A project on mine has been long on ice because I had issues combining a lot of meshes together. I don't have too much experience in Blender as I do in Fusion360.
The object in question is a rip from a game, and not all objects have the desired joined meshes.
Here is a short gif of the issue:
The reason I need to combine them, is because the model is supposed to move, and the mesh needs to be joined to prevent having to make the movements stiff.
I know it's possible to manually put holes in the object, have the edges align, and fill the holes making them join, but that is a long process for the amount of separated meshes in this object.
Are there any easy way to "combine" or "join" the selected meshes together?
Any help is appreciated
I uploaded the file to pasteall.org if anyone wants to have a look at it: https://pasteall.org/blend/a5632814da22431d9c612c3351ef8d03