I've been re-topologizing a character for quite a while and everything seems to be working out until I get to the hands.
There's a problem where I have too much faces to connect the arm with. What's the most effective way to 'reduce' the amount of faces so I could connect the hand and arm together?
Thanks
Link to arm - https://pasteall.org/blend/1b7b52d8fb0040b2944db8b7068b8f03