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the issues is the vertices locations are different so when I bevel it goes really bad enter image description here

like this : enter image description here

every face goes in it's own direction

enter image description here

so how can I change the vertices direction

also the faces have different directions enter image description here

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1 Answer 1

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Turn on face orientation overlay:

enter image description here

These polygons should have different direction. To fix that, select all by pressing A and then press Shift+N

If it doesn't help, you have non-manifold geometry. In this case, flip faces manually by pressing Alt+N → Flip normals

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  • $\begingroup$ thanks a lot man the shift N trick worked like a charm $\endgroup$ Oct 11 at 8:06

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