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I made this sculpt in Blender, and then try to do retopology. Thinking I was done, I added the multires modifier, and the shrinkwrap modifier, so I'll be able to project the details from the high poly, and then bake a normal map. But when I add the modifiers, it's causing stretching for some reason. I am not sure why, or how to fix it. Any help would be appreciated.

High Poly High Poly

Retopo Low Poly Retopo Low Poly

Retopo With Modifiers Retopo With Modifiers

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  • $\begingroup$ could you please label each picture? $\endgroup$
    – Ribbit12
    Commented Oct 27, 2021 at 15:20
  • $\begingroup$ multires modifier isnt great. I would use a different workflow. $\endgroup$
    – GifCo
    Commented Oct 27, 2021 at 15:24
  • $\begingroup$ I edited the post to make it more clear. The pictures should be labeled now. GifCo- What workflow would you use instead of the multires? $\endgroup$
    – Yogev
    Commented Oct 27, 2021 at 15:32

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