0
votes
1answer
139 views

Proxy vs Library Override

I'm after some guidance on best practice and options here. I have a character model in blend file A, it is a collection of separate objects. There is also an armature. The various objects which make ...
0
votes
0answers
27 views

Collection Instances with different materials

I'm trying to figure out what's the best way to have linked objects (with the same mesh or the same set of modifiers) with different Materials? Duplication Linked (...
0
votes
0answers
27 views

Hey! What is the difference between ‘Make Local’ and ‘Make Single User’?

What is the difference between ‘Make Local’ and ‘Make Single User’?
0
votes
0answers
12 views

Unlinking something deletes it? [duplicate]

When I unlink an object from a collection it seems to delete it, rather than going to the default parent collection, "Scene collection" ? It doesn't move to any other collection, it's just gone.
2
votes
1answer
64 views

I want to copy animation data but I don't want to use CTRL+L, how can I do that?

I have a dozen objects in my scene right now. I have one of them moving along the Z axis. I want to copy that movement to the other objects. Right now I'm being told I should use CTRL+L to link ...
0
votes
0answers
8 views

Why is there no link options for FBX,CAD,DAE,OBJ,…file formats? [duplicate]

I understand we can import but the option to link another file format is an absolute must for this product to become part of any architecture studio. This would be very useful in Arch visualization as ...
0
votes
3answers
96 views

Blender is Crashing Finding Missing FIles

I am trying to relink some Kitbash3D models to their textures. Using "External Data/Find Missing Files" is reliably crashing Blender release (2.82a) and the beta (2.83) every time. The models are ...
0
votes
0answers
17 views

Exporting linked collections with proper naming

Trying to export from my main file to keep everything organized. Linking from another blender file that is for that one specific character. The naming convention of the file I am linking to : But ...
1
vote
0answers
49 views

Externally linked object API info

Assume I have an external .blend file \\ourserver\ourshare\ourasset.blend, with a collection "ourData" representing what we'd like to import into another .blend file, "ourshot.blend". ourshot.blend ...

1
2 3 4 5
9